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Speak and Spell 1978 v2.63.12 Released
AEP Emulation Page reports that Speak & Spell 1978, the Japanese Speak & Spell simulator for Microsoft Windows, has been updated to version 2.63.12. Below are the changes in this version.
- Renewal of use and restriction.- Detailed adjustment and bug fixing.
- Japanese edition and English edition correcting the phenomenon which cannot be downloaded.
You can visit the official homepage here.
Mednafen 0.4.0 released
The multi-system emulator Mednafen has been upgraded!
December 16, 2005 - Mednafen 0.4.0 ReleasedMednafen 0.4.0, sources and Win32 executable package, has been released.
The most significant changes in this release are the addition of PC Engine CD emulation and major optimizations to the NES emulation code.
The PCE CD emulation is reportedly unstable under Win32 when reading directly from a physical disc. Use CUE sheets and ripped tracks instead.
Since Mendafen is now comparable to Nintencer speed-wise(and actually faster on my system), Nintencer is officially totally deprecated, and won't receive any further updates.
>> Get it HERE
eSCV Updated
AEP Emulation Page reports that eSCV, the EPOCH Super Cassette Vision emulator for Microsoft Windows, has been updated today. The homepage is in Japanese, but here's a translation of the release notes.
It is in the midst of investigating around sprite.
4 connecting 16x16 monochromatic sprite, it makes the 32x32, or 4 it can pile up. It corresponded when, these using super such as mah-jongg has existed together. Please try comparing, with the screen shot of 12/13 such as アストロウォーズ and elevator fighting spirit.
It corresponded to the drawing when 1 is appointed to the MSB of sprite number temporarily. With the top and bottom of the 16x16 as a half, just which is indicated would like to see, is. In 1 aspect of Lu pan three world, the 蝙 蝠 flapping there is no with something and is designed in such a way that it can be indicated. Simply, when it is this mounting, it cannot indicate the water which flows just, it is is.
In addition, processing of the b5 of the PC was corrected. Besides the fact that the MOV PC, is modified explicitly value with such as A, when the IO/ - the value of M is outputted with MC b5 as 0 even, it is corresponding. Somehow the star speeder - with it seems that does such operation.
You can visit the official homepage here to see the screen shots spoken of, as well as obtain eSCV.
gp2x VBA v0.1 Released
PDRoms reports that Domm has released his port of VisualBoyAdvance, the GameBoy Advance emulator, to the GP2x. Below are the release notes.
This is a straight port of VisualBoyAdvance SDL. It isn't very fast and there is no sound. Most of the time it rounds around 6fps. You can tweak frame skipping and other settings in VisualBoyAdvance.cfg.
You can obtain it here.