- 0 replies
- 1,443 views
- Add Reply
- 0 replies
- 1,619 views
- Add Reply
- 0 replies
- 1,688 views
- Add Reply
Minor updates
1. GameEx 5.12 released. Changes:
>> http://tomspeirs.com/gameex2nd October 2005 - GameEx 5.12
* Map files working again (broken in 5.10)
* Updated support files
2. JEmu WIP:
>> http://www.gagaplay.com/jemu2/index.htmlOct. 2, 2005 - A minor update has been done, but an enhancement which had much demand: Controls are now configurable!
3. MAMEinfo: PCBinfos 0.100u3 DIFF-Update>> http://www.mameworld.net/mameinfo
4. Thundermame release: MAME32JPƒx-I686 VER.0.68_X'(2005.10.3)>> http://www.geocities.co.jp/SiliconValley-Sunnyvale/8595
5. R.Belmont WIP:
>> http://rbelmont.mameworld.infoDown the mountainGuru dumped Alpine Racer 2 on Super System 22 hardware. Haven’t tried very hard to make it work in MAME yet, but here’s a few samples from M1. I think Namco’s sound team was listening to a lot of hair metal when they made this game.
UPDATE: Got it going in MAME as well. Looks pretty good.
WinUAE 1.1 released!
WinUAE 1.1 (02.10.2005)=======================
Major bugs introduced in 1.0 fixed:
- Picasso96 graphics corruption after ALT-TAB
- Zipped Amiga Forever Kickstart ROM image decryption problem
- JIT FPU ACOS bug (incorrect result if argument was negative)
Older bugs fixed:
- More stable on the fly configuration loading
- In windowed mode Amiga window height was sometimes slightly
larger than requested size
- "the desktop is too small for the specified window size"-check
was not completely correct
- AHI recording mode memory leak
- Some Amiga monitor drivers work now properly (for example Euro36)
- Incorrect paths if WinUAE was run from networked drive
- Some custom chipset emulation bugs (Obliterator intro, Elfmania
scoreboard, Warp and others)
- Directory filesystem directory modification date bug if comment
or protection flags were modified
- Improved directory filesystem compatibility
- Rare disk emulation bug introduced in 0.9.90
- Action Replay statefile restore bug introduced in 0.9.90
- OCS/ECS color translation to native colors fixed. (this was bug
since the beginning of UAE..) Colors are now slightly brighter.
No effect on AGA-mode colors.
New features:
- Configurable Catweasel joystick support, MK4 mouse support added
(NOTE: Right and middle mouse button may not work with all mice,
requires Catweasel driver/firmware update)
- MMKeyboard support added
- Transparent "drive led status bar"
- SPTI (Windows 2K/XP) SCSI emulation includes non-CDROM SCSI devices
- Improved uaescsi.device SCSI interface selection
- Custom emulation updates (Death Trap, Loons Docs, Spanish Rose by
Creed, Filled Perspective by Zero Defects, Himalaya by Avalanche..)
- Improved default path setting, Amiga Forever 2005 paths supported
- More missing keycodes added to input-panel
- Copper debugger: tracing, single step and breakpoint
- Disk swapper: right button doubleclick in "Disk image"-column:
removes disk in disk swapper panel. right button singleclick in
"Drive"-column: remove disk in drive
- New-style ROM config entries
- Compressed hardfiles supported (limitations: max 100MB, all written
data will be lost after reset or exit, hardfile file name extension
must be either hdz, zip, rar or 7z)
- Hardfile drag&drop to harddisk-panel
and more..
>> Get it HERE
BSNES v0.012 released!
10/02/2005 - bsnes v0.012 releasedThe main features of this release are sound support and improved NMI / IRQ timing.
Changelog:
* Added S-DSP emulation
* Added sound output support via DirectSound -- no sound buffering though, so sound is muted by default
* Added option to record raw sound output to WAV files
* Added multiple color adjustment filters to the video output
* Added mode3/4 direct color support
* Added mode7 direct color and mosaic support
* Greatly improved mode7 rendering algorithm thanks to anomie
* Fixed mode7 screen repitition and EXTBG effects
* Greatly increased accuracy of NMI and IRQ timing, and emulated many newly discovered hardware quirks involving the two
* A few speed improvements courtesy of Nach for profiling the code for me.
>> Get it HERE
