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    Daphne 0.99.6c released

    Robert
    By Robert,

    A new version of Daphne, 0.99.6c has been released to fix some bugs in 0.99.6! Daphne is an emulator that emulates arcade laserdisc games.

     

    DAPHNE v0.99.6c

    - fixed bug introduced in v0.99.6b where framefiles with multiple entries had their filenames truncated to 4 characters.

     

    DAPHNE v0.99.6b

     

    NOTE : this release is primarily to address the most frequent problems that Daphne v0.99.6 users have been experiencing.  In other words, it is mainly a bug fix release, with no new features.  The next version of Daphne ('cvs version') continues to be developed.

     

    - all strcpy and strcat's in ldp-vldp.cpp replaced with safer versions that cannot buffer overflow

    - error messages relating to erroneous framefiles have been improved to ease troubleshooting

    - command-line argument size has been increased to 320 characters from 80. This allows people to run daphne from within many nested directories, or from within directories with long names

    - a "-nojoystick" option has been added to prevent daphne from using a joystick if desired

    - parallel port support for win2k/winxp is now built-in (an external program such as directio or allowio is no longer needed)

    - error messages about rom loading failures have been made more verbose to ease troubleshooting

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    MAME 0.96u1 released!

    iq_132
    By iq_132,

    http://www.mamedev.com/

     

    0.96u1

    ------

     

     

    MAMETesters Bugs Fixed

    ----------------------

    pinbo095u6yel

    demndrgn095u6gra

    gorf095gre

    gorf095u5gre

    cabal095gre

    starlstr095u2gra

    roldfrog095ora

     

     

     

    Source Changes

    --------------

    Added ADPCM utilities to OKIM6295.c and used those to hook up sound

    once again in the Seibu games. [Aaron Giles]

     

    Fixed PPC assembly code in the TMS99xx core. [brad Oliver]

     

    Fixed ADC overflow condition in ADC083x code. [smf]

     

    Fixed big endian issues in Namco System 22 driver. [brad Oliver]

     

    Fixed DIP switches for Schmeiser Robo. [brian Troha]

     

    Fixed DIP switches for Sky Kid. [brian Troha]

     

    Fixed big endian issues in the Arcadia driver. [brad Oliver]

     

    Fixed big endian issues in the Model 3 driver, the old debugger,

    and the PPC core. [brad Oliver]

     

    Added decryption for Gardia and Space Position. [Nicola Salmoria]

     

    Fixed big endian issues in Return of Lady Frog. [brad Oliver]

     

    Fixed big endian issues in Seibu SPI flash code. [brad Oliver]

     

    Fixed big endian issues in Namco System FL driver. [brad Oliver]

     

    Fixed big endian issues in SemiCom games. [brad Oliver]

     

    Added dynamic recompiler for PowerPC cores. [Ville Linde]

     

    Fixed graphic banking in dietgo. [bryan McPhail]

     

    Fixed dipswitches in popbingo and cleaned up dooyong.c driver.

    [sonikos]

     

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------

    Mahjong Block Jongbou (Japan) [David Haywood]

    Space Position [David Haywood, Nicola Salmoria]

    Gardia [Nicola Salmoria]

     

     

     

    New clones added

    ----------------

    Raiden Fighters 2 (Tuning License) [brian Troha]

    Burning Rival (World) [David Haywood]

    Martial Champion (Asia ver AAA) [Gerald Coy]

    Kickle Cubele [Avedis Boyajian]


    MESS 0.96 Released!

    iq_132
    By iq_132,

    http://www.mess.org/

    0.96

     

    New System Drivers Supported (in no particular order):

    ------------------------------------------------------

    - Apple /// [Nate Woods]

    - Microkey Primo A-32, A-64, B-64 [Krzysztof Strzecha]

    - SGI IRIS Indigo workstation (not working) [Mooglyguy]

    - SGI IP22 Indy workstation (not working) [Mooglyguy]

     

     

     

    System Driver Changes:

    ----------------------

    - [ADVISION] Fixed a video glitch.  (bug #17) [Dan Boris]

     

    - [AMSTRAD] Cassette now starts up stopped.  [barry Rodewald]

     

    - [APPLE1] Improved driver.  [Colin Howell]

     

    - [APPLE1] Fixed snapshot loading.  (bug #690) [Colin Howell]

     

    - [APPLE1] Added cassette support.  (bug #477) [Colin Howell]

     

    - [APPLE1] Added RAM at $E000-$EFFF for BASIC.  (bug #697) [Colin Howell]

     

    - [APPLE2] Keyboard refactorings.  (bug #694) [Christopher Stone]

     

    - [APPLE2CP] Now uses the IWM chip and implemented CE00 RAM.  System now runs

      (bug #312) [Nate Woods]

     

    - [COCO] Fixed joystick ranges (they were previously 0-62 instead of 0-63.)

      (bug #698) [Nate Woods]

     

    - [COCO] Lengthened certain floppy disk controller operations; now NitrOS-9

      boots on the CoCo 1/2.  (bug #502) [Phill Harvey-Smith]

     

    - [GALAXY] Possibilty to disable ROM 2. 2k, 22k, 38k and 54k memory

      configurations added. Memory mapping improved. Palette corrected. Supprort

      for newer version of snapshots added. Lot of cleanups. Keyboard mapping

      corrected. [Krzysztof Strzecha]

     

    - [sVISION] Fixed aspect ratio.  [PeT]

     

    - [sysinfo.dat] Updated Apple I entry.  [Colin Howell]

     

     

    User Interface Changes:

    -----------------------

    - [Windows GUI] Improved error reporting if the emulation fails at runtime.

