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    MESS v0.103 Released

    olaf
    By olaf,

    Emu#dreams reports that the Microsoft Windows port of MESS, the Multiple Emulator Super System, has been updated to version 0.103. Below are the changes in this release.

     

    System Driver Changes

    - [ADVISION] Added sound support. [Dan Boris]

    - [AMIGA] Fixed regression introduced in MESS 0.102. (bug #801) [Nate Woods]

    - [APPLE2P] Fixed BIOS. (bug #820) [Nick Westgate]

    - [ARCADIA] Added support for 12k cartridges, fixed a buffer overrun and enhanced sound generation. [irving Gould]

    - [AT486] Fixed regressions introduced in MESS 0.102. [Nate Woods]

    - [C128] Fixed regressions introduced in MESS 0.102. [Nate Woods]

    - [DGNBETA] Implemented MMU, keyboard and floppy support. [Phill Harvey-Smith]

    - [GAMEBOY] Fixed several games that did not loard properly. (bug #116) [Wilbert Pol]

    - [NES] PPU, palette reading, mapper and sprite handling enhancements and implemented some undocumented N2A03 opcodes. (bugs #810, #811) [Rob Bohms]

    - [NES] Switched to use the MAME NES APU implementation. [R. Belmont]

    - [PCE] Added imperfect sound. [Rob Bohms]

    - [sGI] Added a harddisk to the ip22 systems. [R. Belmont]

    - [sNES] Fixed save RAM to store and save properly, improved memory mapping improved raster timing, added HIRQ support and better VIRQ support, improved joypad support, DSP-1 support (including all subtypes), Counter latching support, fixed OAM read/write. [R. Belmont]

     

    User Interface Changes

    - [Windows GUI] Fixed a bug that prevented column width changes in the software picker from being saved. (bug #589) [Nate Woods]

    - [Windows GUI] Fixed a bug that caused "ghost filenames" to be introduced when using images with spaces in the filename. (bug #784) [Nate Woods]

    - [Windows GUI] Fixed a bug that could cause clones to not be ran due to software settings "spilling" over onto the clones. (bug #704) [Oliver

    Stoeneberg]

     

    Imgtool Changes

    - Implemented a feature that allows filters to qualify files, to see if they are appropriate for any given filter. [Nate Woods]

    - Updated Mac module; moved to floppy abstraction system, as well as support for directories and filters. MFS disk image creation now works. [Nate Woods]

    - Added support for modules to specify specific for icons. Enhanced the Mac module to support this feature. [Nate Woods]

    - [imgtool] Changed the Imgtool "put" command to require a destination argument, like the UNIX "cp" command. This is so that a directory argument can be properly specified. [Nate Woods]

    - [imgtool] Added the ability to get and put the boot block, as if it was a

    file called "??BOOT??". The FAT module has been enhanced to support this feature. [Nate Woods]

    - [Windows Imgtool] The insert file dialog will no longer let the user specify a file that does not exist (which was allowed, but eventually resulted in an error.) Also, fixed a few cosmetic errors. [Nate Woods]

    - [Windows Imgtool] The disk title is now displayed on the title bar, if present. [Nate Woods]

     

    Source Changes

    - The core is based on MAME 0.103. This incorporates all features of the update to this core. [MAME team]

    - Changed generic cartridge loading so that a ROM_LOAD_CART declaration can be placed in a ROM_REGION. This change makes cartridge loading be specified similar to BIOS loading, and makes things cleaner and more declarative. [Nate Woods]

    - Makefile tweaks. (bug #819) [Oliver Stoeneberg]

    - Added mandatory attribute to the device tags on the -listxml data. [Nate Woods]

    - Pruned out some redundant PORT_NAME declarations. [Justin Kerk]

    - [Messtest] Added a trace command, to emit debug traces. [Nate Woods]

    You can visit the official homepage of MESS here.


    iDeaS v1.0.0.6 Released

    olaf
    By olaf,

    The Emulation64 Network as well as mastag17 have reported that iDeaS, the Nintendo DS emulator for Microsoft Windows, has been updated to version 1.0.0.6. Below are the changes in this version.

     

    - Added Video, Audio and 3D Plugin System (VERY primitive, ask before developing anything!)

    - Corrected some DSP ARM9 errors

    - Added si9 in ARM9 BIOS

    - Corrected some errors in extended palettes' management

    - Corrected an error in sprite drawing routines

    - Corrected some errors in Mode 3, 4, 5

    - Added Texture Modes 3, 4, 5

    - Corrected some errors in 3D FiFo management

    - Optimized texture management

    - Bug Fixes in TouchScreen management

    - Bug fixes in firmware emulation

    You can visit the official homepage here, or simply download it here.


    Bochs v2.2.5 Released

    olaf
    By olaf,

    emulation number 9 reports that Bochs, the open source IA-32 emulator, has been updated. Below is the official brief summary of the changes in this version (the full version is available here).

     

    - added virtual 8086 mode extensions (VME) implementation

    - several fixes/improvements in x86-64 emulation, debugger and disassembler

    - new serial mode 'socket' connects a network socket

    - IDE busmaster DMA feature for harddisks and cdroms completed and enabled

    - many improvements in Bochs emulated I/O devices (e.g. floppy, cdrom)

    - Updated LGPL'd VGABIOS to version 0.5d

    You can visit the official homepage of Bochs here, or simply download the Microsoft Windows version here.


    Revolution Pricing

    Wizard
    By Wizard,
    Revolution definitely less then $299 says Iwata

     

    We constantly hear stories on how the Revolution will be cheaper then the competition, but we haven’t gotten an official price point from Nintendo yet. The closest thing yet to an official price point just came from Satoru Iwata in an interview through Yahoo Japan. Mr. Iwata has stated that the Revolution will be in a different price point then the competitors, and that it will definitely be below $299 (stating the lowest price point for Xbox360).

     

    Ok guys, how low do you think Nintendo will go?!

     

    Check out the link for the translated Yahoo page.

    >>Go Nintendo (English) >>Yahoo Japan (Japanese)

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