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    Dualis 18 released

    Robert
    By Robert,
    *BLEEP BLEEP BLOP*

     

    APU:  Added rudimentary sound emulation 

    MMU:  Added handling of sound registers 

    GUI:  Added a sound master enable option on the audio tab 

    GUI:  Fixed a bug where multiple instances of the same dialog window could be opened at once 

     

    Only the PCM8 and PCM16 audio formats are handled right now.Sound mixing is currently fixed at 32kHz mono, so panning doesn't work. If it becomes too painful to listen to you can disable sound altogether through the gui or in the.ini file :)

    >> Get it HERE.


    MAME GP2X 1.9 released

    Robert
    By Robert,
    16-03-2006:

     

    New MAME GP2X 1.9:

     

    - Really faster (compiler settings, optimized memcpy in asm, etc).

    - Support for extra 16 Mb of upper RAM memory. Enough to play Metal Slug with sound for example. Thx, Rlyeh and Unai.

    - Some fixes in the sound (sound is not modified when a new game is selected and also during rotated scaled mode).

    - Some fixes in the video (video buffer is bigger and there is no problem now with any game in all video modes).

    - Street Fighter 2 Turbo fixed. Thx, Virucho28.

    - Internal changes: All code is compiled now with GCC 4.0.2 (Z80 C core fixed) and with maximum optimization (Minimal lib fixed).

    >> Get it HERE


    XBox 360 Mod on the way?

    iq_132
    By iq_132,
    Word is out on the street that a flaw in the Xbox 360 DVD firmware may allow a hacker to install his own custom firmware in there unchecked, and as such gain full control of what the DVD will or will not accept. In practice, this would mean that the drive could gain the capability to boot backups of original game DVD’s by flashing a self-built firmware in there which ignores the mandatory disc signing.

    Read more here:

     

    http://www.xboxic.com/news/455


    Sony on PS3 Date Finally

    Wizard
    By Wizard,

    [uPDATE] Sony confirms delay for next-gen console, says it will support an Xbox Live-like online gaming service; console will require a 60GB Linux HDD--but will it be sold separately?

     

    TOKYO--Today at the 2006 PlayStation Business Briefing in Tokyo, Sony Computer Entertainment president Ken Kutagari made it official--the PlayStation 3 has been delayed. The news confirmed widely circulated Japanese newspaper reports, which said that the delay was due to copyright-protection problems with the next-generation console's Blu-ray drive. For his part, Kutaragi would only say the delay was due to "Blu-ray spec finalization."

     

    Kutaragi told the crowd at the event that the PS3 would now launch in November 2006 worldwide. That dispelled fears that the console would make it to Japan in time by the fall, but would miss the all-important holiday shopping season in the US and Europe. In fact, Kutaragi explicitly told the crowd of game retailers and journalists present that the PS3 would arrive before Thanksgiving in all territories.

     

    Besides the delay, Kutaragi also made official another widely reported aspect of the PS3. He said that Sony is indeed preparing an Xbox Live-like online gaming service for the console, which would be called the "PlayStation Network Platform." Though he was short on specifics, the executive did say that currently Sony planned the service to be "free."

     

    While the simultaneous tri-territory PS3 scheme may sound much like Microsoft's international launch of the Xbox 360, Sony plans to avoid the shortages that befell its competitor. Kutaragi said that the company plans on producing at least one million units of the console each month in order to keep the supply channel full. He said the goal was to ship 6 million PS3s worldwide by March 2007.

     

    [uPDATE] The SCE president also told the crowd that the PS3 would use a 60GB 2.5" hard disc drive (HDD). A slide show during the presentation said the HDD would will be loaded with the Linux operating system versus Microsoft's Windows OS. The show also said it could be used as a "home server" and be directly connected to the Internet, and be full "upgradeable."

     

    Kutaragi also made it clear that the hard drive will be necessary to play games, as it is telling developers to make games assuming every PS3 had a hard drive installed. "We view the Hard Drive to be mandatory for the PS3," he said. "Rather than to have developers create games for the PS3 with or without the HDD, we will be asking them to develop them as though all PS3s have the HDD installed."

     

    However, Kutaragi revealed that Sony had not decided whether or not the PlayStation 3 would come with the hard-drive pre-installed. "We might end up installing it in all PS3s, though that depends on the market," he said. This raises the possibility that the PS3 could be sold without a piece of hardware needed to play PS3 games--in effect forcing consumers to buy a peripheral for basic functionality.

     

    Kutaragi also said that PS3 games would only be released on Blu-ray discs, as DVDs have become too easy for software pirates to duplicate. The high-capacity format is capable of storing around 50GB on a single disc.

    By Tor Thorsen, Brendan Sinclair, Henry Niizumi -- Gamespot

     

    Pre-determinded fate for Sony? Will they fall? Will they rise again? Are they going to get knocked off the mountain? If history has taught us anything, they get super cocky, then BOOM, crash.


Portal by DevFuse · Based on IP.Board Portal by IPS
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