- External high resolution texture loading. Read HiRezTexture.txt for further information
- Texture group dumpping
- Zelda MM point lighting
- Software vertex clipper problem fix by not using inline for a few important functions. Microsoft C++ compiler did a very bad job of optimization before. By converting these inline functions to regular functions, the clipper works with much less glitches now.
- Some fixes on a few color combiners, including DirectX high-end, opengl 1.2/1.3, opengl 1.4, Nvidia openg register combiner. You may see various improvement on these combiners if you are using them.
- Various DirectX frame buffer related fixes
- Using BMGLibPNG to handle PNG files. The include BMGLibPNG.dll file must be placed under your emulator folder, not the plugin folder.
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- Fixed problem with 32X PWM when changing SampleRate.
- Added Genesis Border Colour Emulation, and option to disable it.
- Small fix to 6 button pad code (Double Switch - thanks TascoDeluxe).
- Much improved Sega Mouse support.
- Config Dialog now remembers what page you were on
- Removed ISO/BIN reading for SegaCD - this is now handled by the BIN/CUE engine. You won't notice any difference, but trust me, its better
- Fixed bug in BIN/CUE engine when multiple files were used.
- Added MP3 support to the BIN/CUE engine. Yes, this means that Fusion now supports ISO/MP3. Fusion uses the Windows Codec and therefore contains no patented algorithms. Too many people asked for this feature, so although I didn't really want it, it's now there.
- VSync now works in Windowed mode. Be aware that this can severely slow down the emulator, especially if your monitor is not set to a multiple of 50hz or 60hz, depending on the region of the game you are playing.
- Made improvements to both Standard and Alternate Timing modes.
- Added Pro Action Replay support for the Genesis.
- Added GameGenie and Pro Action Replay support for the GameGear and Master System.
- Added CodeFinder for Pro Action Replay.
- Fusion should now be compatible with WinXP Visual Styles.
- Added "Fast Forward" mode. Probably doesn't work if VSync is enabled...
- Various small optimisations.
- Fixed a couple of minor issues affecting the SegaCD BIOS CD Player only.
- When Fixed Aspect is disabled, Filtering is enabled, and you are running an NTSC (USA/JAP) game, the screen will now be slightly stretched. This works for all consoles. Stretching does not happen for PAL games, because PAL TVs show more lines than NTSC TVs, and because some PAL games use the extra portion of the screen (Virtua Fighter 32X, for example). And no, it doesn't completely remove the Master System border. That would look very, very wrong.
- Now supports up to 24 Render Plugins. This should now be way more than enough.
- Switched around the naming of the various Scanline modes. People like it better this way.
- Fusion will now start in fullscreen mode if it was exited from that mode. Other stuff that I've forgotten..
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Rice Video Plugin 6.1.0b Released!
Rice Video plugin is a N64 emulator GPU plugin.
» Rice Video Plugin homepage.
HyperDS, The New Nintendo DS Emulator
There is now a new Nintendo DS emulator in the works that has even surpassed DSEmu. The coder is FireFly, one of the first to also emulate the GBA. It already has Double GPU cores which the DSEmu only has 1 at the moment. Also known to have which DSEmu doesn't is 3D, touchscreen, high-level ARM7, and ARM9 system coprocessor. However, it is not released yet and will be released soon.
What's this all mean? See for yourself below.
"It looks like Firefly's gonna be the first with a working emulator, just as it was with GBA. And I think tradition's a good thing. :)" - Two9A (Creator of DSEmu)
MAME Trademarked by UltraCade
After visiting Zophar for the news and MAME.Net for more information, it appears, that David Foley (Owner of Ultracade) has attempted to trademark MAME. He has even threatened MAMEDev and people on eBay that mention MAME as well. This same tactic has been known to be tried before with Linux with no avail. See the links below for more information.
http://tarr.uspto.gov/servlet/tarr?regser=...&entry=76627578
Kega Fusion 3.0 (Maple) Released!
Kega Fusion is a Genesis/Sega CD/32X/Master System & Game Gear emulator for Windows.
"You may have noticed the big jump in the version number? Somebody commented that they didn't bother trying Fusion, because of the low version number... Well, since there has been Kega, Lazarus, and now Fusion, that makes this Kega 3.0, right?"
» Kega Fusion homepage.
