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Very nice Guru news!
http://www.mameworld.net/gurudumps/
Looks like Guru has gotten his hands on a whole boatload of new pcbs..
Some stuff just arrived.Let's take a look.....
Box 1 (from Japan, sourced and purchased by the Dumping Project Team):
SSV Lovely Pop Mahjong Janjan Shimasho 2
Joshi Volleyball
CPS2 Choukou
Gouketsuji Ichizoku (Power Instinct JP)
Gouketsuji Ichizoku Saikyou Densetsu (Power Instinct Legend)
MACS Yu-Jan cart (for analysis of MACS system by Dox)
Joy Stand Private
Box 2 (With Dumping Project guidance, thanks to our NEW Korean contact):
ST-V carts:
DaeJeon! SanJeonSuJeon
BoMulEul Chajara
Critter Crusher EXP
Name Club ver.3
MVS cart:
The Last Soldier (korean version of The Last Blade)
PCBs:
Office YeoInCheonHa 1.2
New Hidden Catch
Hidden Catch 2
Hidden Catch 3
Pasha Pasha Champ
Pasha Pasha Champ 2
Power Instinct 3
Nakshi Mania 3
Live Quiz Show
Date Quiz GoGo
Fortress 2 Blue
Tant-R, Korean version, bootleg
Flying Shark, Japanese version, bootleg
Top Packet contains a working Gaelco World Rally to be sent off for analysis/trojaning. Thanks to Tingoes.
Also arrived earlier this morning in a 'Top-Secret' local deal.....
DDR 1st mix (black cd) 845JAB02
DDR 1st mix (purple cd) 845JBA02
DDR 1st mix (jade cd) 845AAA02
DDR Solo 2000 (black cd) 905JAA02
DDR Solo Bass Mix (black cd) 894JAA02
DDR 3rd mix (black cd) 887JAA02
DDR 3rd mix (violet cd) 887KAA02
DDR 3rd mix (violet cd) 887KBA02
DDR 3rd mix (pink cd) 887AAA02
DDR 3rd mix plus (black cd) A22JAA02
DDR 4th mix plus (black cd) A34JAA02
DDR 5th mix (black cd) A27JAA02
DDR 6th mix-Max (black cd) B19JAA02
DDR 7th mix-Max2 (black cd) B20JAA02
Dancing Stage feat. True Kiss Destination (jade cd) 884JAA02
Martial Beat (black cd) B47JAB02
Dance Maniax 2 append J paradise (black cd) A38JAA02
Punch Mania (red cd) 918JAB02
Punch Mania 2 (Black cd) A09JAA02
Evil Night/Hell Night 810UBA02 - M2 System
Total Vice 639AAB01 - M2 system
Overrev (Jaleco/Sega Model 2b)
Fighting Vipers 2 (Sega Model 3)
Scud Race Plus (Sega Model 3)
Get Bass (Sega Model 3)
Tokyo Bangaichi (Sega Model 2b)
Nintendogs Save Game Editor
The folks over at [AiboHack] have released a "trainer" of sorts for Nintendogs. You run this off a FlashMe/PassMe/WifiMe-enabled DS and edit the save of the game. It is verified (by myself) to not brick your DS.
# Backup entire game state SRAM (GBA Cart with SRAM required) to save on your PC# Restore entire game state
# Import a dog from a friend's cartridge. Unlike "Bark Mode" this gives you a complete clone of your friend's dog without harming the original.
# Easily add money or trainer points (become a stinking rich "Dog Master" in seconds)
# Quicky switch the room style (for free, no waiting for the interior designer)
# Reports number of items you've found, and how many you are missing
# Easily add all the objects (toys, sports items, care items, music, etc). 100 total.
# Easily add all the accessories. 60 total (including all the strange hats and collars)
# Easily add all the room styles (9 of them) and clocks (8 of them). Room styles come pre-paid.
# Easily add all the puppy breeds (20 regular ones)
# NOTE: All objects/items available with any version of Nintendogs Cartridge.
# Tweek the attributes of any of your dogs:
# Breed - change the breed to any of the 20 available breeds (and two special Japanese breeds)
# Gender - quick sex-change
# Color - change color (depends on breed)
# Size - make dogs larger or smaller (or invisible or outrageously big)
# NOTE: you can edit any of your dogs (active or in hotel, max of
# Advanced: tweek the learned tricks. Replace and existing voice command with another trick (including tricks you normally can't train the dog to do)
# Advanced: wipe a cartidge so you can start over (back to knocking on the door)
Xe - Multi System Emulator Updated
(Windows + Linux) [no release number]# [Xe] Xe For Windows.
# [Xe] Changed all module references to machine references.
# [Xe] Changed all Fix references to Custom references.
# [Xe] Fixed expand aspect calculation bug from overscan emulation.
# [PC Engine / Super Grafx] implemented CPU IRQ stall.
# [PC Engine / Super Grafx] implemented 10 MHz dot clock (512xH).
# [PC Engine / Super Grafx] fixed IRQ controller.
# [PC Engine / Super Grafx] fixed raster IRQ 1 line offset.
# [PC Engine / Super Grafx] fixed VRAM access.
# [Mega Drive] implemented interlace mode (Wx448).
# [super Famicom] implemented hi-res mode (512xH).
# [super Famicom] implemented pseudo 512 mode (512xH).
# [super Famicom] implemented interlace mode (512x448 & 512x478).
# [super Famicom] faster blending algorithm.
# [super Famicom] fixed 1/2 fixed color blending.
# [super Famicom] fixed mul/div trigger.
# [super Famicom] fixed a few SPC700 opcodes.
# [super Famicom] fixed sprite scroll bug from overscan emulation.
# [Neo Geo] Changed neogeo.ram neogeo.mc1.