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    Gens32 Surreal 1.58 R2 released

    Robert
    By Robert,
    The R2 update:

     

    1) Try to fix some classical Gens bugs, such as the 'About' file.

     

    2) Restore the logo effect, you can set them in Option->Mic.

     

    3) Added multi-Menu system, if you don't like Surreal's menu, you can switch to the old classical menu in Option->Mic.

     

    4) Added Rewind system. You can find it under Tools Menu.

     

    5) Low down Unl's game's support to low up official game's compatibility.

     

    6) Support 'Common Unl Patch Library' which is designed to solve some Unl games problem. (Item 5 + Item 6 = Compatibility up with all roms).

    >> Get it HERE


    xmame and xmess 0.104 released

    Robert
    By Robert,

    MAME and MESS for Unix/Linux

     

    16 February 2006

    xmame/xmess 0.104

    This isn't a very exciting release in terms of xmame/xmess-specific changes, but I'm sure the usual improvements from MAME and MESS will be welcome.

     

    * Everything from MAME 0.104 (changes-mame.html) and MESS 0.104 (changes-mess.html).

     

    * The "-Wdeclaration-after-statement" switch is no longer enabled by default in the makefile, since it's only available in GCC 3.4 and later.

     

    * Performing "make install" now installs tools such as romcmp and chdman.

    >> Get it HERE


    Nestopia 1.27 released

    Robert
    By Robert,

    Thanks to AEP emulation

     

    Feb 16 2006

     

    Version 1.27 is out. Here are the changes:

     

    * Windows Additions:

    -- Any input key may now be mapped to a joystick.

    -- Alternative set of icons provided by Pongbashi.

     

    * Windows Changes:

    -- Auto-monitor-frequency setting is now applied after exiting the dialog.

     

    * Windows Fixes:

    -- Grayed Power-off menu item.

    -- Controllers in netplay.

     

    * Emulator Additions:

    -- Mapper 102 (SUNSOFT-3R) for "Shanghai (redump)".

    -- RP2C03B/RC2C05-03 palette. Info from Kevtris.

    -- Color decoder control via R-Y/G-Y/B-Y angle+gain. Comes with three presets.

    -- Support for NSF files that use more than one external soundchip.

     

    * Emulator Changes:

    -- More accurate NES chroma/luma coefficients. Info from Blargg.

     

    * Emulator Fixes:

    -- Mapper 83. Fixes intro in "World Heroes 2".

    -- Mapper 185. Patch for "Seicross (redump)".

    -- APU triangle step-sequencer reset bug.

    -- Some NSF player bugs.

    -- Some database entries.

    >> Get it HERE


    Mame v0.104u2, Intermediate Update !

    James
    By James,
    0.104u2

    ---------

     

    MAMETesters Bugs Fixed

    ----------------------------

    zwackery0104u1gre [Aaron Giles]

    typo0104ora [Aaron Giles]

    x86compile0104u1ora [Aaron Giles]

     

    Source Changes

    ------------------

    Hooked up MCU ROM properly in the System 23 games. [R. Belmont]

     

    Fixed tilemap sizes in Nitroball. [bryan McPhail]

     

    Fixed Panic Road color PROMs. [Nicola Salmoria]

     

    Added save state support to Night Driver (still needs save state support in the discrete core to be 100%). [Oshah]

     

    Miscellaneous cleanups to the 8255 PPI code; changed some 'int' types to 'offs_t' and 'UINT8'. Added ppi8255_get_portA/B/C() functions. Also fixed some formatting problems. [Nathan Woods]

     

    Updates to the M37710 core: [R. Belmont]

    - Fixed LDM behavior when executing outside of bank 0

    - Fixed various global bugs when executing outside of bank 0

    - Fixed so top 8 bits of X & Y are preserved when in 8-bit index mode

    - Fixed some disassembly errors

    - Added save state support

    - Added M37702 alias for documentation purposes

     

    Updates to the Namco System 22 driver: [R. Belmont]

    - Necessary changes to System 22 games to use the real C74 BIOS for music/sound

    - Added system controller register to boot the C74

    - Speedup cheat for the CPU board C74

    - Promoted Ace Driver from NO_SOUND to IMPERFECT_SOUND

     

    Made declarations and variables in a number of drivers static and const to reduce global namespace pollution. Fixed a number of multiply-defined global variables. [Atari Ace]

     

    Added state save support to the Jaleco MegaSystem 32 and YMF271 sound core. [Nathan Woods]

     

    Fixed Windows rendering code bug where -waitvsync had no effect when using -nohws -nod3d -notb. [Derrick Renaud]

     

    Hooked up preliminary support for the text layer and palette in the Namco System 23 driver. [R. Belmont]

     

    Deprecated the use of multimon.h in the Windows build, which is only necessary for producing Windows 95 and NT 4.0 compatible binaries. Windows 98 is now the minimum version of Windows supported for MAME. [Aaron Giles]

     

    Made a few minor tweaks to the Windows sources to support the latest build tools. See http://mamedev.org/tools if your tools are out of date. [Aaron Giles]

     

    Added assert_always macro which asserts even in a release build, and requires a friendly message. [Aaron Giles]

     

    Added new function xml_read_string, which allows for parsing of internal strings into XML trees. [Aaron Giles]

     

    Removed artificial gamma correction in nemesis driver. [Aaron Giles]

     

    Removed scrbitmap and memory_region from the global Machine structure. There is no need for non-core systems to access these directly. [Aaron Giles]

     

    Removed a ton of hacks that were checking for Machine->sample_rate==0, which is now guaranteed to never be true. [Aaron Giles]

     

    Split out ROM management from common.c and moved to a new file romload.c. [Aaron Giles]

     

    Added save state support to the POKEY emulator. [Aaron Giles]

     

    Cleaned up structs/unions in the debugger and Windows code to match the new core conventions. [Aaron Giles]

     

    Added new function state_save_register_bitmap to simplify bitmap saving. [Aaron Giles]

     

    New games added or promoted from NOT_WORKING status

    ------------------------------------------------------------------

    The Lost Castle In Darkmist [Tomasz Slanina, Nicola Salmoria]

     

    New clones added

    --------------------

    Super Glob (Pac-Man hardware) German [Chaneman, David Widel]

    Burning Force (Japan old version) [Team Japump]

    http://www.mamedev.org/

     

    Derivative Builds:

    MAME32qa

    MAMEplus! (replaced with v0.104u2a)

    Mame plus! with Kaillera

    MAME32 plus special

     

    Dats:

    Mameinfo

    History.dat 1.06a

     

    Notes:

    MAME Plus! 0.104u2 2006-02-16

    * added 'Control Type' info to General tab to match official MAME info.c output

    * added -auto_pause_playback option (Misc tab)

    * added -disable_2nd_monitor option (Misc tab). You can configure single/second monitor mode for backfire, gaelco2, megatech, psikyo4 and segas32 drivers

    * fixed background for zerowing (drivers/toaplan1.c)

    * renamed binaries

    * updated extra\ make, nasm, upx, libhtmlhelp.

    * updated compiler: gcc 3.4.5, binutils 2.16


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