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    SNESGT 0.205 beta 2

    Robert
    By Robert,

    I've tried to improve the translation where possible.

     

    * Correct the bug by which SRAM is not saved at the time of release.

    * The bug which caused a crash when 24bpp is corrected.

    * Add fast forward 2 key. It enabled it to work with the toggle and the non-toggle.

    * Support Z, RX, RY, and RZ axis. Since I don't own such a pad, it has not been tested.

    * 7zip support by using 7-zip32.dll.

    * Changed the order of Filter Processing. I think that the speed of each filter is increased slightly.

    * VirtuaNES2 Filter Plug-in support. Please put the dll file in the plugin directory.

    * Improvement in Calculation Accuracy at the Time of Sound Generation

    * Noise Generator Improvement of Sound

    * Correct Fine Action of Internal IO Emulation.

    * Change so that it May Move in Window at the Time of Client Domain Drug.

    * Addition of Command Line f-Option to start in Full Screen mode.

     

     

    Get it here --> http://gigo.retrogames.com/bbs/c-board.cgi...=one;no=351;id=

     

     

    Credits: News


    Hoxs64 v1.0.3.4 released!

    Robert
    By Robert,
    7 September 2005 v1.0.3.4

    =========================

    1) Bug fixes to SID player. RSID support. 60hz SID play mode is not supported in this release.

     

    »» Official Site

    »» Download it Now! [1Emulation Server]


    WinUAE 1.1 WIP #1

    Robert
    By Robert,
    WinUAE 1.1 WIP #1 (07.09.2005)

    ==============================

     

    Estimated release date: end of september (?)

     

    Major bugs introduced in 1.0 fixed:

     

    - Picasso96 graphics corruption after ALT-TAB

    - Zipped Amiga Forever Kickstart ROM image decryption problem

    - JIT FPU ACOS bug (incorrect result if argument was

     

    Other bugs fixed:

     

    - More stable on the fly configuration loading

    - In windowed mode Amiga window height was sometimes slightly

      larger than requested size

    - AHI recording mode memory leak

    - Monitor drivers work now properly (for example Euro36)

    - Incorrect paths if WinUAE was run from networked drive

    - Copper emulation bug (Obliterator intro)

     

    New features:

     

    - Configurable Catweasel joystick support, MK4 mouse support added

    - MMKeyboard support added

    - Transparent "drive led status bar"

    - SPTI (Windows 2K/XP) SCSI emulation includes non-CDROM SCSI devices

    - Improved uaescsi.device SCSI interface selection

    - Custom emulation updates (Death Trap, Loons Docs, Spanish Rose by

      Creed, Filled Perspective by Zero Defects, Himalaya by Avalanche..)

    - Improved default path setting, Amiga Forever 2005 paths supported

    - More missing keycodes added to input-panel

     

    and more..

     

     

    Source: here


    Xbox 360 Retail Chain?

    Wizard
    By Wizard,
    TOKYO--A mysterious construction site draped with a huge Xbox 360 logo has appeared on the streets of Tokyo. On Omotesando Road, just a few minutes away from the popular fashion district of Harajuku, Microsoft is erecting a new building that will apparently be used for some operation related to its next-generation gaming console. The structure is covered by a huge sheet imprinted with the overlapping green circles of the Xbox 360 logo on its front and side, which serves both as an advertisement and a shield to prevent pedestrians from peeking into the construction. By checking the building from the back, the entirety of the construction can be viewed, though there isn't much to see yet. The building looks to be three stories high, but only its outer framework is currently complete. There is about another two to three months of construction left, which should be just enough time to make it for the Japanese launch of the Xbox 360.

     

    The building will be no small operation. Its construction permit showed that the structure has been declared a "specified construction work," which means that a minimum of 45 million yen ($410,000) is being spent on its creation. The project is under development by Code Five Corporation, a promotion firm located within walking distance of the Omotesando area. While rumors say that the building might be used as an Xbox 360 showroom or office, it's definitely too huge to be used for just a one-time promotion.

    ----

    Similar setting is being built in NYC fyi.

    Gamespot


Portal by DevFuse · Based on IP.Board Portal by IPS
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