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    gp2xmess v0.6-alpha Released

    olaf
    By olaf,

    retroguru.com reports that gp2xmess, the open source GP2x port of MESS (the Multiple Emulator Super System), has been updated to version 0.6-alpha. Version 0.6-alpha is based on MESS v0.102, and below are the changes in this version (quoted from retroguru.com).

     

    - Added a.cfg for ti99_4a mapping the '1' and '2' keys These can be remapped by the user. cfgs/ti99_4a.cfg

    - Removed.gpe from gp2xmess invocation in driver gpes. Also added sync calls to ensure users' cfg files are stored to disk. This is only done after gp2xmess exits. gpes/ti_99_4a.gpe gpes/a2600.gpe gpes/a7800.gpe gpes/coleco.gpe

    - Removed logic testing for scroll lock press. This will be backed out once a virtual keyboard is implemented. This allows for modality. Hitting esc in this mode will exit the emulator whereas when turned on it won't and will be sent to the emulated system. mess/mesintrf.c

    - Removed.gpe extension from gp2xmess executable to keep users from selecting and running it.makefile.gp2x gp2x/gp2x.mak

    - Added apple2 driver and ti99/4a drivers mess/system.c

    - Added apple2 and ti99/4a objs/cpus/sound chips to makefile so I can test them. To support the apple driver means a significant amount of effort to the video system which I'm working on. xmess doesn't seem to support scaling an image down. The default resolution for the apple II series is 560x192 which is double hi-res. The gp2x is only 320x240. I'm working on the video changes in a new file which will be migrated over. gp2x/gp2x_mess.mak gp2x/gp2x_vid.c.new +

    - Added block in driver definitions for gp2x so that I can add single drivers @ a time. TINY supports 1 driver. This log is inside of the TINY macro area. mess/system.c

    - #ifdef'ed out keyboard handling in fs dlg to only be present for __GP2X_HOST__. Cut down on binary size a little bit. gp2x/gp2x_fs_dlg.c

    - Added volume control using the gp2x volume buttons. The volume down button doesn't register down events only up in SDL at the moment. So all that can be done is increase the volume. I'm looking into this. gp2x/gp2x_snd.c + gp2x/gp2x_snd.h + gp2x/gp2x_joy.h

    - Added #defines for xmess indexes for gp2x buttons. gp2x/gp2x_joy.h

    - The tiny makefile seemed to have older core mess obj definitions. Copied the core obj defs from the main mess makefile to the tiny one. Binary size is now a little over 3M. It has all of mess' support stuff in there, most of which is currently unused. gp2x/gp2x_mess.mak

    - Migrated the 'tiny' makefile into the gp2x dir replacing the full build for mess makefile. This will slow down build times and vastly decrease binary size. From this point on only drivers I've tested will be in the binary. gp2x/gp2x_mess.mak

    - The file selection dialog now starts in the directory that the gp2xmess binary is started in.

    A better version of the changes is available here at the official homepage (link: here). Alternatively, you can simply download version 0.6-alpha here.


    VICE2X alpha2 Released

    olaf
    By olaf,

    retroguru.com reports that VICE2X, the open source port of VICE (the Commodore 64 and other hardwares emulator) to the GP2x, has been updated to "alpha2".

     

    You can visit the official homepage here, or simply download it here.


    Reip's MAME WIP

    iq_132
    By iq_132,
    Fixing King of Dynast Gear - 1999 EZ Graphics

     

    Check it out at:

     

     

    http://www.citylan.it/reip/


    SMF MAMEDev WIP!

    iq_132
    By iq_132,

    SMF a member of the MAME team has posted some screenshots of Ghoul Panic on his Blog. Visit the link below to check them out. :D

     

    We’ve had some fun getting a good dump of this. It turned up last year, but only now is it playable.

     

     

    http://smf.mameworld.info/


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