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CLRMame Updates CPanel Datfiles
MAME Derivative build updates!
AdvanceMAME (as well as AdvanceMenu) has been updated. This is the only noted change:
Fixed the crash problem without the -quiet option.
http://advancemame.sourceforge.net/
Also, a GP32 MAME has been released with Sidearms support and another with Tehkan Worldcup.*
http://www.talfi.net/gp32_franxis/
And lastly, thunderMAME JP has been updated with a small fix.
MAME32JP base. - I686 compile VER.0.68_X' (2005. 10.17) It is the additional correction version.It corrects that the sauce folder overlapped and was displayed. It corresponds to another set with a request partly.
http://www.geocities.co.jp/SiliconValley-Sunnyvale/8595/
* = Recently added to the post
DSEmu News Update!
The original author of DSEmu, Two9A, has posted an update on his website.
So. As of right now, I have a kinda-functional ARM and Thumb core, and the former DSemu's GPU has been ported in full to the new plugin structure. And that means ARMwrestler tests all green, which is a good thing.
I've also been testing a few demos gleaned from PDroms, and have in fact had some results; indeed, maybe 30% of the small tech demos I've downloaded so far seem to run. Furthermore, I've finally found that little bug that was causing Torlus's Walk3D guy to be missing half his ribs and a thigh.
Love the overflow flag.
Anyway, a couple of screenshots for you:
And you can get the current source from our website.
