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MAME GP2X 1.1 released
28-12-2005:
A new version of my MAME port for GP2X console:
- Some optimizations have been done, the emulator is faster now.
- Better sound quality: Now i don't use an specific thread to update the audio and the sound quality is very good now.
- Better controls layout: The buttons order is now A,Y,B,X.
- A new more compatible executable (it has original slow M68000 C core, it solve the problem with some System 16 games i.e.)
- Thanks to all paypal donators: gp32x.de, Federico Mazza, Nandove, Videogame Stuff, Denis Evans, Ricardo Cabello, Elías Ballesteros, J.Antonio Serralvo Martín, bagmouse7, Suj, funkyferdy and Gieese.
>> Get it HERE
QEMU (cocoa port) 0.8.0d246 released
Dox's MAME WIP News
Emu#dreams reports that Dox has made progress in developing support for more games in MAME, the Multiple Arcade Machine Emulator. Below is Dox's progress made over the past couple days.
- Mini Vegas 4 in 1 (as well as Little Casino) is playable now- Fixed bg/fg priorities in Grand Tour
You can see screenshots and find out more information here.
NeoPOP-GP2X v0.5 Released
PDRoms reports that NeoPOP-GP2X, the open source port of NeoPop (the Neo-Geo Pocket/Pocket Color emulator) to the GP2x, has been updated to version 0.5. Below are the changes in this version.
- The program no longer uses SDL lib- Now using rlyeh’s minilib
- Various optimizations
- 2x mode disabled for more speed
You can visit the official homepage here, or simply download it here.