      [Nate Woods]

     

    - [Windows GUI] Stopgap measure to fix image loading on the Apple IIgs; this

      will not work if the Apple IIgs 5.25" disk is ever enabled; in the long run

      the INI and CFG system must be merged for a real fix. (bug #686) [Nate Woods]

     

     

     

    Imgtool Changes:

    ----------------

    (none)

     

     

     

    Source Changes:

    ----------------

    - The core is based on MAME 0.96.  This incorporates all features of the

      update to this core.  [MAME team] 

     

    - Fixed SEXW in hd6309 core. It really is a signed extension of W into Q.

      Also, it is 4 cycles long. Thanks to David Keil and Sockmaster for pointing

      this out.  [Tim Lindner]

     

    - Fixed ESC key under natural keyboard emulation.  [Nate Woods]

     

    - [Windows] Fixed arrow keys under natural keyboard emulation.  [Nate Woods]

     

    - Fixed index addressing mode disassembly for the hd6309. [tim lindner]

     

    - Merged Apple 2 floppy disk controller and IWM code.  The apple2c0 and

      apple2c3 drivers now work.  [Nate Woods]


    MAME v0.96 Released

    James
    By James,

    http://www.mame.net/downmain.html

     

     

    0.96

    ----

     

    IMPORTANT: As of MAME 0.96, the source code license has changed.

    Please see the new file license.txt for details. The new license

    is based off the BSD license, with additional prohibitions against

    commercial usage. See http://mamedev.com for additional details.

     

     

    Changes

    -------

    Added step in/out support to TMS34010 disassembler. [Aaron Giles]

     

    Added explanation that left/right joystick wiggle works on "OK"

    screens. [Aaron Giles]

     

    Fixed -dual_lightguns option. [Jonathan Lunman]

     

    Hooked up Pocket Gal Deluxe bootleg graphics ROMs. [David Haywood]

     

    Removed abort() calls from v60 CPU driver. [brad Oliver]

     

    Fixed collision detection in bioatack, added missing RAM to the

    Taito SJ memory map. [Peter Sealy]

     

    Decrypted Calorie Kun, and cleaned up sega Z80 encryption code.

    [Nicola Salmoria]

     

    Some improvements to Dream World. [David Haywood]

     

    Fixed implementation of memory_get_op_ptr(). [Nathan Woods]

     

    Fixed coin inputs and dip-switches in joinem. [Pierpaolo Prazzoli]

     

    Fixed problem with beatmania games on the Mac. [brad Oliver]

     

    Updated Vendetta chip frequencies to match real PCB. [Mamesick]

     

    Some improvements to Turbo Sub. [Philip Bennett]

     

    Fixed endianness problems in the Sega System 32 games ROM loading.

    [brad Oliver]

     

    A number of ST-V improvements [Angelo Salese]

    * Fixed a DSP bug which was causing Treasure Hunt to hang. The game

      is working but with graphics artifacts because of other DSP bugs...

    * Added the possibility on the VDP1 to double the horizontal

      resolution under some circumstances.This affects Astra Super Stars,

      Virtual Mahjong & Virtual Mahjong 2.

    * Removed the Baku Baku Animal hack since it's not needed anymore

      (dunno when this was fixed).

    * Fixed a bug in the A-Bus protection handling for games which have

      rom data mapped here.

    * Made some small fixes to the SCU.

    * Added a quick hack to avoid the sound reading "hang",disabled

      by default.

    * There's also some WIP code for the protection in astrass & ffreveng.

     

    Fixed endianness problems in the Eolith games. [brad Oliver]

     

    Fixed graphics in Joyful Road. [QWERTY]

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------

    X the Ball [Aaron Giles]

    Torus [Pierpaolo Prazzoli]

    Pocket Gal Deluxe [bryan McPhail]

    Boogie Wings [bryan McPhail]

    Rohga Armour Force [bryan McPhail]

    Schmeiser Robo [bryan McPhail]

    Treasure Hunt [Angelo Salese]

    Pro Mahjong Kiwame S [Angelo Salese]

     

     

    New clones added

    ----------------

    Slick Shot (V1.6) [Aaron Giles]

    Rong Rong (Europe) [Pierpaolo Prazzoli]

    Golden Tee 3D Golf Tournament (v2.11) [brian Troha]

    Survival Arts (World) [brian Troha]

    Progressive Music Trivia (Question set 2) [Pierpaolo Prazzoli]

    Rave Racer (Rev. RV1, Japan)

    Ridge Racer (Rev. RR2, World)

    Ridge Racer 2 (Rev. RRS2, US)

    Ridge Racer 2 (Rev. RRS1, Ver.B, Japan)

    Atomic Punk (US) [brian Troha]

    Lup Lup Puzzle (version 2.9 / 990108) [brian Troha]

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------

    Double Wings [bryan McPhail]

    Lock-On [Philip Bennett]


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