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Dualis 11 released!
MIC has released the next version of Dualis. As an added bonus, he has kindly made the source code available too!
2005-09-18CPU: Fixed a bug in Thumb STRH with register offset
MMU: Fixed accesses to DTCM when it has been mapped within main RAM
MMU: Added ITCM
GPU: Fixed a bug that closed the emulator when a BG was enabled before the VRAM banks were set up
GPU: Fixed a bug where the wrong screen base block would be used in some cases
GPU: Fixed some OBJ priority issues
GPU: Fixed some luma increase/decrease issues
GPU: Added support for extended palettes on text BGs
GUI: Memory viewer and disassembler now accept arbitrary addresses
GUI: Added an edit function to the memory viewer (click on a memory cell, enter a new value and hit "Set")
GUI: Fixed a few bugs in the palette and tile viewer dialogs
And for the curious types, the full source code of Dualis is now available in the download section.
DOA 4 To Launch with 360 In Japan
JoystiqTecmo has announced at the Tokyo Game Show that Dead or Alive 4 will arrive in Japanese stores with the launch of the Xbox 360 on December 10.
This dispels any rumors that the next game in Team Ninja’s Xbox-moving series will be released sometime after launch, but still within the loosely-defined launch window that still troubles some first-generation titles for the 360.
Whether this translates into a perfectly timed Western release with the 360 hardware or not has unfortunately not been confirmed. That, of course, hasn’t stopped most retailers from posting their best guesses as to when the game will be released online. Considering the increased sales numbers that should result from having such a beautiful title available at launch (see Dead or Alive 3 for the original Xbox), we expect DOA4 to be on U.S. store shelves bright and early come November 22.
PCSX2 WIP and Video
Video Playback! [ Posted by CKemu @ 10:09 on 16 09 05 ]
Saqib fixed a large portion of IPU (Image Processing Unit) support in PCSX2, whilst this work is highly WIP and only just happened, it is giving impressive results.
Videos (FMV's, cutscenes etc) had previously required patches to skip past them, otherwise the emulator would hang, now many games are playing videos (all be it very broken looking in many cases!), examples of games now showing FMV playback would include: Onimusha 2, Onimusha 3, R: Racing, Project Zero, Soul Calibur II, Final Fantasy X and Final Fantasy X-2 etc.
Video support will greatly increase the compatibility of PCSX2 and open up even more games for testing and viewing pleasure.
To show you this good news our tester Rudy_X produced a video from Final Fantasy X DEMO to show you video playback and how it allows you to progress further into the game!
NOT SUITABLE IF YOU SUFFER FROM EPILEPSY
This video is divX and is being shared using Bit Torrent, thus you will need a Bit Torrent client such as Azureus to get this video!
Final Fantasy X - Video Playback!
2 Minutes 46 Seconds | 29.8MB
Mame v0.100u1
0.100u1-------
Source Changes
--------------
Fixed incorrect voices in the NB-1 games. [R. Belmont]
Namco FL system updates: [R. Belmont, El Semi]
* complete MCU simulation including controls and coinage (see important note
about calibrating the steering at the top of the driver)
* hooked up sprite banking
* added sound/music
* fixed palette bank selection
* fixed road in both games
* fixed rotation sign
Namco System 22 improvements: [R. Belmont]
* added real MCU-managed controls and coinage for Time Crisis
* fixed reversed stereo channels for Super System 22
* Fixed RAM test failure in Ridge Racer 2, but it still won't start up
* Fixed analog controls for Cyber Cycles and Ace Driver
* MCU now reads the controls for Air Combat 22
* Added coinage for all (non-Super) System 22 games - don't use '9' to
coin up Ridge Racer anymore
Fixed Truco Clemente colors [David Haywood, Pierpaolo Prazzoli]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Quiz Syukudai wo Wasuremashita [brian Troha, Guru]
Cookie & Bibi 3 [David Haywood, Corrado Tomaselli]
Rough Racer [David Haywood, Team Japump]
Final Lap R [R. Belmont, El Semi]
Speed Racer [R. Belmont, El Semi]
Dragonball Z V.R.V.S. [Anonymous]
New clones added
----------------
Crack Down (Japan) [David Haywood, Team Japump]
New games marked as GAME_NOT_WORKING
------------------------------------
Thunder Hurricane (ver UAA) [R. Belmont, Guru]
Quizmaster [Pierpaolo Prazzoli]
Trail Blazer [Pierpaolo Prazzoli]
Super Nudger II [Pierpaolo Prazzoli]