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Gens32 Surreal v1.64 Imp released
iBoy 0.3.3 released [3/Apr/06]
FakeNES 0.5.6 released
Notes:Due to recent changes, the FakeNES Save State (FNSS) file format (used by both save states and replays in FakeNES) has been updated to version 1.01. Older state files *should* continue to load, but as always I make no guarantees.
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Changes:
* AUDIO: Overhauled entire audio system almost completely.
* AUDIO: Added auto-detection of sound system sampling rate and sample depth on first run.
* AUDIO: Added a master volume control with GUI interface.
* AUDIO: Added support for recording audio to WAV files.
* AUDIO: Improved OpenAL support (still not correct).
* AUDIO: Renamed 'Pseudo Stereo' to 'Virtual Stereo', per Astxist's suggestion.
* AUDIO: Changed default audio mixing mode to Virtual Stereo Mode 2.
* AUDIO: Separated APU updates from resets, allowing APU parameters to be updated without adversely affecting gameplay.
* AUDIO: Disabled reinitialization of the audio system during a hard reset, since there is no longer any need for it, and it might've been causing problems.
* CODE: General code clean-ups.
* CODE: Split platform-specific initialization code into it's own file.
* CODE: Merged pAPU with APU.
* CODE: Merged HQ2X, HQ3X, and HQ4X into a single file.
* CORE: Quick and dirty clean-up of the CPU interface.
* CODE: Added support for linking against Allegro statically under Mingw32.
* CODE: Implemented separate directories for optimized, debug, and static builds under Mingw32.
* CODE: Added 'VERBOSE' makefile macro that passes -Q to gcc when defined (DJGPP/Mingw32).
* CODE: Now linking against ALUT when FakeNES is built with OpenAL support.
* CODE: Reorganized input handling code.
* CODE: Updated copyright messages.
* CODE: Removed Clarified Artistic License notice from file headers.
* CODE: Removed 'build.h' since DJGPP is no longer a primary development platform anyway.
* GUI: Fixed a crash in the Cheat Manager.
* GUI: Fixed a bug in the input configuration dialog.
* GUI: Added an entry to the Video menu to enable/disable page buffering.
* GUI: Updated and cleaned up the Help->Shortcuts dialog.
* GUI: Moved a few menus around.
* GUI: Reorganized Video menu a bit.
* INPUT: Made all input Unicode-compatible.
* MISC: Added real-time game rewinding (activated by holding down the backslash key on US keyboards).
* MISC: More reliable FPS reporting.
* MISC: Fixed a problem with the generic mouse pointer used by the color themes.
* MISC: Removed resync, since it is no longer required.
* MISC: Increased default maximum frame skip setting from 3 to 4 to improve performance on slow machines.
* VIDEO: Fixed a possible crash when the screen resolution was not sufficient for the selected blitter.
* VIDEO: Added support for multiple video filters of the same type.
* VIDEO: Reduced edge clipping from 12 to 8 pixels, which still seems sufficient enough to hide most scrolling artifacts.
* VIDEO: Added check for VRAM-based destination bitmap before attempting page buffering.
* VIDEO: Disabled page buffering by default, since it causes a significant speed hit.
* VIDEO: Disabled the drawing of message history when the chat box is not open.
>> Get it HERE.
Nescafe 0.615 released
NESCafe 0.615 (April 2006)
- Introduced JavaScript API to allow websites to load games mid-flight
- Fixed bug with BattleToads crashing
- NESCafe Applet Expiration date pushed back to December 2006
- Support for Custom 404 Error Pages on Web Servers
- Added MOVIEMAXSIZE tag to limit size of Animated GIF files
- Screenshot format supports both GIF and PNG formats
- Added IMAGEFORMAT tag to support GIF and PNG image capture
- Pressing F8 will first bring up Movie Option screen
- Added support to the nescafeshowthumb.php script for PNG and GIF
>> Get it HERE.
Thanks to Romshare for alerting me to this.