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FakeNES 0.5.2 released
FakeNES 0.5.2 released.Posted Thursday, March 9th, 2006 @ 5:59 PM CST by randilyn
Changes:
* AUDIO: Temporarily disabled OpenAL by default - There is nothing wrong with the code but OpenAL implementations don't like buffers as small as FakeNES uses, and thus produce silence. That will be fixed when the audio system is overhauled.
* CORE: Fixed a runtime assertion error by adding a check for the existence of CHR-ROM before attempting to build a CRC32 of it.
* GUI: Fixed a bug that caused some GUI fonts to get screwed up after a moveable dialog was drawn.
* NET: Temporarily disabled all references to NetPlay, since it was never implemented in the first place
>> Get it HERE
Credits: Emulation9
EmuZWin v2.7 release 2.8
Monkey64 v1.0 released
Monkey 64 is a N64 emulator for the PSP.
Monkey 64 v1.0 - First ReleasePosted on Fri 10 Mar 2006, 7:49 PM
Well sorry I am late but here is the much promised first release of monkey64. I was hoping for better at the last min but it still passed my expectations for a first build.
Few things to note.
.) While Rsp & Rdp emulation is started it is far from complete. As well there are still numerious issues in the main cpu core. I plan to fix things as soon as I can get to them.
.) This wont run mario64 or 99% of the n64 library. Some roms are starting to do things with Mortal Kombat Trilogy actually being playable (to some extent).
.) I know there are odd looking color squares when running some commercial roms (like mortal kombat). The reason is because I have not completed texture support in rdp. I am hoping to get a revision out asap once this is fixed.
.) The emulator is slow. Some PD roms do a pretty nice framerate but games like mortal kombat do about 5fps. This is due to the emulator still being on a pure interpreter core. In good time I will build a dynamic recompiler so we can get some more playable framerates.
.) The app is in user mode. So it is quite possible this works on 2.0+ psp units. I just sadly dont have the time to check.
Well that is it. Do enjoy. The zip contains a few favorite PD roms. Pong by Oman is a must play imo. Also if you're all currious what mortal kombat trillogy looks like in game. Please see attached screenshot on forums.
PS. Mortal Kombat Trillogy [!] dump wont work. [b1] dump runs just fine. When you see the second screen, press start as it's just warning you that there is only 1 controller plugged in.
-- EDIT --
Hey guys. Sorry I forgot to mention. The screen flickering is because its not doing double buffering on the psp. It's just directly rendering to the display screen. I was trying to fix this at lunch but ran into problems so I gave up since I wanted to push the build out asap. I'll have it fixed for the v1.1 build.
>> Get the binary at the official thread HERE
GameEx 5.79 released
GameEx is a graphical DirectX based front-end for MAME, Zinc, Daphne, PC Games, and all command line based game emulators, along with being a complete Home Theatre PC solution. The original goal was for it to be used on Windows Media Center and Arcade Cabinets although will run on Windows 98SE, ME, 2000, and XP. If you have Media Center and don't need a games plug-in, GameEx still adds additional features including Internet Radio, News Reader, and Karaoke.
10th March 2006 - GameEx 5.79 - Little something for the weekend.
* Updated MCE Glossy and new Dark Gloss themes.
* New Atari MAME list.
* New Golden Era (1980-1989) MAME list.
* Fixed some theme images installing in the wrong location.
>> Get it HERE
