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    FCEUXD SP v1.04 released!

    Robert
    By Robert,

    FCEUXD SP has been upgraded to v1.04

     

    Release of FCEUXD SP 1.04

    First the important stuff:

     

    - New: Better error handling

    - New: Invalid lines in NL files are now shown to the user instead of being silently ignored. This gives the user the opportunity to fix erroneous lines.

    - New: Good news for other developers, all C files added by me are now fully documented.

    - Change: Array indices in disassembly windows are now hexadecimal values.

    - Bugfix: Fixed a bug that occured when loading the bookmark description of hex bookmarks from disk

    - Bugfix: Fixed a bug that occured when using arrays and long comments in symbolic debugging

    - Bugfix: Fixed a bug that occured when reading NL files

     

    Now my comment about this release:

    This release was mainly a release that's supposed to be the basis for future bugfixing releases. Most of the new stuff I added is of no concern to actual users of the emu. In this release the code was cleaned up and error handling was significantly improved. That means I should be able to find bugs way quicker from now on. At least in theory. Let's hope I'm right here.

     

    I also have a real build script now! Well, OK, it's just a BAT file but that means I probably won't forget to include the readme.txt file in future releases.

     

     

    »» Official Site

    »» Download it Now! [1Emulation Server]

     

     

    Credits: Official Site


    Lindberg Unvealed

    Wizard
    By Wizard,

    Famitsu revealed the specs of Sega's latest arcade hardware recently.

    11255101968637ky.th.jpg

    CPU: Intel Pentium Processor 3.0Ghz with 1 Megabyte L2 Cache, Hyper Threading Compatible, 800MHz FSB

     

    Memory: 184pin DDR SD-RAM PC3200 512 Megabytes x 2 (dual)

     

    GPU: NVIDIA GPU, 256 bit GDDR3 Memory 256 Megabytes. Compatible with Vertex Shader 3.0 and Pixel Shader 3.0. Can output same or different video stream to two screens

     

    Sound: 3D Audio Synthesizer Chip, Max 64 channels, Compatible with 5.1 channel output

     

    Input/Output:

     

    * Video: Analogue D-Sub 15 pin, Two DVI-I Terminals

    * Sound: 5.1 Channel (front 2 channels use RCA Connectors), SP-DIF (optical)

    * LAN: On board: 10/100/1000 BASE-TX. JVS I/O Connector

    * Serial: 2 Channel (can switch one channel between 232C and 422)

    * USB 2.0 x 4

     

    Other: Original security system, compatible with All.Net, games distributed on DVD.

    Also on the flyer, Power Smash 3, After Burner, Virtual Fighter 5, House of the Dead and Pys-Phi.

    Source: Famitsu scan | Translation from S-C, which is possibly from IGN.

     

    Offical Sites for PS3, AB, VF5, HOTD4 and Pys-Phi(try saying that 5 times really fast) are as followed.

    http://www.virtuafighter.jp/

    http://powersmash3.sega.jp/

    http://psy-phi.sega.jp/

    http://afterburner.sega.jp/

    http://hod4.sega.jp/


    1 Day Away to the European PSP Launch!

    Alpha
    By Alpha,

    [ PSPUpdates.com ] has just provided pictures of the Sony PSP's recieved in European Stores. On September 1st, the Sony PSP will be on Sale for everyone to buy finally and legally.

     

    sonypsp35dw.jpg

     

    "Our friend Dale from thegamescompany.co.uk (who provided the images) let us know that the European PSPs will be shipped with firmware 1.52 on them and a separate UMD disc which will contain version 2.0. Currently neither firmware versions support the execution of homebrew code to be run on them, but Yoshihiro of team WAB is working on a way to downgrade a 1.52 PSP to 1.50. If you wish to use your PSP for homebrew, do NOT upgrade to version 2.0 as there is no known method to downgrade it."

     

    boxofgoods111thumb17zi.jpg | stackogames1903thumb12cq.jpg | crim0014thumb3hx.jpg

     

    »» View all the pictures!


    XBOX 360 BETA Marketing Booth!

    Alpha
    By Alpha,

    [ JoyStiq.com ] has just recieved a BETA photo of the XBOX 360 Marketing Booth that will probably be in stores at the release of the XBOX 360 this Christmas. It is really the sexiest marketing booth I have ever seen. The wireless controllers are real, but not the system itself or it wasn't plugged in.

     

    71539400627614739il.jpg

     

    "I’m here at Games Market Europe in the Business Design Centre, Islington, London, where the first UK games trade since the ECTS/Game Stars! fiasco last year, is starting to kick off. This is my first report of (hopefully) many from the day which I’ll be posting later today and possibly tomorrow. I’ve already spoken to representatives from the BBFC, Codemasters, Digital Jesters (Crazy Frog Racer creators) and the guys at the Ubisoft stand. I’m hoping to sit down with the boss of European Ratings board, ELSPA and a marketing executive from Eidos, so hopefully I’ll catch up with them later.

     

    Here’s my first photo of note from the show, a real live Xbox 360 marketing booth! This was in the Gem Distribution section of the show. Come Christmas 05’ they’ll be the ones setting up Xbox 360s in game retailers and passing on units from Microsoft. Unfortunately, the assistants aren’t allowed to turn the Xbox on, which is a bit of a bummer since, well, I wanted to see it turned on for real! However, they assure me that this machine is a real Xbox 360 and is powered by internal components. No more G5 powered Xbox 360s from here on in. There’s another close-up shot of the wireless controller after the jump."


Portal by DevFuse · Based on IP.Board Portal by IPS
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