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    VICE2X Released

    olaf
    By olaf,

    retroguru.com reports that VICE2X, a port of VICE (the Commodore64 emulator) to the GP2x, has been released. This test version of VICE2X was done by Snaff. Below are the release notes.

     

    This is an early release for preview/test purposes. Currently there's no UI, you have to edit the startup script to specify what you want to load.

     

    The only input available is the joystick. The right shoulder button toggles between ports 1 and 2. Fire when the joystick is in port 1 is the same as pressing space so gets past most intros.

    You can visit the official homepage of VICE2X here, or simply click here to download it.


    Mocha v1.16 Released

    olaf
    By olaf,

    AEP Emulation Page reports that Mocha, the Java-based TRS-80 Color Computer (CoCo) emulator, has been updated to version 1.16. Below are the changes in this version.

     

    - Fixed various issues with undocked applet.

    - Added another complex-artifacting optimization.

    - Drawing the bounded-mouse currently doesn´t work in full-screen exclusive mode...there seems to be a bug when using JFrame instead of Frame. Researching.

    You can visit the official homepage of Mocha here.


    JEmu2 v1.9 Released

    olaf
    By olaf,

    AEP Emulation Page reports that JEmu2, the Java-based multiple arcade machine emulator, has been updated to version 1.9. Below are the changes in this version.

     

    - Added Jr. Pacman with support for online high scores.

    - Added Diamond Run to the Ghosts ´n Goblins driver.

    - Added Zig Zag (a Dig-Dug clone) to the Galaxians driver.

    - Added Pacman Plus to the Pacman driver, with support for online high scores.

    - Replaced many CottAGE drivers with new and improved ones (though not all CottAGE drivers have been replaced yet).

    - Ghosts ´n Goblins now supports Y-Scrolling, and other graphics bugs were fixed.

    - Fixed video glitches in Black Tiger and Kung-Fu Master.

    - Fixed sprite colors in the the Galaxians Driver.

    - Added support for sample loops, fixing sound in Space Invaders.

    - Rendering and gfx decoding is now faster, resulting in a performance boost of up to about 50% in some drivers.

    - Updated the LWJGL library to the latest version, which should hopefully fix some compatibility problems (´pixel format errors´).

    - Fixed minor brightness/contrast issue in some games (affecting Snow Brother, Black Tiger and others).

    You can visit the official homepage of JEmu2 here.


    BeebEm v3.1 Beta 1 Released

    olaf
    By olaf,

    AEP Emulation Page reports that BeebEm, the BBC Micro and Master 128 emulator for Microsoft Windows, has been updated to version 3.1 beta 1. Below are the changes in this version.

     

    - Added econet emulation. Still a few issues to iron out, it does not work in Master 128 mode yet but the Acorn level 1 file server software works in Model B mode. Note that the default DFS ROM in Model B mode has been changed to the Acorn DNFS ROM.

    - Added some more command line options. The hardware model and tube support can be specified on the command line. See the notes in readme.txt.

    - Fixed default read value for IO pages FRED and JIM. Fixes graphics corruption in tape version of Alien 8.

    - Fixed bug in video emulation where it was attempting to display one too many lines causing visual artifacts (thanks to Phil Sainty for

    highlighting this one).

    You can visit the official homepage of BeebEm here, or simply download version 3.1 beta 1 here.


Portal by DevFuse · Based on IP.Board Portal by IPS
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