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    Cologne 0.1 released

    Robert
    By Robert,

    Cologne is a new Coleco Vision emulator, to run on the GBA.

    It is written by Flubba.

     

    I spent a couple of days hacking SMSAdvance into a Coleco emulator.

    I also hex hacked the builder so watch out for falling debris.

    Some problems do exist, some games crash/freeze others are missing correct controls.

    >> Get it HERE


    Reip's MAME Wip

    Diso
    By Diso,

    Reip has recently updated his MAME log.

     

    Working hard on Eolith games. This time I could make Hidden Catch  - ©1998 Eolith to work.

    It suffered from a nasty bug in the Hyperstone cpu core, because it used a memory instruction which

    reads data from the memory address stored in the source register, writes the data read in the

    destination register and then increments the source register by 4, but... if source and destination registers

    are the same? Well, it only incremented the register instead of reading the data from memory

    without incrementing it. This is strange because they could have used a normal

    instruction which does the same but doesn't increment the source register, but anyway....

    probably the compiler was a bit crap :lol:

     

    Visit his Homepage.

     

    Credits: Mameworld


    Brain Age gonna hit the U.S.

    Wizard
    By Wizard,
    Nintendo is hoping North American gamers are ready to strain their brains the way Japanese have already, as today they announced the first two games in their Brain Age series.

     

    The first taste of this series will come in the Brain Age: Train Your Brain in Minutes a Day flavor, due out on April 17. Gamers (and the non-gamers this game is obviously hoping to attract) will then get to give the old noodle a spin again with Big Brain Academy just over a month later on May 30.

     

    While there are fifteen different tasks like word memorization and counting, the hallmark of Brain Age is the inclusion of Suduko puzzles. With its recent surge in popularity, odds are you might see more people pulling out their Nintendo DS on the train or subway not because they want to save the princess, but because there's a ridiculous Suduko puzzle that's driving them crazy.

     

    Nintendogs kicked off Nintendo's aim for a unique type of Nintendo DS 'game,' and the Brain Age series looks to continue it. It's not a new Super Mario Bros. platformer, but hey, at least it's different.

    >>1up.com

     

    Will it suceed? Will it offer more people to jump on the DS bandwagon? Will it sell more then Electroplankton?


    Bochs 2.2.6 released

    Robert
    By Robert,
    Changes in 2.2.6 (January 29, 2006):

     

    - several APIC and I/O APIC fixes make SMP Bochs booting Windows NT4.0 in

      SMP configuration (Volker, Stanislav)

    - critical APIC timer bug fixed (Volker Ruppert)

    - several fixes in the hard drive, keyboard, timer, usb and vga code (Volker)

    - fixes in Bochs debugger (Stanislav Shwartsman)

    - obsolete SMP BIOS images removed (MP tables created dynamicaly)

    - new userbutton shortcut "bksl" (backslash)

    - enabled #PCE bit in CR4 register, previosly setting of this bit

      generated #GP(0) fault (Stanislav Shwartsman)

    - enabled LAHF/SAHF instructions in x86-64 mode (Stanislav Shwartsman)

    - determine number of processors in SMP configuration through.bochsrc file

      - new.bochsrc option to choose number of processors to emulate

      - new configure option --enable-smp to configure Bochs for SMP support,

        the old --enable-processors=N option is deprecated

    - fixed bug in PMULUDQ SSE2 instruction (Kevin Lawton)

    - enable VME (virtual 8086 mode extensions) by default if cpu-level >= 5

    - enable Bochs disassembler by default for all configurations (Stanislav)

    - win32 installer script improvements (Volker)

    - ips parameter moved to new cpu option

    - show IPS value in status bar if BX_SHOW_IPS is enabled (Volker, Stanislav)

    - updated Bochs instrumentation examples (Stanislav Shwartsman)

    - user and development documentation improved

    >> Get it HERE


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