- 0 replies
- 1,601 views
- Add Reply
- 0 replies
- 1,318 views
- Add Reply
- 0 replies
- 1,236 views
- Add Reply
- 0 replies
- 1,197 views
- Add Reply
vSNES v2.5 Released
AEP Emulation Page reports that vSNES, the open source Super NES "console representation", has been updated to version 2.5. Below is some information about vSNES, followed by the changes in version 2.5.
vSNES represents a SNES console, like an emulator. It simply consists of some memory that is used to hold the status of the hardware. Unlike an emulator, it lacks the ability to execute the code in the RAM and ROM chips, letting the components interact. So what good is it?Well, emulators like Genecyst or MEKA let you view the hardware at work, for example the color palette or the video RAM. ZSNES lacks such features, but the savestates contain all the info. A savestate is like a SNES frozen in time.
- GUI: new HexEditor code and interface- GUI: added decoder option to MemViewer for displaying EXTBG colors correctly
- GUI: added code to make use of the "brightness info" checkbox in SceneViewer
- GUI: added custom drawing code to the menus in the main window
- GUI: changed behavior of the buttons in the "screen configuration" box slightly
- GUI: changed the checkboxes in options to be checked by default
- GUI: changed format of the SceneViewer's "info" page a bit
- GUI: changed all "fixed color" references to "color constant"
- GUI: changed CartViewer's minimum height back to 464 pixels
- GUI: removed the need to restore the main window to obtain its position and size
- SRC: massive restructuring to make the program parts less interconnected
- SRC: rewrote the HDMA code according to the latest docs
- SRC: added a new internal messaging system
- SRC: rewrote the ListEditor code, and changed the GUI slightly
- SRC: changed format of the "type" column in SNES.txt
- SRC: replaced default INI solution with my own INI code; no more delay on some systems
- SRC: added workaround for what seems to be zLib's inability to handle long filenames
You can visit the official homepage here, or simply download it here.
Phamicom v0.2 Released
retroguru.com reports that Phamicom, the Nintendo Entertainment System emulator for the GP2x, has been updated to version 0.2. Below are the changes in this version.
- Using rlyeh’s minilib instead of SDL.- Improved speed. Now all games I tested are playable.
You can visit the official homepage here, or simply download it here.
clrmamepro v3.83 Released
AEP Emulation Page reports that clrmamepro, the "cool little rom manipulation and management engine" for Microsoft Windows, has been updated to version 3.83. Below are the changes in this version.
- misc: first compile with VS2005, let me know if you got any problems (esp. on older OSes, 64bit processors etc...etc...)- misc: some more free memory after building checksum tables
- fixed: warning window´s ´move all´ didn´t work correctly
- fixed: biosset assignment routine didn´t handle sets correctly which include biosroms but don´t use the biosset (kof2003/MAME.103u2)
You can visit the official homepage here, or simply download it here.
Emulator2001 Updated (1/12)
AEP Emulation Page reports that Emulator2001, the Emerson Arcadia emulator (as well as other hardwares) for Microsoft Windows, has been updated today. Below are the changes in this version.
game selection menus single column and now uses software's built-in font
You can visit the official homepage here, or simply download it here.
