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    DSemu Updated

    olaf
    By olaf,

    DSemu has been recently updated as reported by AEP Emulation Page. This is not an official release, but here's what the author has to say about this snapshot release.

     

    Once again, it's been a little while. The updates are getting less substantial, and there's longer spaces between them. Don't worry, things will start up again soon. But in the meantime, the Thumb core's been getting a thorough testing by running a few Thumb demos and comparing their instruction dumps with that of VBA. And it seems that a few bugs (quite a few in fact) have been eliminated, helping a couple more demos run smoothly.

     

    In addition, I felt it was high time I put an About box into DSemu-ng, just stating the licence and acknowledgements. Of course, it's nothing pretty; just a Fl_Text_Display stuck into a window. But I hope to pretty it up a little at some point in the future.

     

    Things to come include, in the immediate future, some more DMA. It's sadly very lacking right now, with only immediate DMA3 supported. But I'm hoping the new event model allows me to add DMA on hblank and vblank, as well as multiple channels. Further from there, I may make a start on the long task of integrating DS functionality; the new memory maps, new graphics core, and getting the ARM7 to run first of all. But that's in the future.

     

    For now, you can get the code snapshot as it lies. As always, here's the link:

     

    http://ng.dsemu.org/dsemu-ng-20051121.tar.bz2


    New SNES9X v1.43 - GX Edition Release

    olaf
    By olaf,

    SNES9X v1.43 - GX Edition is a port of SNES9x to the Nintendo GameCube, version 0.0.3 is available here at its support page at TehSkeen Forums. Below is a quote of what's new, as reported by EmuHQ.

     

    - PAD Configuration saved with SRAM

    - Memory card save/load time extended


    SnesGP2X Updated

    olaf
    By olaf,

    SnesGP2X, a Super NES emulator for GP2X has been updated (as reported by EmuHQ. Version 2 is available here, and below is what's new.

     

    - New version of the emulator, includes a GUI that let's u have a list of ROMs instead of just a ROM renamed to "top.smc"

    Frodo2x Updated!

    olaf
    By olaf,

    Earlier on EmuHQ it was reported that Frodo2x has been updated (to version 0.9.2). Frodo2x is the GP2X port of Christian Bauer's Commodore64 emulator: Frodo. Below is what's new.

     

    - Graphics have now been optimised for the GP2X and it should run at full speed with zero frameskip.

    - Frodo2x can use d64 (disk) and t64 (tape) images, plain.prg files, and native directories.  Zipped images are also now supported.  Disk images can be written to, but not zipped disk images.

    - Volume control is not yet implemented, but the audio can be toggled on  and off from the menu.

    - Snapshots are saved to the c64/snapshots folder and can be loaded like any other file.

    - Use the left shoulder button to open and close the virtual keyboard. If it's in the way of what you're typing use the bar at the top to drag it around.

    Click here to obtain Frodo2x 0.9.2.


Portal by DevFuse · Based on IP.Board Portal by IPS
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