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A very nice PCSX2 update


I just read this at NGemu by CKemu. They have Final Fantasy X running ingame but it is still "not 'fully' playable." Whether you like the game or not, this is a pretty nice milestone even though it's not running at playable speeds. Here is a screenshot:
You can check out more at the official PCSX2 web site and this thread over at NGemu.
There are also two videos. You can download the first here and the second here (this is a torrent graciously seeded by a fellow named Gorxon).
Credits: News
MAME 0.96u4 Diff !

MAME has been updated again. Here are the changes:
0.96u4------
MAMETesters Bugs Fixed
----------------------
peggle096u2gre
exidyc096u3gre
spiders096u3red
renegade096u2gre
Source Changes
--------------
Added 4 different crosshair styles to differentiate different players'
crosshairs. [Aaron Giles]
Rewrote vidhrdw/wecleman.c to make the code more readable. [Aaron Giles]
Fixed game reset in galaxian due to running out of timers. [Aaron Giles]
Added thrash protection emulation to the NVRAM in coolpool.c. [Aaron Giles]
Improved Windows-specific memory debugging to track file/line numbers for
allocations. This required a couple of changes to the core makefile.
[Aaron Giles]
Fixed remaining memory leaks in the new debugger code, and one in the
artwork system. [Aaron Giles]
Cleaned up several video drivers that were using non-auto memory allocation
functions for bitmaps and memory. [Aaron Giles]
Rewrote the RF5C68 sound emulator from the specs, improving sound in the
System 18 games. [Aaron Giles]
Replaced some logerror()/exit(), printf()/exit() and fprintf()/exit()
combinations against an osd_die() call. [Firewave]
Added logerror and memdump commands to the new debugger. [Nathan Woods]
In the PowerPC core, implemented the SMI input line, and added a placeholder
for the TLBISYNC input line (doesn't do anything yet). Also implemented the
TBU special variable on the 603. [Nathan Woods]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Bishi Bashi Championship [David Haywood]
»» Official Site: http://mamedev.com/
»» Download it Now! [1Emulation Server]
Credits: News - File - Change Log
No$GBA 2.1b released

The Gameboy Advance emulator has had some bugfixes
30th May 2005 - version 2.1b- cpu/bugfix: logical imm8 ROR 0 (no shift, carry=same) (thanks fredrik olsson)
- debug: media lifetime window shows FLASH/EEPROM writes-per-sector statistics
- eeprom: emulates EEPROM combined with 32MB ROM (thanks jamie) (not tested yet)
- help: added specs for backup EEPROM with 32MB ROM (last 256 bytes at DFFFF00h)
»» Download it Now! [1Emulation Server]
Credits: News - File - Changelog
RIN v1.18 released

The GB/GBC emulator that runs on a Japanese PSP.
v1.18 (2005/05/30)+ Fullscreen mode speed optimizations (YASIT)
+ Pseudo-coloring of GBMono games in GBC/GBA mode
+ Changes to the menu interface
+ Other minor fixes
»» Download it Now! [1Emulation Server]
Credits: News - File - Changelog
Special thanks to Smiths of Emuholic for the English translation.