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MAME 0.105u3, Intermediate Update
Only 18 hours late...
0.105u3---------
MAMETesters Bugs Fixed
----------------------------
mystston097u3yel [David Haywood]
decocass0105u2yel [Aaron Giles]
taitosj0105u2yel [Aaron Giles]
vicdual0105u2gre [Aaron Giles]
chqflag0105u2red [Aaron Giles]
Source Changes
------------------
Fixed and cleaned up the DIP switches in the dec0 driver. [Roberto Fresca]
More improvements to the PGM video code. Also added hooks for halting the sound CPU which allows ddp2 to boot. [David Haywood]
Fixed incorrect lightgun names. [Derrick Renaud]
Fixed Bonze Adventure levels 2 & 9. [bryan McPhail]
Refactored the 8530 CIA code from the Amiga into a separate module and made it support both the 6526 and 8530 variants. [Nathan Woods]
Fixed/improved DIP switches in the megasys1, dietgo, and yunsun16 drivers. [Twisty]
Fixed some DIP switches and added controls for 2nd player in cocktail
mode in Lost Castle in Darkmist. [sonikos]
Fixed a number of issues in the Windows rendering code: [Giuseppe Gorgoglione]
* fixed blit_vectors so it used the dirty pixel array in D3D mode
* fixed blit_vectors rotation issue for dirty pixels as well
* changed -full_screen_brightness to -full_screen_gamma (which is a more correct description)
* changed -d3dfilter to be a boolean, since the other filtering modes are either obsolete or not applicable to MAME
* removed limitations on windowing position so you no longer need to be aligned on an 8-pixel boundary
* cleaned up a number of unused global variables
* improved multi-monitor support to work in GDI mode as well as in non-full-screen modes
* added missing documentation for the -screen parameter
Fixed some remaining errors and inconsistencies in the content and usage of MAME header files by comparing declarations against actual definitions. Removed many orphaned/duplicate declarations. Added #includes where appropriate, and moved a few declarations to another file when they were in the wrong location. [Atari Ace]
Removed a number of unused ROM regions. Most (but not all) of the empty ROM region warnings are now taken care of. Also uncommented/added missing undumped ROMs/XORs in the Namco and CPS2 games. [Aaron Giles]
More Amiga cleanups: [Aaron Giles]
* fixed dual playfield mode
* rewrote blitter code (fixes glitches in ar_bowl and others)
* changed Arcadia boot loading to use ROMtags instead of autoconfig
* swapped Kickstart 1.2 in for Arcadia BIOS (fixes ar_sdwr)
New games added or promoted from NOT_WORKING status
------------------------------------------------------------------
Puzzle Star [XingXing]
Marine Date [MAME32Plus]
Speed Up [Aaron Giles]
Up Scope [Mariusz Wojcieszek, Tomasz Slanina, Aaron Giles]
Greyhound Poker (Version 50.02) [Pierpaolo Prazzoli]
New clones added
--------------------
The Pit (Bootleg) [brian Troha]
Amidar (Bootleg) [brian Troha]
Moon Cresta (bootleg set 3) [brian Troha]
Xexex (ver AAA) [Corrado Tomaselli]
New games marked as GAME_NOT_WORKING
--------------------------------------------------
The Gladiator [David Haywood]
Derivative Builds:
MAME32plus (Ash-build)
Dats:
Notes:
MAME Plus! 0.105u3 2006-04-27First, we'd like to convey appreciation for the works of XingXing in the latest pgm drivers ^^
* fixed M68K ASM core for encrypted games
* added save state support to 68040 FPU registers
* disabled SMS VDP Display for megatech single monitor mode
* integrated official MAME32 BIOS view with ours
* added View PCB Info to GUI [MASH]
* new image enhancement filters:
** updated HQ/LQ filters from AdvanceMAME / MAME32 More! 0.83a
** enabled all 4x filters
The Nintendo Revolution is now called...
Nintendo Wii. As in "We".
http://revolution.nintendo.com/
While the code-name "Revolution" expressed our direction, Wii represents the answer. Wii will break down that wall that seperates video players from everybody else. Wii will put people more in touch with their games.. and each other. But you're probably asking: What does the name mean?Wii sounds like "we," which emphasizes this console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii.
Wii has a distinctive "ii" spelling that symbolizes both the unique controllers and the image of people gathering to play. And Wii, as a name and a console, brings something revolutionary to the world of video games that sets it apart from the crow. So that's Wii. But now Nintendo needs you. Because, it's not really about you or me. It's about Wii. And together, Wii will change everything.
My god what a crappy name. I'm just going to keep calling it Revolution.
FakeNES 0.5.8 released
FakeNES 0.5.8 released.
Change Log
* Save states have once again been updated to version 1.03. Older state files can still be loaded.
* To avoid problems, it is highly recommended that you delete your configuration file before running this new version.
* OpenAL is fixed, and is going to stay that way. If you have problems with it, try increasing your audio buffer size beyond the default setting of 4 frames. Thanks to KittyCat for helping me out with it. ^-^
* The GUI should work fully in OpenGL mode now, but the new file selector may be quite buggy. ^^;;
* Lots of big changes in this release, expect bugs. Many. ;b
>> Get it HERE.
GameEx 5.98 released
27th April, 2006 - GameEx 5.98
* Fixes cropped issue for lighter colour game font
* New option to filter all MAME lists for only vertical cocktail games
* New MAME lightgun games list
* An update of the games list is required to use these new features
>> Get it HERE.
