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Mednafen 0.5.2 released
0.5.2:* Modified the PCE code to only include header files that are needed.
* Fixed a memory leak in the state saving code.
* PCE: Closing HES music files will no longer produce battery-backed RAM files. x_x
* Fixed a memory leak in the state loading code.
* Reduced memory slightly in the text rendering code by using all the bits available in the array(instead of the lower bit of each byte) that tells if a glyph is available or not.
* Modified the internal message display code to allocate and free space for the message being displayed, rather than using a rather small static array.
* PCE: Fixed a small bug that would cause 1/75 second or less of the old CDDA track to play when switching to a new CDDA track.
* PCE: Changed how reads from $0000 are handled, and made vblank occur slightly later in the frame, to fix Valis 1.
* PCE: The CD reset function of $1804 now clears more variables, fixing problems with lockups when using the START+SELECT soft reset in the middle of a data read.
* Finally fixed the endian conversion code so that save states(and netplay) are compatible between big-endian and little-endian systems.
**NOTE** Save states created in previous versions of Mednafen on big endian platforms(such as OS/X PPC) will no longer work in this version.
* Removed the tech documentation from the source code distribution.
* Truncated the ChangeLog to the first Nintencer release.
>> Get it HERE.
Dualis 15.1 released
* GPU: Fixed rendering of transparent areas on 256-color bitmap BGs* GPU: Fixed background color in the OpenGL renderer when luma effects are used
* MMU: Added support for 64bit/32bit operations to the hardware divider
* MMU: Fixed 32-bit reads from the IF register
* MMU: Modified IRQ handling a bit
>> Get it HERE.
RuMSX 4.0 released
MSX emulator.
Changes from RuMSX V0.33 to V0.40
* Display driver (normal and hires) are completely rewritten. The new sprite-renderer includes also a completely changed coincidence detection. Games such as "Hydefos" or "Psycho World" are now running properly!
* Added "MSX2" configuration with 256KB RAM in Slot 3-3, which is required by many disk-images. This is compatible to the Sony (HB-F700D) layout, that supports POKE-1,255 for running many games.
* Code is now optimized for Pentium Pro and higher.
* Major enhancements of the RuMSX core do now require at least a processor with 1 GHz (1.5GHz recommended)
* Added support for ROM-database including the RUMSXROM.EXE command-line utility for database maintenance. The initial database contains more than 500 known ROMs.
* "Harry Fox with Snow Demonking" did not run on MSX 2+ and MSX Turbo-R machines. This is now fixed!
* Incorrectly selected 16KB ROM-types (e.g. ASCII/16K) sometimes caused RuMSX to crash!
* Support of OPLL audio (MSX-Music, FM-PAC) slightly improved (notes should no longer 'hang').
* Support of video capture hardware slightly improved (video display is now scaled).
* Switched I/O (ports &H40-&H4F) did not work fully correct, therefore Kanji-modes 1+3 displayed filled blocks instead of proper characters (this bug was new since RuMSX v0.32).
* SCC+ access is now recognized (played as SCC sound).
* Added previously removed Hangul ROMs again.
* Added '/NoSoundOut' command-line option to disable annoying MSX sounds.
* Added "International (DIN)" font to locale settings. (provides the DIN "0" character)
>> Get it HERE.
>> Information about which zips should be downloaded HERE.
GnGeo 0.6.10 released
GnGeo is a NeoGeo emulator for Linux (and maybe some other UNIX).
The 0.6.10 version is online. This version save universal bios settings ans emulate memcard. I have also updated the romrc with some newer rom description. For GP2X users, gngeo can now dump automaticaly gfx. See README.GP2X for details.
>> Get it HERE.
