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    ZSNES 1.42

    Agozer
    By Agozer,

    ZSNES was updated once again. Here's what's new:

     

    DOS Only:
    Fixed label for Fullscreen/Widescreen options. [ipher]
    
    SDL Only:
    DESDDIR support. [theoddone33]
    
    All Ports:
    Corrected output of BRR decode for invalid ange values (>12). [TRAC]
    Fixed sustain level 4 (5/8). [TRAC]
    More window boxes now have borders. [ipher]
    Close zip files properly when IPS is not found in zip (fixes crashing with certain zlibs). [Nach]
    Cleaned up some code. [Nach, ipher, grinvader]
    Ported chip detection to C, improved BS detection. [Nach]
    Ported rewind to C (thanks Nach, TRAC). [grinvader]
    New reminder text. [grinvader, AspiringSquire]
    Rollback of "Improved accuracy of base rates used for ADSR, GAIN, noise, and echo emulation". [ipher]

     

    Get it from the SourceForge CVS Repository.


    olafnes v1.1c Released

    olaf
    By olaf,

    I've been slowly but surely working on some fixes in olafnes, and now I'm ready to release v1.1c. Along with that, if anyone was paying attention to the behind-the-scenes here (if you don't, or don't know what was going on, don't worry about it), I won't be leaving 1Emulation after all. Here are the changes in version 1.1c:

     

    - ROM specifying via the command line is now supported (ex: olafnes c:\roms\smb3.nes).

    - Lots of windows/menus changed or renamed.

    - Trying the next mapper when substituting won't work now when no substitution has been attempted.

    - Fixed the missing 'left' configurability for Player #1 (Reported by: GryphonKlaw).

    - Loading a ZIP file no longer makes your default ROM directory the /temp directory.

    - ZIP files are now included in the lists generated in the ROM list window.

    - There's now a 'Last ROM' window, which provides information about the last ROM you've played (creates: lastrom.dat).

    - 'config.ini' accessing targets 'config.dat' now, please rename your configuration file.

    - Official Homepage


    FBA v0.2.95.22

    James
    By James,

    http://fba.emuunlim.com/?fba=files

     

    What's New?

    -----------

     

    v0.2.95.22

     

    This is still an alpha release!

     

    Note that, if compiled with GCC, you will need to use version 3.3.x, and

    the experimental DirectX 9 blitter is not built.

     

    - Implemented workarounds to the FB Alpha executable to allow the use of windres

    as the resource compiler (it cannot zero-terminate strings or use a string as

    an RCDATA resource);

    - Cleaned up the makefiles (variables/options now defined in the main makefile);

    - Fixed a few game names / bad ROM definitions;

    - Fixed CPS1 games sound / crashing if started as the 1st game;

    - Fixed the Psikyo games that use an YM2610 for sound;

    - Fixed a few problems with ANSI builds;


    FBA 0.2.95.21 Released!

    IxI SoNiK IxI
    By IxI SoNiK IxI,

    FBA is an Arcade emulator for Windows. This is still an alpha release! Note that this version CANNOT be compiled with GCC!

     

    • converted all code to optionally use unicode.
       
    • Added a driver for 68EC020 based Psikyo hardware.
       
    • Added the English language version of Dangun Feveron.
       
    • Added a built-in graphical 68000 family debugger.
       
    • Added a second 68000 CPU core. For plain 68000 CPUs you can select which core to use, the new one also emulates 68010 and 68EC020 CPUs.
       
    • Fixed the overclock feature for Neo Geo;
       
    • Added a DirectX Graphics 9 blitter (see system requirements, below);
       
    • Performed miscellaneous minor bugfixes;

    » FBA homepage.


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