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PSP emulation updates
PSPE, the emulator that runs PSP demos on your PC, has been updated to v0.9
Fixes Include:
change menu font
fix sceKernelLibcClock and sceCtrlRead clock tick
add unaligned access check
»» No official site
»» Download it Now! [1Emulation Server]
SNES9X, an emulator that run SNES games on your PSP has been updated to v0.02
This version is said to be a bit faster, some background bugs are fixed, as well as higher compatibility and runs much better on PSPE.
»» No official site
»» Download it Now! [1Emulation Server]
A new NES emulator for the PSP has been released. It is called NesterJ. The rom selector interface looks the same as that used in RIN. This is version 0.50
»» No official site
»» Download it Now! [1Emulation Server]
Credits: Everything was obtained from http://www.psphacker.com
Gens32 2.26 SE released
Gens32 is an emulator for the SEGA Genesis/Mega-Drive/Sega-CD/Mega-CD/32X systems. The SE version appears to be a bugfix of the Feeling.
What's New:
1) Replaced 1:1 Scan lines with TV Scan lines, based on my Konka television.
2) Rewrote some graphics filter.
3) Rewrote sound mixer.
4) New sound mixer called AV OUT was added.
5) Restored Rom Info option.
6) Repaired Screen shot system, and you can take a shot with your joypad now.
7) Freely update option was added.
Load/Save GG Code option was added.
9) Redesigned joypad system.
10) Fixed some bugs.
11) 16 bpp Hq2x in full screen mode was repaired. Based on Steven Snake's render plugin.
Note: I have done some modifications on the Menu, and the NULL language.dat was included in tools folder.
»» Download it Now! [1Emulation Server]
Credits: News - File - Changelog
A very nice PCSX2 update
I just read this at NGemu by CKemu. They have Final Fantasy X running ingame but it is still "not 'fully' playable." Whether you like the game or not, this is a pretty nice milestone even though it's not running at playable speeds. Here is a screenshot:
You can check out more at the official PCSX2 web site and this thread over at NGemu.
There are also two videos. You can download the first here and the second here (this is a torrent graciously seeded by a fellow named Gorxon).
Credits: News
MAME 0.96u4 Diff !
MAME has been updated again. Here are the changes:
0.96u4------
MAMETesters Bugs Fixed
----------------------
peggle096u2gre
exidyc096u3gre
spiders096u3red
renegade096u2gre
Source Changes
--------------
Added 4 different crosshair styles to differentiate different players'
crosshairs. [Aaron Giles]
Rewrote vidhrdw/wecleman.c to make the code more readable. [Aaron Giles]
Fixed game reset in galaxian due to running out of timers. [Aaron Giles]
Added thrash protection emulation to the NVRAM in coolpool.c. [Aaron Giles]
Improved Windows-specific memory debugging to track file/line numbers for
allocations. This required a couple of changes to the core makefile.
[Aaron Giles]
Fixed remaining memory leaks in the new debugger code, and one in the
artwork system. [Aaron Giles]
Cleaned up several video drivers that were using non-auto memory allocation
functions for bitmaps and memory. [Aaron Giles]
Rewrote the RF5C68 sound emulator from the specs, improving sound in the
System 18 games. [Aaron Giles]
Replaced some logerror()/exit(), printf()/exit() and fprintf()/exit()
combinations against an osd_die() call. [Firewave]
Added logerror and memdump commands to the new debugger. [Nathan Woods]
In the PowerPC core, implemented the SMI input line, and added a placeholder
for the TLBISYNC input line (doesn't do anything yet). Also implemented the
TBU special variable on the 603. [Nathan Woods]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Bishi Bashi Championship [David Haywood]
»» Official Site: http://mamedev.com/
»» Download it Now! [1Emulation Server]
Credits: News - File - Change Log