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    Mame32plus! 0.97u1 released

    Robert
    By Robert,
    Jun 15, 2005MAME Plus! 0.97u1

    updated to MAME 0.97u1

    added uni-bios 2.1 support

    fixed dspirit097gre

     

     

    »» Official Site

    »» Download it Now! [1Emulation Server]

     

     

     

    Credits: Official Site


    New Sega Genesis Game?

    olaf
    By olaf,

    This isn't emulation news, but GameCop found it interesting and important enough to allow me to post it on the front page. Well, Death Adder of Zophar's Domain and the Super Fighter Team is talking about releasing a new Sega Genesis game to the United States, read the quote below for more information...

     

    June 11, 2005

     

    I suppose it has been a question mark for quite a while, but Beggar Prince is indeed a serious project of Super Fighter Team. C&E, Inc. was kind enough to grant us exclusive permission to handle the job, and as such we've made it a point to really put our hearts into it.

     

    The game script was translated from Chinese to English, most of it then rewritten to give the game a more understandable, exciting, and emotional plot. The introduction and title screen graphics have been changed to reflect the English title of the game. As I simply refuse to release buggy or otherwise flawed software, I hired a few Genesis programming veterans to patch and/or remove the bugs that C&E allowed the game to ship with in Taiwan due to a rushed release schedule. Overall, I am very proud of the work we have done and I believe the Genesis-Megadrive community will appreciate all of the hard work that has gone into the translation and additional preparation of this game.

     

    Beggar Prince will be the first American cartridge release of a Sega Genesis game in many years. An expansive RPG, the game is 4MB in size and features four save game slots (32KB battery-backed SRAM). While pricing details and exact release date are not yet decided, this game is definitely a "go", with the backing of the original company (C&E, Inc.) standing behind our efforts. OlderGames will be handling the publishing and sale of the completed product.

     

    Eight screenshots of the game in action are now available, as of today, for viewing from this website. There will be many more pictures, information, etc. on the website within a short time. Since the game is so close to official release, I feel that now is a good time to get the ball rolling.

     

    It is my sincere hope that this project will inspire more folks to give the Sega Genesis-Megadrive some additional attention, especially in the way of as-of-yet untranslated RPG adventures. There are many Taiwan-produced games of this genre waiting for a good, solid English release. More often than not, the companies that create these Taiwanese games are more than happy to help Westerners bring them to a larger audience.

     

    Thanks for your support! Keep an eye on this page for the most updated news about the game and its upcoming release!

     

    - Death Adder

    President, Super Fighter Team

    Click here to go to the official 'Beggar Prince' homepage.

     

    Frankly, I look forward to a new release of a game on an old console. I plan on purchasing this cartridge if it indeed sees the light of day.


    olafnes v1.1e Released!

    olaf
    By olaf,

    Well, after nearly 3 months of complete inactivity, I've decided to update olafnes so you people know it's not dead. To make it a pretty nice update I added a popular feature...

     

    - Added support for rewinding (rewind up to 10 seconds)

    - Rearranged some menus

    - Changed some error messages

    - Official Homepage


    SNES emulators - BSNES v007 and SNEeSE 0.84

    Robert
    By Robert,

    Two SNES emulator updates in one day!

     

     

    BSNES v007 has been released!

     

    06/12/2005 - bsnes v0.007 released

     

    I have done quite a bit, so I'll try my best to recap most of the fixes since the last release...

     

    * HDMA was not running during DMA transfers

    * Emulator did not recognize any filetype other than .smc

    * Added configuration file support and imported my vector/string/config libraries into bsnes

    * Added option to use system RAM instead of video RAM for display, this can greatly increase speed on certain video cards

    * Increased speed by ~15% by adding 256x224 renderer (still very buggy when the SNES mixes video modes mid-frame)

    * mvn/mvp opcodes were not setting the DB register

    * Fixed joypad input in many games (Super Mario: All Stars, Dragon Quest III, etc.)

    * Major speedup with frakeskip option

    * Fixed default aspect ratio when emulator is first started

     

    There's probably a lot more, but that's all I remember offhand... this release should be a lot closer to the quality of v0.005a, but still needs a bit more polishing.

     

     

    »» Official Site

    »» Download it Now! [1Emulation Server]

     

     

    Credits: News - File - Changelog

     

     

     

    SNEeSE 0.84 has been released!

     

    * Source: Fixed a flaw that caused problems during linking

    * SPC700: Fixed a bug in the timing of timer 2

    * SPC700: Fixed a bug in the timing of SPC700 opcode execution

    * SPC700: Fixed a bug affecting all of the SPC700 timers, causing the delay needed for cases where the timer target is set previous to the current position to only be applied in all cases where it was not needed

    * SPC700: Rewrote entire core, replacing it with a cycle-based core  written in C; helps Tales of Phantasia and games by Enix

    * SPC700: Corrected timer counter registers to not be reset on write, and corrected most write opcodes to read first, thanks to anomie for research confirming this theory

    * Source: Fixed a bug in the makefile that caused 'make clean' to not remove the binary

     

     

    »» Official Site

    »» Download it Now! [1Emulation Server]

     

     

     

    Credits: Official Site


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