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    Release date set for PSPemu

    Agozer
    By Agozer,

    On the 4th os September an official release date for the Beta version fo PSPemu have been decided on which will be released without firmware. The official release date is currently 1st October 2005, a custom BIOS will be available as of the 3rd October.

     

    +Stable PSP Firmware Emulation

    +Laptop/Tablet PC Battery Support

    +2.0 Web Browser Emulation

    +Runs PBP Files(Homebrew)

    +ISO Support(Not At Full Speed)

    +WiFi Support

    +Theme Setup

    +Wallpaper Customisation

    +MP3 and MPEG Support

    +Full Screen Mode

    +Reset,State Save and Power Off.

    +Home Button Support(Includes Home Confirmation Screen)

    +UMD Emulation(.umd files - new file type)*

    +XBOX Version - (Limitations - No WiFi or ISO Support)

    +Linux Version

    +Windows And Mac Versions

    +PSP Drive Emulation(PSP/GAME/ etc.)

    +Extended 3D Rom Support

    +New Project Name:PSPemu (Xbox: PSPemuX)

     

    the beta release is yet to be confirmed.

     

    Credits go to LoRd_SnOw for giving me the heads up, EmuNext.net, Player-X. KanadA and hell hellmasterx.


    ScumMVM 0.3 released!

    Robert
    By Robert,
    ScummVM DS

    A port of ScummVM to the Nintendo DS handheld console

    04/09/05 - ScumMVM DS v0.3 released!

     

    Thanks to Zhevon for contributing the Sam & Max cursor code. Changes in this version:

     

    * Full GBA Movie Player support, including save/load. This means full talkie games are playable!

    * Rewritten blit operations in assembler, causing a speed increase.

    * Fixed crashes in Indiana Jones and the Fate of Atlantis

    * Added Indiana Jones fight mode. Use the options menu to enable it.

    * Fixes SRAM clear keypress sometimes not being detected

    * Prevented temporary saves from being saved to SRAM on flash cart version.

    * Added alternative controls for Sam and Max. Cursor is displayed on the top screen, and D-pad right switches modes.

     

    »» Official Site

     

    Credits: Official Site


    ZSNES WIP 4sep2005

    Robert
    By Robert,
    News: ZSNES September 4 WIP is now available!

     

    Whats New:

     

    * ALL: Frame-by-frame prev-prev rewind loading made more convenient to use. [grinvader]

    * ALL: Panic key now resets emuspeed throttle. [grinvader]

    * ALL: Fixed up SA-1 mapping. (Fixes Bug #114) [Nach, Jonas Quinn]

    * GUI: Fixed vars in bss section that had no space reserved. (Fixes Bug #18) [Jonas Quinn]

    * SDL: Fixed possible problem in the secure browser launcher. [Nach]

     

    »» Official Site

     

    Credits: Official Site


    Myst Finally Lifted

    Wizard
    By Wizard,
    The creators of the first game that I ever bought, Myst, have announced that they are closing their doors due to lack of funding for future projects. The entire Cyan staff bar Rand Miller and Tony Fryman have been laid off and are now looking for employment elsewhere.

     

    The original Myst sold over 12 million copies and held the title of best-selling computer game until The Sims was released. The game was partly responsible for the CD’s increase in popularity as it was the first game to be released exclusively on CD. The titles spawned over a dozen other titles from sequels to comics to spoofs.

     

    It’s a sad day when a company so dedicated to games with involving storylines and immersive game experiences goes under. The upcoming Myst V (which will still be released) will remain the final legacy of both the story of Cyan and the world of ages.

     

    > Grey Dragon's blog entry

    >> The "So long, thanks for all the mysts and urus" picture

     

    Sauce: Joystiq

     

    End of an Era.


Portal by DevFuse · Based on IP.Board Portal by IPS
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