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MAME GP2X Alpha Version (Black Tiger) Released
DrMDx v4.3 Released

PDRoms reports that Reesy has updated DrMD for the GP2x. DrMD is a Sega Genesis emulator. Below are the changes in this version.
- Everybody's noticed problems when saving data. It seems you need to call the sync() function after writing to a file in order to force linux to finish writing the file. People were losing data because they switched off their GP2X before Linux had written the data to disk. I have now made sure that any fwrite commands are now followed by sync() so we should be ok from now on.- Noticed a bug in my code that will crash the emulator if you try to scan more than 512 roms. Never been a problem before as the GP32 only had 128MB cards. The rom limit is still 512 roms but now the code will stop and display a message informing you that you have too many roms. In the next version I'm planning on a new file browser that will allow you to browse to any directory, this is why I don't want to spend too much time updating the current browser system.
- Change the menu colour scheme.
- Removed code that updates the gamma of the menu when you change the gamma menu setting as its a waste of time and looks crap. The gamma setting now only affects the games.
You can find out more information here.
Fuse-gp2x v0.001 Released

PDRoms reports that Fuse-gp2x has been released. Fuse-gp2x is a port of FUSE, the Spectrum emulator, to the GP2x by bosteen. Below are the release notes.
It is a early port of Fuse, a spectrum emulator. I am still working on it, and I am aware of many problems with it but let me know if it is a problem that doesn't involve the joystick getting stuck, the lack of volume control, poor UI for selecting files, tape errors, or auto-snap failures.
GP2PSX v0.16 Released

PDRoms reports that Zodttd has updated GP2PSX, a Sony Playstation emulator for the GP2x. Below are the changes in this version.
- PSX rootcounter timers have been simplified allowing for further optimization of timings.- Speed increase of almost 2x in some games.
- Due to speed increase, frameskip 0 is now the default.
- Back to the old GPU now with a 3D engine working.
- Better compatibility.
- Alpha blending enabled in the GPU
You can find out more information here.