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GnGeo v0.6.7 Released
The Emulation64 Network reports that GnGeo, the open source SNK Neo-Geo emulator for Linux, has been updated to version 0.6.7. Below are the release notes for this version, seen at the official homepage.
A new version of gngeo is available. Main change are GCC 4.0 support, updated romrc to reflect mame romset, and GP2X port.
You can visit the official homepage here, or simply download it here (binary packages are available for certain Linux distributions).
Xebra Updated (1/14)
Emu#dreams reports that Xebra, the Japanese Sony PlayStation emulator for Microsoft Windows, has been updated today. There appears to be no change log or release notes available at this time.
You can visit the official homepage here.
Bryan McPhail's MAME WIP News
Emu#dreams reports that Bryan McPhail has been working on hardware support in MAME, the Multiple Arcade Machine Emulator, again. Below is Bryan's post on his official MAME WIP page.
14/1/2006
DECO MLC system - added sprite buffering, fixed tile banking, fixed clear colour, added sprite clipping (used to good effect for pseudo viewport effects in Skull Fang), ARM interrupt bug fix and preliminary raster support. The end result is that Skull Fang and Hoops are now properly playable. About the only thing left to do in this driver is full raster support for the playfield in Stadium Hero 96.
You can visit his MAME WIP page here for screenshots and more.
GNGNeo2x v0.6.7 Released
retroguru.com reports that GNGNeo2x, the Neo Geo emulator for the GP2x, has been updated to version 0.6.7. Below are the release notes for this version.
Large rom support is here, still beta, but here. Having a fast SD card will be helpfull.