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    RAINE updated to 0.42.3

    olaf
    By olaf,

    - Fixed toki sound (ym3812)

    - Improved priority bitmap emulation (faster and more precise) for cps2 and for the cave driver. It obliged me to rewrite most of the line scroll code and a part of the zooming functions, but I don't think it added any new bugs ! You'll see differences in the attract mode of csclub, dfeveron, feversos and in the ending screens of ddonpach.

    - Added rom region switches for mshh and mpangj (translated), and vhunt2r1 and vsav2 (only partially translated, but the service mode is translated at least). I don't think any other cps2 game needs a rom region switch.

    - Added a speed hack for mpangj

    - Fix bad color palette for snapshots in the gui in 16bpp sometimes

    - Added new cheat codes for armwaru, cybotsu, mshh, and vhunt2 from the Pugsy's and the Ultimate patchers cheats databases. By the way Pugsy's cheats helped me a lot to find the rom region switch locations in rom.

     

    - Official Homepage


    DSEmu 0.01c Released!

    Alpha
    By Alpha,

    After a long awaited update, Two9A has brought us another release of DSEmu. Currently working to be a Game Boy Advance emulator and soon a Nintendo DS emulator.

     

    Thursday, 9th December 2004

     

    Ok, so maybe I haven't actually changed any code, but it was still high time I versioned up. So it's here, the All New And Shiny 0.0.1c! Have fun.

     

    Monday, 6th December 2004

     

    A few issues have been highlighted recently. First of all, the emu crashed a heck of a lot on customers' computers. I tracked the problem down to a stray line in the Pause menu option; all good now!

     

    Also. There've been quite a few files missing from the Zip archive which cause compilation to fail. I've managed to put those in, and I've tried to make the Makefile a touch more portable.

     

    »» Download DSEmu 0.01c

    »» Homepage

    »» Official Forum


    Mame 0.89u3 update !

    James
    By James,

    http://haze.mame.net/

     

    0.89u3

    ------

     

    General Improvements

    --------------------

     

    Model 3 Cleanups [R.Belmont]

    - Added init for mpc105 bridge

    - Synchronized VS2 CROMs

    - Fixed missing VROMs in Sega Rally 2 and Virtual On 2

    - Added VS2 '99 set, fixed incorrect ROMs in vs2v991

    - Added Virtual On 2 v5.4g, Daytona USA 2, and Dirt Devils sets

     

    Model 3 / PPC updates [Ville Linde]

    - Major bugfixes to the PPC603 emulation, especially the FPU

    - Improved MPC105 emulation

    - Preliminary 53c810 SCSI emulation.  Lost World now

      tries to download everything necessary to the Real3D stuff

    - Added export version of Scud Race

     

     

    Sega System16 updates [Aaron Giles]

    * hooked up sound in atomicp (tempo is just a guess right now)

    * created new machine/segaic16.c to hold non-video common hardware

    * preliminary multiply/compare implementation moved there

    * updated some game info against Thierry's spreadsheet; altbeast needs an

    encrypted Z80 for sound now

    * included eswatj update from Thierry

    * fixed reset bug when running 16B/18 games

    * changed segaic_init_palette to take a number of palette entries

     

    Decryption of MC-8123B 317-0066 encrypted z80 used by altbeas2 [Nicola Salmoria, Dave Widel]

     

    Hooked up controls in some Sega X-Board games [David Haywood]

    smgp, rachero, abcop

     

    Added coin counters to prehisle driver [Pierpaolo Prazzoli]

     

    Fixed remaining GFX issues in flower [bryan McPhail]

     

    Fixed GFX problem in Superman [bryan McPhail]

     

    Fixed? overdraw in atomic robokid [Pierpaolo Prazzoli]

     

    Fixed some compiler related issues with >32-bit integers in PPC / Model 3 [Lawrence Gold]

     

    Attempted to make Pokey random number generator work better with recordings (not verified

    to improve things yet) [Juergen Buchmueller]

     

    Trace in debugger now defaults to current active CPU if non specified [Nathan Woods]

     

    Naughtyb / Popflame cocktail support [HobbesAtPlay]

     

    Moved jrpacmbl to jrpacman driver [MASH]

     

    New Games / Clones supported or promoted from GAME_NOT_WORKING status:

    ----------------------------------------------------------------------

     

    Progressive Music Trivia [Pierpaolo Prazzoli]

    Trivia Master [Pierpaolo Prazzoli]

    Racing Hero [Gerald, David Haywood]

     

    (AB Cop and SMGP are also now 'working' but still have some fairly serious issues)

     

    Clones

    ------

     

    Blood Brothers (set 2)

    E-swat (Japan) [Thierry]

     

    New Non-working

    ---------------

     

    Line of Fire (Japan) [Charles Macdonald, bmoto]

    no controls, xboard emulation problems


    OlafNes v1.0t Released!

    Alpha
    By Alpha,

    Olaf is officially our hero, keep it up my friend! :P

     

    - 1.0t - added minimal support for mapper 85 (ex: lagrange point)

    - 1.0t - fixed coding for mapper 101 (ex: hot slot), it's 100% complete now

    »» http://olafnes.1emulation.com


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