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    DSP v0.4 Beta 4 Released

    olaf
    By olaf,

    AEP Emulation Page reports that DSP, the Spectrum emulator, has been updated to version 0.4 beta 4. Below are the changes in this version.

     

    General

    - NEW: Updated to SDL 1.2.9

    - NEW: Updated to ZipForge 2.67

    - NEW: Now if a lenguaje file is missing tell wich file is missing (Thanks Vladimir Kladov)

     

    Spectrum

    - BUG: Fixed a bug in Spectrum Plus3 ROM load

    - BUG: When you pressed > LOAD "" <, and then you load a tape and pressed play on virtual tape, it repeats two times the loading. (Thanks Miodrag Stancevic)

    - BUG: More capacity on virtual tapes, now dinamic load system works again

    - NEW: Fixed contended memory, now works about 95%

    - NEW: Now you can disable the border (more frames!)

    - NEW: Now you can disable the Gunstick/Lightgun (make more happy some games)

    You can find more information at the official homepage here.


    VB64 v2.7 Released

    olaf
    By olaf,

    AEP Emulation Page reports that VB64, the Commodore 64, 128, and 16 emulator written in Microsoft Visual Basic, has been updated to version 2.7. Below are the release notes for this version.

     

    Whats New in this release

     

    LOADS of new things,,,,

    Sid emulation re-written (tis now stunning 4 vb)

    VIC emulation rewritten

    faster, better, 100% cycle accurate cpu

    DIGI sounds now play properly.. and in sync with sid oscilators

    many games now work that never did, or nearly work

    keyboard now works properly

    loads of new options

    the list is endless

     

    for the digis to sound correct go into the options page and set the freq for around about 27000..

    You can find out more information here, at the official homepage.


    GameEx v5.30 Released

    olaf
    By olaf,

    AEP Emulation Page reports that GameEx, the graphical DirectX-based front-end (for MAME, Zinc, Daphne, PC games, and all command line-based emulators), has been updated to version 5.30. Below are the changes in this release.

     

    - Fixes issues with background ambience, not stopping correctly, and also fixes where GameEx would keep trying to replay it (unsuccesfully) if it was stopped for launching purposes.

    - This fixes the track not stopping with certain versions of MAME. It also probably fixes various other issues.

    - The issues where certain emulators would not launch when MAP Keys was turned on, should be fixed, although please confirm.

    - 'Smallest' font size now working.

    You can find out more information here, at the official homepage.


    More Haze WIP

    iq_132
    By iq_132,
    Yay, More Columns

    Thanks to Arzeno Fabrice the US version of Columns is now supported (the old ‘US’ set is actually a World set)

     

    The US set is slightly different to the other sets, it has the WDUD logo, then an additional Sega logo previously only found in Columns 2, a dipswitch to enable cocktail mode and different music (although I have no idea WHY they changed the music, the new music doesn’t fit with the game at all, it’s the music from Columns 2 when it uses the standard graphic pieces)

     

    As usual, check out the screens here:

    http://haze.mameworld.info/


Portal by DevFuse · Based on IP.Board Portal by IPS
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