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    DSemu 0.4.5 Released

    Gryph
    By Gryph,

    Mr. Double has alerted us that a new version of DSemu has been released. These are the changes:

        * IPCSYNC register has been partially implemented. It works except for interrupt support. This allows the E3 commercial download demos to boot a bit further along. Unfortunately they don't actually run yet.

        * Extra logging added to CP15 functions to show where memory regions were assigned and with what protections.

        * Lots of ARM9 instruction fixes which allowed DSLinux to finally boot. It fails mounting the root partition but is much further along than previous versions.

        * Re-enabled some optimisations that were left disabled in 0.4.4.

        * Partial implementation of extended rotation backgrounds. Those demo's using mode 5 should start to work now. No support for scaling, rotating or shearing yet though.

        * Implemented scrolling for extended rotation backgrounds.

        * Added SWI 0xFF for debugging purposes. Calling this SWI with R0 set to a null terminated string will print that string to the log file. Modelled after the functionality in Dualis. Note that SWI 0xFF crashes on hardware.

    He has also said that Space Invaders 0.2 now works, albiet slowly.

     

    »» Official Site

    »» Download it Now! [1Emulation Server]

     

    Credits: Chris Double via this post


    ZSNES WIP 07/10/2005

    Agozer
    By Agozer,

    This build was released just moments ago, Although the date points to yesterday.

     

    Whats New:

     

    * ALL: ST second cart now supported (via command line). [Nach]
    * ALL: Converted data config file to text, added new parser stuff. Should no longer need to delete config files all the time. [Nach]
    * ALL: Pause emu key defaulted to 'P' [grinvader]
    * ALL: Fixed some bugs in the Video code. Fixes CT Black Omen bug and perhaps others. [Nach]
    * ALL: Moved all code into executable segments so ZSNES should now work on processors that use NX bit and OS that enforce it. [Nach]
    * ALL: SPC700 init to ffc0 [byuu]
    * ALL: Video code is much smarter at detecting when a window is present and when is not - Earthbound fixed. [pagefault]
    * ALL: Option to allow Up+Down/Left+Right for speedruns' sake. [grinvader]
    * ALL: Misc core fixes. [pagefault]
    * SDL: Fix debug compile flags so it doesn't crash [pagefault]
    * SDL: Ok, SConstruct hopefully up to date. [Aerdan]
    * SDL: Game60hzCall ported to C, fixes OpenBSD. [pagefault]
    * WIN: Fixed saving of config files on ALT-F4 exit [Jonas Quinn]
    * GUI: Changed the Select Comparison options' hotkeys from >, <, =, N to N, E ,W, A. [ipher]
    * GUI: Added Menu hotkeys [ipher]
    * GUI: Fixed the Save Window Pos. option (Thanks Jonas Quinn!) [ipher]
    * SRC: Added error message if hard IPS patching fails. [Nach]
    * SRC: Massive source cleanup and portage (Check CVS for specifics) [grinvader, Nach, ipher, Jonas Quinn, pagefault]
    * SRC: Commited the ZSNES development toolkit. [Nach, grinvader]
    * SRC: Updated todo list. Lets maintain it. [pagefault, grinvader, Nach]

     

     

    »» Official Site

    »» Download it Now! [1Emulation Server]


    MAME 0.98 is out!

    iq_132
    By iq_132,

    http://www.mamedev.com/releases/whatsnew_098.txt

     

    No changes from u5. This is just the official.98 release. :)

     

    Thanks to Simone (#mame on UnitedUsers) for the news!


    SSSPSX 0.0.21 released!

    Robert
    By Robert,

    SSSPSX has been upgraded to version 0.0.21

     

     

    No English changelog is available.

     

     

     

    »» Official Site

    »» Download it Now! [1Emulation Server]

     

     

     

     

    Credits: Official Site


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