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Games of TGS
Acquire Corporation
Shinobido Imashime, PS2
Atari Japan
The Matrix: Path Of Neo, PS2
Fahrenheit, PS2
Marc Ecko's Getting Up: Contents Under Pressure, PS2
Stuntman, PS2
Atlus Co.
Devilsummoner Kuzunoha Raidou, PS2
Shin-Megamitensei Devil Summoner, PSP
Princess Crown, PSP
Kuniokun Nekketsu Collection 1, GBA
Miracle! Panzou, GBA
Risk Your Life Part 2, PC
Climax Inc.
My Own Dead-Lock, Tba
Action RPG (working title), Tba
Gravity Co., Ltd.
Ragnarok Online 2, PC
Requiem, PC
Stylia, PC
Ragnarok Tactics Mobile, Mobile
Ragnarok2 Mobile Episode1 Verein, Mobile
Gungho Online Entertainment, Inc.
Emil Chronicle Online, PC
Yogurting, PC
Ragnarok Online, PC
A3, PC
Fortress2, PC
Survival Project, PC
Tantra, PC
Koei Co., Ltd.
Dynasty Warriors 5 Xtream Legends, PS2
Harukanarutokinonakade3 Izayoiki, PS2
Winback2 Project Poseidon, PS2
Romance Of The Three Kingdoms DS, DS
Nobunaga's Ambition Online:hiryu No Sho, PS2, PC
Uncharted Waters Online, PC
Dynasty Warriors 5 Special (Working Title), Xbox 360
Ni-Oh, PS3
Dynasty Warriors DS, DS
Konami Corporation
Metal Gear Solid 4, PS3
Rumble Roses XX (Working Title), Xbox 360
Proyakyu Spirits, Tba
Metal Gear Solid 3 Subsistence, PS2
Metal Gear Acid 2, PSP
Boktai3, GBA
Rhapsodia, PS2
World Soccer Winning Eleven 9 Ubiquitous Evolution, PSP
Jikkou Pawafuru Puroyakyu Portable, PSP
Castlevania: Curse Of Darkness, PS2
Castlevania: Dawn Of Sorrow, DS
Racing Game "Chuui !!!!", PS2
S.L.A.I. Steel Lancer Arena International, PS2
Azure Dreams, DS
Animal Yokocho Doki Doki Kyushutsu Daisakusen! Nomaki, GBA
Croket! Ds Tenku No Yushatachi, DS
Iron Feather, DS
Tokimeki Memorial Online, PC
Square Enix Co., Ltd.
Front Mission Online, PS2, PC
Kingdom Hearts II, PS2
Dirge Of Cerberus: Final Fantasy VII, PS2
Code Age Commanders, PS2
Slime Morimori Dragon Quest 2, DS
Code Age Brawls, Mobile
Front Mission 2089, Mobile
>>Gamespot
clrmamepro 3.71d/3.72 released!
3.71d (11-Aug-2005) / 3.72===================
added: batcher: 'use fastscan if possible'
misc: scanner: 'delete all incomplete' includes wrong-sized roms
misc: core: some minor text changes
misc: core: optimizations/fixes/changes to 'cleaning up data'
misc: profiler: overwriting datfiles resets profile to 'not scanned yet'
removed: dir2dat: rebuildto options. Use setsubfolder mode instead.
fixed: dir2dat: singleset/setsubfolder combined drops a name subfolder
fixed: profile Setting_Sets entries is changed by 'move profile'
fixed: scanner: random name for existing files backup isn't random
fixed: scanner: nodump handling options get enabled (leaving scanner adv.)
fixed: several 'biosset' tag issues (just tag specific, not set specific)
»» Download it Now! [1Emulation Server]
Credits: Official Site
Mame v0.99u1
Looks like Aaron's released another update over at MAMEDev
Here's the changelog:
0.99u1------
MAMETesters Bugs Fixed
----------------------
medlanes061gre [MASH]
Source Changes
--------------
Undid a hack that was accidentally left in the MCR games in the last release. [Aaron Giles]
Fixed bug in spiders that caused bad video in cocktail mode. [Hans Andersson]
Fixed several problems in the H8/3002 core. Improves sound in Namco System 12 and ND-1. [cync]
Fixed sound banking in Go Go! Mile Smile. [Pierpaolo Prazzoli]
Major improvement to the YMF271 sound core: [Ville Linde]
- Fixed timer A calculation
- Fixed note pitch calculation
- Added envelope generator
- Added stereo panning and fixed other volume calculations
- Added FM sound generation
Fixed crash in mystwarr games. [R. Belmont]
Figured out encryption key for Graplop (set 2). [MASH]
Rewrote the configuration reader/writer code to be more generic and easier for other subsystems to plug into. This necessitated a rewrite of the way the existing code reads config data. As a result, your game.cfg files will be invalid after this update. Your default.cfg and existing controller-specific.cfg files should work fine. [Aaron Giles]
Fixed all the mystwarr.c games so they pass their service mode mask ROM tests, with the exception of Metamorphic Force (it gets hung up on the road generator ("LVC") test for some reason). [R. Belmont]
Fixed Monster Bash (2-board version) so it works now, though the graphics are still not perfect. [David Haywood, MASH]
Turned off -fomit-frame-pointer in optimized builds. It was leading to crashes when used with setjmp/longjmp on Windows builds. [Aaron Giles]
Fixed tilemap priorities and sprites in Flying Tiger. [Pierpaolo Prazzoli]
Added green overlay to Meadows Lanes. [MASH]
Various improvements to the simple Deco 156 games: [David Haywood]
- Modified video code to use the functions in deco16ic.c
- Changed Osman to default to 3 buttons as per Guru's eeprom dump.
Namco System 22 update: [R. Belmont]
- Hooked up MCU/CPU communications properly
- The MCU now reads the controls in Prop Cycle, Alpine Racer, and Cyber Cycles
- Sound effects and music are now present in all Super System 22 games
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Lotto Fun 2 [Aaron Giles]
Pit Boss [Tomasz Slanina, Pierpaolo Prazzoli, Nicola Salmoria]
Trivia ? Whiz [Tomasz Slanina, Pierpaolo Prazzoli, Nicola Salmoria]
Tic Tac Trivia [Tomasz Slanina, Pierpaolo Prazzoli, Nicola Salmoria]
Phraze Craze [Tomasz Slanina, Pierpaolo Prazzoli, Nicola Salmoria]
Top Gunner [Mathis Rosenhauer]
New clones added
----------------
Omni [Pierpaolo Prazzoli]
MAME32 released!
»» Download it Now! [1Emulation Server]
MAME32FX released!
»» Download it Now! [1Emulation Server]
Serious Sam II multiplayer seriously set
Publisher 2K Games has changed its tight-lipped status on the multiplayer features of the upcoming multiplatform shooter Serious Sam II. The company announced that both the Xbox and PC versions of the game will feature fully cooperative play of the single-player campaign. PC gamers will be able create teams of up to 16 people, while those with an Xbox will be limited to four via Xbox Live or system link.
Not to be confused with Serious Sam: The Second Encounter, Serious Sam II is the full next-generation sequel to 2001's back-to-basics PC shooter. The action will take place over 40 levels with about 20 different weapons, some of which are basic action game fare while others are a bit more over-the-top, such as the kamikaze bomb-laden parrot. According to the announcement, all single-player content will be available in the multiplayer modes.
Serious Sam II is set for release this fall. For more on the game, check out GameSpot's most recent preview.
>>Gamespot