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    Gebea 12 released

    Robert
    By Robert,
    2006-02-15

    * CPU: Fixed crashes when using SWIs in Thumb mode

    * GPU: Fixed some luma effect bugs

    * GPU: Rotoscale BGs are now drawn regardless of the color mode bit in BGCNT

    * GPU: Fixed some OBJ bugs

    * MMU: Fixed VRAM mirroring for 8-bit reads

    >> Get it HERE


    Mednafen 0.4.9 released

    Robert
    By Robert,
    0.4.9:

     

    * GB/GBA:  Added configurable rapid fire buttons for virtual buttons A and B.

    * NES:  Disabling the background now works properly(it no longer also disables sprites!).

    * PCE:  Disabling background layers now replaces that layer with an obnoxious green color that shouldn't be used by any games, to make sprite ripping easier.

    * Added settings "fftoggle" and "ffnosound", to make the fast-forwarding button a toggle switch, and to silence sound during fast-forwarding, respectively.

    * PCE:  CDDA playback interrupt and looping enabled flags are now reset properly, fixing a lockup that occurs when facing a boss in Valis 2, and possibly other games.

    >> Get it HERE


    DSP 0.4 beta 6 released

    Robert
    By Robert,

    Not sure what this emulates, possibly the Sinclair Spectrum.

    Anyway here are the latest changes translated from Spanish:

    New version DSP 0.4ß6! 

    • General

    +NUEVO:  Updated to ZipForge 2,70

    +NUEVO:  Driver Amstrad CPC

    • Spectrum +BUG:  Corrected bug in the TAP load, if it tried to load but bytes of which there are in the virtual tape stopped.

    +BUG:  Now it is possible to be opened the files of single reading

    +BUG:  Corrected a failure in the GunStick/LightGun in the Spectrum +3

    +BUG:  Corrected failures in the boot of the Spectrum +3

    +NUEVO:  Now the virtual tape does scroll when it is needed, and always the this visible part that load.  Descargatelo in unloadings like always

    >> Get it HERE


    Dualis 13.4 released

    Robert
    By Robert,

    Mic has been very busy of late!

     

    2006-02-13

     

    * GPU:  Added partial support for capturing 

    * GPU:  Added support for luma effects on bitmap OBJs 

    * GPU:  Fixed luma increase for BGs 

    * GPU:  Fixed a bug with luma decrease enabled and no target layers selected 

    * GPU:  Corrected the master brightness algorithm

     

    >> Get it HERE

     

    Mic has added a nice techie page for the DS "nerds" HERE


Portal by DevFuse · Based on IP.Board Portal by IPS
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