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- Fixed some barrel shifter special cases in both ARM and Thumb mode
- Fixed some BG/OBJ tile flipping issues
- Added clipping of rotoscaled OBJs
- Fixed a bug in the BG layer sorting
- Fixed a few IRQ-related bugs
- Fixed transparencies for 16x16 color BGs
- Fixed rendering of left-most tile for text BGs
- Added support for timer interrupts and cascading timers
- Added support for DMA interrupts
- Added support for fixed address DMA
- Writes to the interrupt request flag register should now work properly
- Fixed 32-bit reads from the key input register
- Layer enabling/disabling in the GPU settings dialogue now work correctly
- Added support for zipped roms
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- Upper border line counting in NTSC fixed ( "Best Part Of The Creation" by Delta Force)
- Medium resolution detection fixed for screenshot ( "Best Part Of The Creation" by Delta Force)
- Screenshot file name is derived from the floppy disk name
- BUS Error stack frame improved ( Many original protections are working such as PYM, SyntaxTerror, DarkSide)
- Crash recover (sometimes when SainT crash, you can't run it again. Should be fixed now)
- Another upper border "60hz" fixed ( multicolor music display by Level16 in Syntax Terror)
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- [A7800] Fixed memory reads from the POKEY sound system. (bug #258) [Ken
Siders]
- [MAC/LISA] Refactored floppy disk emulation to use MESS's floppy disk format
abstraction code. Also factored out Zilog 8530 code into a separate module.
[Nate Woods]
- [OS9] Fixed a bug that caused problems when dealing with double sided disk
images. (bug #633) [Nate Woods]
- The core is based on MAME 0.91. This incorporates all features of the update to this core. [MAME team]
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Mame 0.91u2

0.91u2------
Main purpose of this update is to clean up the compile warnings
--
Warning Cleanups [Nathan Woods, David Haywood]
ST-V update [Angelo Salese]
-Added a kludge for Astra Super Stars to let it run past a nasty code,
nasty because I highly suspect it's a sh-2 bug,will be worked out in
the future.
-Added some new vdp2 registers,for example the DISP one for avoid
transitions draws.
-Re-added the layer disable/enable code that I sent in the past which
was lost,and removed the possibility to disable layers with non-debug
builds
-Started to add default eeproms for the various games,for now I've hooked
up the one in Shienryu to let it run already with Vertical Switch.
-Added the dynamic clocks,hopefully now 100% working.
TNZS driver update [Nicola Salmoria]
- fixed crash due to code execution across bank cboundary (tnzs36b16yel)
- removed kludges which were required to run Arkanoid 2 (they were just
mirror addresses)
- added sprite banking (same as seta.c). Insecotr X and other were obvoisly
running at 30fps before, now they are ok. Also fixes insectx13b16gre and
insectx236b16gre.
- added sprite buffering (not quite the same as seta.c). Fixes kabukiz
sprites and backgrounds, though there might still be a few glitches.
- fixed kabukiz sound
Correct NeoGeo Mirroring + additional information on coin counters etc. [Razoola]
Lethal Enforcers updates [Nicola Salmoria, R.Belmont]
uPD7759 rewrite, fixing sound in System 16 games [Aaron Giles]
Small jalmah.c update to fix a crash [Angelo Salese]
Fixed Gunsmoke transparency [Nicola Salmoria]
New Games / Clones supported or promoted from GAME_NOT_WORKING status:
----------------------------------------------------------------------
Kabuki-Z [Nicola Salmoria]
clones
------
Karate Blazers (Japan) [Gerald]
New games marked as GAME_NOT_WORKING
------------------------------------
Super Trio - background emulation not complete (encrypted tiles?)
sound emulation not complete
Join 'Em [David Haywood] - basic driver, not much work done on it yet
The Couples [Angelo Salese] - basic driver, not much work done on it yet
Gebea Release 10 Released!
Gebea is a plugin-based GBA emulator for Windows.
» Gebea homepage.
SainT 1.99b Released!
SainT is an ATARI-ST emulator for Windows.
» SainT homepage.
MESS 0.91 Released!
MESS is an emulator which emulates a large variety of different systems for Windows.
» MESS homepage.