- Update GIM system.
- Update game name translation and display system.
- Added basic rom info system.
- Added third party decompression system.This system can extract archivers with decompression soft.
- Fixed some bugs.
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Gens32 v1.65 Pro Released
Gens32 is a emulator for SEGA Genesis/Mega-Drive/Sega-CD/Mega-CD/32X for Windows.
Note:
A lot of tools for this version are not complete,that will caused a big problem with some users.And a lot of functions of this version are useless with some users too.Please do not downloads except that you realy needs these functions.I have to looking for some jobs now,my ability is too poor to find a job in china,So ,I must pay most attention to that.
» Gens32 homepage.
Pcsx2 WIP Shots!
Pcsx2 has done some amazing progress lately. They have manage to make more Commercial games to work. Such as Ridge Racer 5. here is what shadow posted at the Pcsx2 Official Page.
News from the latest pcsx2 beta. Ridge racer 5 now goes much further. Still no ingame shots but we are getting close. Stay tuned for more shots the next days
Here are some shots showing Pcsx2 Running Ridge Racer 5
Page - Offcial Page
iDeaS 1.0.0.0 Released!
iDeaS, another promising Nintendo DS emulator, has been released! Here is the emulator status taken from the Readme file:
Emulation status----------------
- ARM7TDMI : 32-bit ARM CPU support (100%)
16-bit THUMB CPU support (100%)
- ARM946E-S: 32-bit ARM CPU support (90%)
16-bit THUMB CPU support (100%)
- Real sync emulation for HBlanks and VBlanks
- GFX Mode 0
* 16 colors support
* 256 colors support
* BG0/BG1/BG2/BG3 support
* 256x256 up to 512x512 tile maps support
* Default priorities support
* Horizontal/Vertical flipping support
* Horizontal/Vertical offset support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Rotation/Zoom
* Windows 0/1 support
- OAM support
* Horizontal/Vertical position
* Horizontal/Vertical flip
* 8x8 up to 64x64 sprite size support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Trasparent OBJ
- 256 colors line-per-line palette support
You can download it from the download section of the official site.
>> iDeaS Official Homepage: http://utenti.lycos.it/linoma/ideas.php
Mame v0.94u5
0.94u5------
Changes from Aaron Giles
------------------------
segaxbd.c:
* fixed missing sound in rachero/abcop
* used explicit sync to get rid of high interleave on loffire
* marked 317-0136.key bad until Nicola fixes it
* marked loffire as working now that the divide chip is better
segaic16.c:
* fixed several divide chip behaviors, fixing loffire and gprider
- divide by zero just returns the divisor (needs to be verified)
- mode 1 divides are unsigned
- divides are only triggered by a write with A4 set
midvunit.c:
* turned off debugging code in the hotspots, giving a HUGE speed improvement
to the V-unit games (d'oh!)
Changes from Angelo Salese
--------------------------
realbrk.c
* Fixed Pachinko Gindama Shoubu sets (Normal and DX) and added specific controls to them.
Games are now playable but with a hack on the backup ram,I don't know what's going on,
probably it's just missing nvram emulation;
* Reorganized a bit the memory map in the driver;
2413intf
* Added two new functions for the YM2413 sound chip,
YM2413_register_port_0_msb_w() and YM2413_data_port_0_msb_w(),they are used by pkgnsh.
splash.c
* Fixed Funny Strip sprite graphics.
jalmah.c
* Improved the MCU protection code for Mahjong Daireikai & fixed various ROM loading issues
now more graphics are correctly displayed.
Changes from Derrick Renaud
---------------------------
dominos - updated discrete sound to the new component
value code
clowns - added coin counter and proper watchdog.
Added discrete emmulation for music and balloon
popping.
clowns - added discrete emulation of the springboard
hit
clowns - fixed dipswitches
firetrk, montecar, superbug - updated to use new 7492
counter. Changed adjusters so frequency goes higher
when adjusted to the right.
Changes from Nathan Woods
-------------------------
src/cpu/m6502/6502dasm.c:
- Implemented dasmflags
- Minor cleanups
src/cpu/m6502/m6502.c:
src/cpu/m6502/m6502.h:
src/cpu/m6502/m65ce02.c:
src/cpu/m6502/m65ce02.h:
- Removed RUNTIME_LOADED cruft
Changes from Nicola Salmoria
----------------------------
Updated FD1094 documentation
Corrected Shisen 2 visible area (it was too small)
Changes from Pierpaolo Prazzoli
-------------------------------
Fixed dipswitches in Shisen 2
Fixed transparency issue in Buccaneers
Changes from Sebastien Volpe
----------------------------
Minor update to SRMP6 driver, adding dips and updating the memory map.
The GFX format on this hardware is still not understood, however the chip used could
be related to the ST0016 chip.
Update to the Kaneko drivers, loading correct roms for Blood Warrior
Other Changes
-------------
Model 3 video emulation update [Ville Linde]
improves rendering on all the games that currently run
Risky Challenge, Pushman, Olibochu, Funny Strip dipswitches [brian Troha]
Fixed ROM names in Shadow Dancer sets [Chack'n]
sprint1/sprint2 - updated discrete sound to the new component value code [Hans Andersson]
Fixed seibuspi link warning [Lawrence Gold]
Corrected Galaga & Bosconian Starfields [James Rowan]
Fixed problem with Nemesis sound created during sound rewrite [R.Belmont]
Reorganized makefile slightly [Atari Ace]
Added P3 Controls to Gain Ground and fixed Dips [unknown]
New Games / Clones supported or promoted from GAME_NOT_WORKING status:
----------------------------------------------------------------------
Cookie & Bibi [David Haywood]
Search Eye [Pierpaolo Prazzoli]
Pachinko Gindama Shoubu [Angelo Salese]
Pachinko Gindama Shoubu Deluxe [Angelo Salese]
Shrike Avenger [Peter Sealy]
GP Rider [Aaron Giles]
Line of Fire [Aaron Giles]
clones
------
Bull Fighter (without Sega license) [brian Troha, Mame Italia Forum]
Best League (bootleg of Big Striker) [Angelo Salese, David Haywood]
New games marked as GAME_NOT_WORKING
------------------------------------
Mazin Wars (Mega Play)
Grand Slam Tennis (Mega Play)
These have problems with the MegaPlay / Genesis emulation