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    Q-emuLator Updated

    olaf
    By olaf,

    Q-emuLator is a multi-platform Sinclair QL emulator. The new version is 2.33, and here's what's new in it:

     

    - Keyboard emulation is now compatible with Windows dead keys when using Sinclair or Minerva ROMs.

    - Completed keyboard emulation for non-standard QL ROMs.

    - Q-emuLator now accepts non-standard ROMs up to 80KB long, and expansion ROMs up to 32KB long.

    - Fixed microdrive copy protection emulation (it was failing on fast PCs).

    - Improved user manual in PDF format (courtesy of Phoebus Dokos).

    - Added setup program to install/uninstall Q-emuLator.

    - New trap to allow QL programs to close the emulator.

    - Relative paths can now be used to specify the location of ROMs, PC directories and QXL.WIN files. The emulator is now also partially resistant to files being moved around. For example, if you change the PC drive letter for the hard disk containing the emulator executable and your QL software, in many cases Q-emuLator will still be able to find your QL software, even if the.qcf configuration file still specifies the old disk drive letter.

    - Official Homepage


    Virtual GameBoy Advance 3.0 Released

    olaf
    By olaf,

    The multi-platform GameBoy Advance emulator has just received a significant update, and here's what Marat Fayzullin said about this release on the official web site:

     

    This is the major Virtual GameBoy Advance release. Since this release, the VGBA-Windows runs in both full screen (using DirectDraw) and windowed modes. There are fixes to the CPU and BIOS emulation, waveform sound channels, and video rendering routines. For example, the sound stuttering and the occasional sprite flicker problems are now gone. The complete list of features and the list of new features and fixes can be found in the documentation.

     

    I have also started adding Nintendo DS features to VGBA, such as the second ARM9 CPU and the cartridge loader. This work is far from complete though, so do not expect VGBA to run Nintendo DS programs right away. Because of these changes, the save state file format (.STA) has been changed again.

    - Official Homepage


    Mame v0.94u1

    James
    By James,

    http://haze.mameworld.info/

     

    0.94u1

    ------

     

    Mostly bugfixes related to problems caused by the 0.93 sound update

     

    ---

     

    Fixed itech32 driver, the previous 64-bit fix caused graphical problems

    both should be fixed now [Aaron Giles]

     

    Fixed '3 speaker problem' with Qsound [Aaron Giles]

     

    Fixed 'deadang' crashing [Aaron Giles]

     

    Fixed games using the 5110 which refused to start (bagman, cvs driver

    etc.) [Aaron Giles]

     

    Other sound fixes [Aaron Giles]

    * fixed initialization order problem in niyanpai

    * removed unused filters in othunder

    * fixed initialization order problem in rungun

    * prevented setting negative timers to fix stkclmns crash

    * fixed triplfun by making sure the X1-010 chip is present before trying to

    reset it

    * sound in outrun

     

    fixed cheat.c typo + other [Atari Ace]

     

    attempted to fix batrider crash [Aaron Giles]

     

    Intel Flash improvements [smf]

     

    Fixed Laser Ghost title screen [Aaron Giles]

     

    Discrete sound updates [Derrick Renaud]

     

    Started cleaning up konamigx driver [R.Belmont]

     

    Fixed auto_malloc compiler warning with DOS tools [smf]

     

    Updates to XML output [Logiqx]

     

     

    New Games / Clones supported or promoted from GAME_NOT_WORKING status:

    ----------------------------------------------------------------------

     

    Excelsior [Pierpaolo Prazzoli]

    no sound (PIC not dumped)

     

    Star Fire 2 [David Rolfe]

     

    Tecmo World Cup Millenium [smf]

     

     

    New games marked as GAME_NOT_WORKING

    ------------------------------------

     

    Calorie Kun [David Haywood]

    preliminary driver, basic tilemap + sprites hooked up

     

    Pipeline [David Haywood]

    rom loading, not much else.


    Dualis Release 2!

    Alpha
    By Alpha,

    A quick update already by this brand new Nintendo DS Emulator! Keep up the great work Dualis and all DS Emulators. :D

     

    2005-03-07

    GPU: Fixed transparency for bottom-most 16-color BGs

    GPU: Fixed tile flipping for 16-color BGs

    GPU: Fixed tile flipping for alpha-blended 256-color BGs

    GPU: Fixed alpha-blending for BGs with transparent pixels

    GUI: FPS limiter toggling now works

    GUI: Made the OpenGL texture format selectable

    GUI: Added keyboard shortcuts for Run, Pause and Reset

    GUI: The client area of the video output window should now be properly sized even for people with non-standard Windows themes

     

    Download it @ http://www.cyd.liu.se/~micol972/site/dualis/


Portal by DevFuse · Based on IP.Board Portal by IPS
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