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    XBOX360 Firmware Hacked!

    Prican25
    By Prican25,

    source from xboxhacker.net

     

    TheSpecialist has done it and made a video as proof.

     

    Months of hard work have come to an end. The 360 FW security details were posted a few days ago already, so why not make it official :thumbsup1:   It's been done.

     

    Respect to all the people on this board who made it possible with their brilliant contributions:

     

    Anita999, Geremia, Nayr, Bluecop, Interestedhacker, MacDennis, Phantasm, Marvin, Tiros, SpenzerX, Team Modfreakz, Fuzzylogic, Takires, loser, jasper, SMO, Groepaz, Zobyone, Jumba, Amadeus, Tser, DjHuevo, oz_paulb, DaveX, darkfly, evestu, Robinsod, Dark_Neo, Gael360, Seventhson, probutus.

     

    Just for fun, here's a little video: http://rapidshare.de/files/15810304/360hack.mpg.html. And no, the team decided not to release a hacked FW. The security details are proof itself. The team advocates hacking, not piracy.


    Nestopia 1.28 released

    Robert
    By Robert,
    Windows Additions:

     

    * Sound volume level sliders.

    * More NTSC video filter options.

    * Scanline darkening level sliders.

     

    Windows Changes:

     

    * Pressing the ALT-key when the menu is hidden should no longer cause "hickups" during play.

    * Recent files/directories menu lock state is now saved on exit.

     

    Windows Fixes:

     

    * Window placement bug.

     

    Emulator Additions:

     

    * Non-linear APU sound output.

    * Mapper 116 for "AV-Girl Fighting".

    * Mapper 163 and 167. Info from tpu.

    * Database entries.

     

    Emulator Changes:

     

    * Update to version 0.1.7 of Blargg's NTSC composite video filter.

    * Fine-tuned the volume levels of the external sound chips.

    * More accurate SUNSOFT5B sound chip emulation.

    * Moved "Shanghai" to mapper 93.

    * Patch for "Dragon Ball Z II - Gekishin Freeza!! (redump)" to use the proper EEPROM type.

    * 'No Sprite Limit' option should now be more responsive to games that make heavy use of OAM cycling.

     

    Emulator Fixes:

     

    * Mapper 45, 53, 74, 90, 93, 164 and 165.

    * Dip-switch and input fixes for some VS.System games.

    * Database entries.

     

    >> Get it HERE

     

    Credits: Emulation9


    Dualis 18.1 released

    Robert
    By Robert,
    2006-03-17

     

    * CPU:  Modified the code for SWI 3-6 a bit 

    * APU:  Reduced sound latency. If this causes problems on slower computers you can enable a larger buffer in dualis.ini 

    * APU:  Corrected sound looping in most cases 

    * APU:  Improved resampling quality a bit (PCM8 only) 

    * APU:  Added a sampling rate option in the.ini file 

    * MMU:  Added support for the timer registers on the ARM7 side 

    * MMU:  Corrected mirroring at 0x3800000-0x3FFFFFF on the ARM9 when WRAM is split 

    * GUI:  Added a viewer for the ARM7 I/O registers 

    * GUI:  Added support for  .ds.gba files (the 512-byte loader is skipped so they are effectively treated as .nds files) 

    * GUI:  Fixed problems with reading from the upper 32kB of ARM7 RAM in the disassembler

    >> Get it HERE.


    DS2KEY is now hosted by 1Emulation + New Release!

    Robert
    By Robert,

    head.png

     

    Yes, DS2key now has its own web site, hosted right here on 1emulation!

     

    It is run by nxg and sypherce, and is located at:

     

    http://ds2key.1emulation.com

     

    What is DS2key? It turns your DS into a remote-control wireless gamepad for your pc. Or you can use it as a wireless "vnc" controller.

     

    And, as an extra bonus, DS2key 0.4 has been released!

    After long hours of rewriting all of the code, version 0.4 of DS2Key has finally been released!

     

    In this version...

    >>DS: Complete rewrite of all code.

    >>DS: GUI finally added!!

    >>DS: No more lag when using the mouse and buttons simultaneously.

    >>DS: Wardriving merged into initial connection.

    >>DS: CF save/load support.

    >>SRC: Finally! The source code is released!(SO THIS TIME WE CAN'T LOSE IT!)

    >> Get it HERE.

     

    >> Visit the DS2key forum for more information or if you have questions or suggestions.

     

    >> Check out the mention of DS2Key in the latest Electronic Gaming Monthly (April, 2006)!


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