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    olafnes v1.1d Released!

    olaf
    By olaf,

    Yes, that's right, my emulator isn't dead, I've just been lazy and my hard drive crashed. Below are the changes in version 1.1d.

     

    - Added ability to change olafnes' background

    - Entire source code is tabbed/spaced correctly now

    - Rearranged and renamed some menus

    - Removed option to "unplug" joypads, caused confusion

    - 'temp' directory now cleared with rom loads/unloads

    - Official Homepage


    Mame v0.94u4

    James
    By James,

    http://haze.mameworld.info/

     

     

    0.94u4

    ------

     

    Fix crash games using FM sound chips when you load state [bUT]

     

    Changed FD1094 state change behavior slightly to keep Gain Ground happy [Nicola Salmoria]

     

    Improved NMK004 simulation and prevented hang in Black Heart [Nicola Salmoria]

     

    Fixed some sprite colours in playmark.c [Pierpaolo Prazzoli]

     

    Hooked up guns in Deadeye for when it works [smf]

     

    Fixed memory dumping problem in debugger at very high addresses [Ville Linde]

     

    Fixed bugs in PSX texture window (pitch in libero grande & playfield in aquarush) [smf]

     

    Fixed Pengo ROM loading [shimapong]

     

     

    New Games / Clones supported or promoted from GAME_NOT_WORKING status:

    ----------------------------------------------------------------------

     

    Buccaneers [David Haywood]

    Calorie Kun vs Moguranian [David Haywood, Pierpaolo Prazzoli]

    (only bootleg works, original is encrypted)

    Gain Ground [David Haywood]

    Libero Grande [smf]

    Pipeline [Tomasz Slanina]

    (no sound)

     

    clones

    ------

     

    Crazy Rally (Gecas license) [Manuel Assoni]

    Passing Shot (Japan, FD1094 317-0070) [Chack'n]

    Wonder Boy III (Japan, FD1094 317-0087) [Chack'n]

    Tekken (TE2/VERC) [smf]

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------

     

    Snapper [David Haywood]


    DSEmu 0.0.2a Released!

    Alpha
    By Alpha,

    new3ds9oz.png

     

    Our great friend, Two9A has updated his emulator! It has lots of new capabilities and features. Check out the information below. :P

     

    Thursday, 17th March 2005

     

    The new versioning policy is in effect. Minor code fixes will cause a letter change, majors a number change. And I've just had a major code change, in the form of a new GPU! Gladius has kindly donated the rest of his GPU after having already given a tile renderer, and now I can safely say I have multiple backgrounds, and they work.

     

    It's not all his code, mind you; I've had to add mosaic, which was quite a task. However, as of now, I have a GPU that is more compatible and provides more features than the one I wrote, so I'm happy. Sprites are in gladius' original code, but I haven't yet ported them; that will come along soon.

    »» http://www.dsemu.org [Website]

    »» http://dsemu.1emulation.com [Forums]


    NESCafe 0.58

    IxI SoNiK IxI
    By IxI SoNiK IxI,

    NESCafe is an NES emulator written in Java for any platform.

     

    • Multiple Load and Save States supported by Applet and Standalone
       
    • Game Genie Codes supported in Applet Version, press G to see Menu
       
    • Controls can be configured within the GUI
       
    • GUI Improvements for Applet and Standalone versions
       
    • Applet version can load ROMs with extension.zip.php
       
    • When Zapper is plugged in a Cross-Hair appears for firing
       
    • Settings file can be used to store Controls
       
    • Special thanks to Daniel Fisher from www.everyvideogame.com

    » NESCafe homepage.


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