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    MAME 0.105 Released!

    iq_132
    By iq_132,
    0.105

    ------

     

    NOTICE: The official Windows binaries are no longer compressed with UPX. This means that when you extract the files, the main MAME.EXE file will be much larger than you are used to. This is normal. The code has always been that big. Leaving it uncompressed will allow MAME to use less memory when run (ironically).

     

    IMPORTANT CHANGES FOR OSD DEVELOPERS: There have been several changes this cycle that impact you. Please scan this file in detail for the details.

     

    MAMETesters Bugs Fixed

    ---------------------------

    sys24savestate0104u4red [Aaron Giles]

     

     

    Source Changes

    ------------------

    Added the Dev 1.061 and early Japan bioses for ST-V. [zozo]

     

    Added sound to Jump Kids. [f205v]

     

    Corrected DIP switches for Honey Doll and Cookie & Bipi 3. [brian Troha]

     

    Some progress on Little Robin. [David Haywood]

     

    Fixed crash in System 16 games introduced by last update. [Aaron Giles]

     

    Source and Binary available here:

     

    http://mamedev.org/release.html

     

    Derivative Builds:

    MAME32qa

    MAMEplus!

    MAME32plus Special

    Wolfmame

    MAME32Hp4

    MAME32FX

    MadeInMAME32b v0.105

    Madda's Mame

    NEO·ARC MAME32 Plus ! 0.105

     

    Dats:

    MAMEinfo

    History.dat 1.06h

    Info.dat

     

    Notes:

    MAME Plus! 0.105 2006-04-04

    * fixed broken 'Auto volumn adjust'

    * fixed tilemap drawing crash when DEP is enabled (windows/asmtile.asm)

    * better M68K compiling core for parallel make (cpu/cpu.mak)

    * experimental GCC 4.2 build, optimized for AMD Athlon64

      - Added a GUI version of wlfview.  You will need the GTK+ 2.4 runtime installed to run it.  The old console-based version is still included.
    MAME32FX 0.105 released - GAME OVER

     

    This is my last MAME32FX release. I have serious problems in my "real" life so I have to quit. It's time that I take care of my family. I will be still online but I don't think I will have again time to follow MAME development. I have to thank a lot of people but this is not the time and the place.


    NesterJ for PSP v1.20 alpha released

    Robert
    By Robert,

    No English readme. Get it HERE.


    Emulinker 0.99.24 released

    Robert
    By Robert,
    Date: 2006-04-03 21:41

    Summary: EmuLinker Kaillera Server 0.99 Updated

     

    0.99.24 (04/03/2006)

    ====================

     

    New Features

     

    - Support for domain names in access.cfg; allows easier configuration for people without a static ip address

    - New admin command /clear to remove temp bans

    - New Autofire Detector feature can alert players about possible cheating

     

    Bug Fixes

     

    - Server startup.bat file in last release was mistakenly pre-configured for JRockit

    - Language file was not discovered properly for non-english locales

    - Fixed minor player state bug

    >> Get it HERE.


    Haze MAME WIP

    iq_132
    By iq_132,
    Little Robin

     

    This one is a bit of a pain. It uses some undocumented VDP/Blitter style chip to access the video ram / draw the GFX. It’s not really clear how it works yet, but I’ve been making a little progress towards it displaying something valid at least.

     

    *edit* I attempted to add some colour.. at least one sprite is right :naughty:

     

    Check out his blog for some pics and updates :naughty:

     

    http://haze.mameworld.info/


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