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iDeaS v1.0.0.3 Released!
iDeaS is a current work in progress to be a Nintendo DS emulator.
* Added Display List Management (GXFIFO)* Added DMA Management
* Fixed some errors in the touchscreen management
* Added TEXGEN_NORMAL. (Mike260 demo)
* Added TOON effect (it works but I think there are still problems)
* Added screen capture features.
* And more changes..
MAME 0.95u4. 0.95u5
0.95u5------
Fixed Windows-specific input bug introduced in u4. [Aaron Giles]
Fixed OKI frequency in Gal's Hustler. [sonikos]
Figured out decryption of remaining DECO102 games. [Nicola Salmoria]
0.95u4
------
Changes from Aaron Giles
------------------------
* removed CPU_16BIT_PORT hack; this means that all Z80 drivers must explicitly
clamp their I/O space address space to 8-bits via ADDRESS_MAP_FLAGS(AMEF_ABITS()
* removed CPU_AUDIO_CPU; it was no longer having any effect, and it was a poor
substitution for documentation since it wasn't used consistently across all games
* added 'emulator' target to the makefile to make it easier to build just mame.exe
* removed obsolete targets from the main makefile
* added Pentium-M optimization target to the makefile
Other changes
-------------
Fixed gsword descriptions and added documentation on the 8741s. [Nicola Salmoria]
Fixed C140 sound routing in the Namco games. [Mamesick]
Added proper sprite ROMs to G-Loc. [Mike Coates]
Fixed game logic bug in mslider. [Phil B, Dox, David Haywood]
Added hack to v60 for srmp7, though this needs a real fix eventually. [David Haywood]
Fixed DIP switches in Survival Arts and Dyna Gear. [brian Troha]
Added several TMS9900 enhancements and variants from MESS. [Raphael Nabet]
Fixed backgrounds in Nitro Ball/Gun Ball. [Pierpaolo Prazzoli]
Added preliminary decryption to Deco 102 games. [Nicola Salmoria]
Fixed DIP switches in Pocket Gal DX and Captain and the Advengers. [brian Troha]
Added better protection against crashing in the debugger. [Nathan Woods]
New clones added
----------------
Space Invaders (Model Racing) [David Haywood]
Pocket Gal Deluxe (Euro v3.00) (not working) [Corrado Tomaselli]
Tecmo World Cup '94 (set 2) (not working) [Corrado Tomaselli]
New games marked as GAME_NOT_WORKING
------------------------------------
Dream World [David Haywood]
Choky Choky [David Haywood]
Get the diff update here:
Mame v0.95u3
http://mamedev.com/source.html
0.95u3------
Changes from Nathan Woods
-------------------------
* fixed crashes in NES games with new 6502 code
* updated some M6502 variants in accordance with my recent M6502 changes
* merged in 8255 PPI mode 2 functionality
Changes from smf
----------------
* increased MAX_INSTANCES in src\state.c
* increased FLASH_CHIPS_MAX in src\machine\intelfsh.h
* merged 8 bit & 16 bit intelflash nvram handler & passes the chip number as
a parameter
* cycle accurate emulation of ADC0831/ADC0832/ADC0834/ADC0838 serial
analogue to digital converters
* hooked up konamigx.c to use adc083x.c
* commented out logerror's in timekpr.c
* added rudimentary support in artwork.c for resizing after a visible area change
Changes from R. Belmont
-----------------------
* Made gradius 3 vis region symmetrical
* Added dx/dy settings to K052109, similar to those
known to exist in the '156 and later chips
* Fixed layer 2's X offset in gradius3
Changes from Aaron Giles
------------------------
Williams driver rewrite
* rederived all addressing from schematics
* cleaned up banking mechanisms
* fixed sound CPU clock in later games
* simplified blitter code significantly
* added timing to the blitter (just a guess right now)
* implemented clipping circuits correctly
* simplified palette handling significantly
* rewrote video system to use tilemaps for later games
Other changes
-------------
Fixed DIP switches in ghoshunt/tutstomb. [sonikos]
Fixed ROM names in Rastan. [bryan McPhail]
Sped up reading of input ports. [wpcmame]
Fixed cycle counts for several 68000 instructions. [Andrew Seed]
Updated tone sounds in Phoenix to use discrete system. [Derrick Renaud]
Removed fake hack ports from Battlezone and Vindicators Part II. [Aaron Giles]
Cleaned up DIP switches in the M90 games. [brian Troha]
Added graphics decryption to panicr. [Nicola Salmoria]
Cleaned up error.log messages in atarijsa.c and marineb.c, and while displaying
sound chip info. [sebastien Volpe]
Removed Phoenix sound from Pleiads. [Derrick Renaud]
Fixed dipswitches in Pocket Gal Deluxe. [sonikos]
Fixed dipswitches in Vs. Sky Kid. [chaneman]
Fixed gsword sprite palettes. [Nicola Salmoria]
Added oki banking to Speed Spin driver. [Pierpaolo Prazzoli]
Fixed clock speeds and refresh rate for crimfght. [Mamesick]
Added samples to Kabuki-Z with a new redumped rom for cpu3 too and fixed the
garbage colors at startup. [Pierpaolo Prazzoli]
Fixed index addressing mode disassembly for HD6309. [Tim Lindner]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Flying Tiger [David Haywood]
Thunder Dragon [Angelo Salese, Nicola Salmoria]
Hacha Mecha Fighter [Angelo Salese]
World Beach Ball Championship 1997 [Pierpaolo Prazzoli]
New clones added
----------------
Operation Wolf (World) [bryan McPhail]
Great Swordsman (World?) [Nicola Salmoria, Corrado Tomaselli]
Sharpshooter (Rev 1.2) [brian Troha]
Cascade (Avalanche bootleg) [David Haywood]
Catt (Japan) [Pierpaolo Prazzoli]
New games marked as GAME_NOT_WORKING
------------------------------------
Hollywood Action [David Haywood]
Power Spikes (bootleg) [Pierpaolo Prazzoli]
Aero Fighters (bootleg) [Pierpaolo Prazzoli]
Dualis Release 8!
Dualis Revision 8 has been released!
2005-04-19CPU: The Sqrt SWI is now function number 13 instead of 8
MMU: Fixed DMA word counts
MMU: Touchscreen calibration data can now be entered in the ini file
MMU: Fixed some VRAM mappings
GPU: Fixed some hflip issues for 16-color text BGs
GPU: Fixed the VRAM source address for extended rotoscale BGs on the sub core
GPU: Fixed blending of the leftmost column for 16-color text BGs
GPU: Fixed some 16-color OBJ clipping issues
GPU: Proper VRAMCNT values are now enforced
GUI: Added an I/O register viewer
GUI: Added a tile viewer
GUI: Added a -theme commandline switch to select color theme (eg. -theme 0)
GUI: Fixed the file path of dualis.ini
»» http://dualis.1emulation.com/ [site]
»» http://dualis.1emulation.com/files/index.html [Downloads]