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    MAME v0.96 Released

    James
    By James,

    http://www.mame.net/downmain.html

     

     

    0.96

    ----

     

    IMPORTANT: As of MAME 0.96, the source code license has changed.

    Please see the new file license.txt for details. The new license

    is based off the BSD license, with additional prohibitions against

    commercial usage. See http://mamedev.com for additional details.

     

     

    Changes

    -------

    Added step in/out support to TMS34010 disassembler. [Aaron Giles]

     

    Added explanation that left/right joystick wiggle works on "OK"

    screens. [Aaron Giles]

     

    Fixed -dual_lightguns option. [Jonathan Lunman]

     

    Hooked up Pocket Gal Deluxe bootleg graphics ROMs. [David Haywood]

     

    Removed abort() calls from v60 CPU driver. [brad Oliver]

     

    Fixed collision detection in bioatack, added missing RAM to the

    Taito SJ memory map. [Peter Sealy]

     

    Decrypted Calorie Kun, and cleaned up sega Z80 encryption code.

    [Nicola Salmoria]

     

    Some improvements to Dream World. [David Haywood]

     

    Fixed implementation of memory_get_op_ptr(). [Nathan Woods]

     

    Fixed coin inputs and dip-switches in joinem. [Pierpaolo Prazzoli]

     

    Fixed problem with beatmania games on the Mac. [brad Oliver]

     

    Updated Vendetta chip frequencies to match real PCB. [Mamesick]

     

    Some improvements to Turbo Sub. [Philip Bennett]

     

    Fixed endianness problems in the Sega System 32 games ROM loading.

    [brad Oliver]

     

    A number of ST-V improvements [Angelo Salese]

    * Fixed a DSP bug which was causing Treasure Hunt to hang. The game

      is working but with graphics artifacts because of other DSP bugs...

    * Added the possibility on the VDP1 to double the horizontal

      resolution under some circumstances.This affects Astra Super Stars,

      Virtual Mahjong & Virtual Mahjong 2.

    * Removed the Baku Baku Animal hack since it's not needed anymore

      (dunno when this was fixed).

    * Fixed a bug in the A-Bus protection handling for games which have

      rom data mapped here.

    * Made some small fixes to the SCU.

    * Added a quick hack to avoid the sound reading "hang",disabled

      by default.

    * There's also some WIP code for the protection in astrass & ffreveng.

     

    Fixed endianness problems in the Eolith games. [brad Oliver]

     

    Fixed graphics in Joyful Road. [QWERTY]

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------

    X the Ball [Aaron Giles]

    Torus [Pierpaolo Prazzoli]

    Pocket Gal Deluxe [bryan McPhail]

    Boogie Wings [bryan McPhail]

    Rohga Armour Force [bryan McPhail]

    Schmeiser Robo [bryan McPhail]

    Treasure Hunt [Angelo Salese]

    Pro Mahjong Kiwame S [Angelo Salese]

     

     

    New clones added

    ----------------

    Slick Shot (V1.6) [Aaron Giles]

    Rong Rong (Europe) [Pierpaolo Prazzoli]

    Golden Tee 3D Golf Tournament (v2.11) [brian Troha]

    Survival Arts (World) [brian Troha]

    Progressive Music Trivia (Question set 2) [Pierpaolo Prazzoli]

    Rave Racer (Rev. RV1, Japan)

    Ridge Racer (Rev. RR2, World)

    Ridge Racer 2 (Rev. RRS2, US)

    Ridge Racer 2 (Rev. RRS1, Ver.B, Japan)

    Atomic Punk (US) [brian Troha]

    Lup Lup Puzzle (version 2.9 / 990108) [brian Troha]

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------

    Double Wings [bryan McPhail]

    Lock-On [Philip Bennett]


    iDeaS 1.0.0.4 released!

    Robert
    By Robert,

    iDeaS is a current work in progress to be a Nintendo DS emulator.

    Version 1.0.0.4 release notes:

     

        * Fixed some errors in GXFIFO

        * Added sound capabilities (DSBONGA, AUDIO SAMPLER...)

        * Fixed some errors in TEXGEN_NORMAL

        * Fixed some errors in OAMs and added bitmap sprite management

        * Added default load arm7 binary

    »» Download Now!

    »» http://ideasemu.altervista.org

    »» Download it Now! [1Emulation Server]


    Atari800 Version 1.3.6 Released!

    Alpha
    By Alpha,

    A new source has been released for Atari800 which is an Atari 800, 800XL, 130XE and 5200 emulator for Unix, Amiga, MS-DOS, Atari TT/Falcon, SDL and WinCE.

     

    * different color palette used by default

    * PNG screenshots added

    * added sector counter and speedometer

    * F6 is Atari HELP key on Curses, Falcon and in X11

    * added missing combinations of ANTIC modes with GTIA modes

    * keyboard joystick works in more games (doesn't pause the game) in SDL

    * mouse joystick emulation works in X11

    * cassette loading by hardware registers (Ninja and Elektraglide

      are examples of games that load correctly now)

    * blank boot ATR disk image can be created in the Disk Management menu

    * many small fixes and major source code clean up

    »» HomePage

    »» Download it Now! [1Emulation Server]

     

    Thanks to EmuFanatics for the heads up!


    Update on DSEmu - Normatt Version

    Alpha
    By Alpha,

    Normatt, contributor of the last DSEmu Release and upcoming latest releases has posted an update in the DSEmu Forums.

     

    There is going to be a new release soon and it will fix the keyconfig when saving if used to save the x.y keys as well as the start and select keys. Now it's fixed so I'm working on fixing up the disasm stuff as Two9A said. He had not looked at it in awhile so it maybe missing some opcodes which might help in working out why most demos dont run.

    »» DSEmu Forums

    »» Link to Post


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