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    Misfit MAME WIP

    Robert
    By Robert,

    Source

     

    January 25th, 2006

    Mr Do does some WIP

     

    Since I’ve been taking a break from MiSFiT, Mr DO has been playing with some WIP drivers.

    (Thanks for keeping up the interest MR DO! This info is from his post on the MisfitMAME forum on MAMEWORLD)

     

    DRIVER ( mrdofast ) /* Speedup hack from Evil Exidy*/

    DRIVER ( vortex ) /* Clay Cowgill Multi-Tempest */

    DRIVER ( vbrakout ) /* Clay Cowgill Multi-Tempest */

    DRIVER ( mtturbo ) /* Tim - Make Trax Turbo Hack */

    DRIVER ( pickinpi ) /* Color Hack by Pi */

    DRIVER ( millidux ) /* Millipede Hack - Two-Bit Score */

    DRIVER ( galagaf ) /* Fast Shoot Hack */

    DRIVER ( bubbleb ) /* pbobble USA Region Hack */

    DRIVER ( asteroi6 ) /* Clay Cowgill Bullet Hack */

    DRIVER ( astrf_bl ) /* Black Background */

    DRIVER ( ckongfix ) /* Graphics Fix */

     

    1) Mr. Do runs fast through the grass; normal speed through tunnels

    2) From CC Multi-Tempest Board

    3) Same as #2; fun version of Breakout

    4) Paintbrush in Make Trax always “turbo”

    5) By our very own Pi; different colors for easier viewing

    6) Millipede hack by Two-Bit

    7) The old Fast-Shoot Galaga hack that was removed from regular MAME

    8 ) Puzzle Bobble with different graphics; no dinosaurs

    9) Six-bullet hack for Asteroids by CC. Certain bullets won’t register a score, as they are recognized as saucer bullets. Also, if you have six bullets on screen, the saucer cannot fire.

    10) Astro Fighter with the black background everyone seems to want

    11) Fixes the holes on Kong in levels 2-4 on Crazy Kong

     

    You can get the source patch from his post MiSFitMAME WIP Drivers

     

    A bit more…Etabeta is working with the source with some other goodies as well as a possible core upgrade. I’ve forwarded him my WIP that I was working on.


    Commander Keen ported to the Dreamcast

    Robert
    By Robert,

    I'm sure everyone has played Commander Keen at some time. GPF has ported it to the Sega Dreamcast. Here's what he had to say:

     

    Information

     

    This is a port of CloneKeen for the Sega Dreamcast.

     

    CloneKeen is an almost almost complete open-source clone of

    the old classic DOS game, Commander Keen: Invasion of the

    Vorticons by ID Software. CloneKeen requires the original game

    data files to work. You can play all three episodes of the game.

     

    CloneKeen currently runs under win32, with SDL, and

    under Linux/X11, with SDL.

     

    and now the Dreamcast :devilboy:

     

    *************************************

    * *

    * C L O N E K E E N *

    * *

    * ©2003-2005 Caitlin Shaw *

    * Released under GNU/GPL *

    * *

    * Beta 8.3 *

    * *

    *************************************

    http://clonekeen.sourceforge.net/ check the readme.txt file for more information, Dreamcast version currently requires a keyboard.

     

    Enjoy

    >> Binary and Source available HERE


    AppleWin 1.12.7.2 released

    Robert
    By Robert,

    Thanks to Emulation9...

     

    AppleWin is an Apple //e emulator for Windows.

     

    1.12.7.2 - 25 Jan 2006

    - Fixed crash-bug in C++ 65C02 emu code for opcode $7C : JMP (ABS,X)

    - Updated help file (by Brian Broker)

    - Added ability to use Shift+Insert to paste from clipboard during emulation

    - Added buttons to Config->Sound tab to select Mockingboard (s4 & s5), Phasor (s4) or none

    - Removed keyboard buffer from Config->Input (this was redundant from 1.12.7.0)

    - Fixed speaker click (eg. when selecting disk image)

    - Added check to prevent loading old & incompatible 6502 DLLs (caused random 6502 crashes to monitor)

    - Added support for AE's RAMWorks III, which adds up to 8MB (cmd-line switch only):

     . -r   : where #pages = [1..127], each page is 64KB.

     

     

    Restrictions:

    - NB. The following aren't saved out to the save-state file yet:

     . Phasor card  (only the Mockingboards are)

     . RAMWorks card

    >> Get it HERE


    Rejoice! Mother 3 is dated!

    Wizard
    By Wizard,
    It is official: the RELEASE DATE, after TEN FLIPPING YEARS, is finally set in stone by the only man who can say so, Shigesato Itoi. As you can see on the link above there is the date of the release of Mother 3. We are finally getting our game, in one way. You bet our rumps we are gonna get this game in America even if we have to get NoA's attention by any means!

     

    This is GREAT news because Mother 3 has NEVER had a firm date before. A great day to celebrate the affirmation of the series. AMEN!

     

    The following is the relevant section of Itoi-san's recent post on his website (translation by NattyBumppo):

     

    Mother 3's release date has been set. It will be April 20th, 2006 (Thursday). At least it's spring. It'll go on sale before the start of Golden Week. We'll be doing an official announcement pretty soon, but this is the "final" date. Once the release date is set, there are no more additions of new specs or anything like that. We'll no longer be able to fiddle around with anything in the game, unless it's something especially important. It makes me a little sad, but I can't be selfish. Since it's GameBoy Advance software, that naturally means that you'll also be able to play it on the Nintendo DS that everyone's so crazy about these days.

    >>Itoi-san's website | Games Are Fun (Source) | Starmen.net (Place where I found it)

     

    YEEEEEEEESSSSSSSSSSS

    SSSSSSSSSSSSSSSSSS!!

     

    Discuss this in The Lounge.


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