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DSemu-0.4.3 released!
Chris Double has released version 0.4.3 of DSemu!
* The Delay SWI has been implemented.* The POWER_CR register is now separated into one for the ARM7 and one for the ARM9.
* A workaround has been implemented so ndslib console text displays correctly as well as some tile demos working ok. In 0.4.2 the latter was broken.
* A fix to VRAM mapping.
* The second screen did not work in 0.4.2. This has been fixed. Both screens should work now.
* The screens were often flipped compared to how they worked on hardware. This should be fixed.
* Responsiveness of the GUI has been improved for those demo's that enter 'busy loops'.
* Touchscreen has been re-implemented by implementing parts of the Serial Periphiral Interface (registers SERIAL_CR and SERIAL_DATA). This should mean that demo's using IPC v1 or IPC v2 work fine without having to hard code the IPC structure into DSEmu. This will require tweaks to get working right as I've done the minimum needed to get ndslib demo's working.
* The touchscreen bit of XKEYS now works. Programs can detect whether the screen is touched or not.
* Some logging data removed which was impacting performance.
»» Download it Now! [1Emulation Server]
Credits: Official Site
SSF 0.07 alpha R7 released!
The Saturn emulator SSF has been upgraded to the next Alpha version, R7
No English changelog is available
»» Download it Now! [1Emulation Server]
Credits: Official Site
BSNES v0.009 released!
Byuu has released BSNES 0.009
06/26/2005 - bsnes v0.009 releasedChangelog:
Fixed non-interlaced display modes from not drawing every other frame
Changed OAM halve to skip every other scanline in 224-height modes
Updated renderer to properly support games that switch resolutions mid-frame
Fixed VRAM address remapping modes, fixes DQ3R, FF: MQ
Fixed a bug in main color window clipping affecting BGs
Added video color curve option, thanks to Overload for the idea + color table
Added vblank, FPS counter, and DDraw surface memory options to settings menu
Added fullscreen modes 640x480 and 1024x768 to video modes
Added option to toggle the menubar on and off by pressing the escape key
Mode3 was not rendering sprites
Priorities were wrong for modes 2-4, thanks to anomie for info
Fixed a serious bug in IRQ interrupts. May not be perfect, but helps many games
Please keep in mind if you try out the new fullscreen modes that I disable the menubar by default when you enter a fullscreen graphics mode. If you need the menubar (e.g. to load another game or exit the emulator), you must press the escape key for the menubar to appear again.
»» Download it Now! [1Emulation Server]
Credits: Official Site
SNESGT 0.202 beta 1 released!
Gigo has released SNESGT 0.202 beta 1
There are no release notes.
»» Download it Now! [1Emulation Server]