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    Mame 0.88u1 update !

    James
    By James,

    http://haze.mame.net/

     

    0.88u1

     

    General Improvements

    --------------------

     

    Namco Update [Phil Stroffolino]

    Fixes priority in the NB1 games.

    POSIRQ support for Namco System 2 games no longer requires game-specific hacks.

    Hack for Metal Hawk tile size is no longer needed.

    Screen blanking (window) support added for System 2 hardware.

    Sprite-tilemap orthogonality for System 2 rendering.

     

    Mametesters bugs:

    nebulray066gre (kludge, real behavior not understood)

    namcosx36rc2gre (for system2)

    finehour053gre

    ordyne080u1gre

    rthun237b16gre

     

    i960 fix [R.Belmont, Stephan Cecchinel]

    Fixed errors in atanr and logepr

     

    Improvements to FD1094 emulation [Charles MacDonald, Nicola Salmoria]

    more sets now run (eswatu, fpoint, goldnaxc, cltchitr)

     

    Fixed scroll offset and rain priority in mwarr [Pierpaolo Prazzoli]

     

    Added EEprom support to Steel Force [Pierpaolo Prazzoli]

     

    Misc Fixes [Curt Coder]

    * 1943

    drivers/1943.c

    vidhrdw/1943.c

     

    - Converted to use tilemaps

    - Cleaned up driver

    - Merged memory maps

    - Fixed inputs/dips based on manuals

    - Renamed 1943j to "1943: Midway Kaisen (Japan)"

    - Renamed 1943kai to "1943 Kai: Midway Kaisen (Japan)"

     

    * Gun.Smoke

    drivers/gunsmoke.c

    vidhrdw/gunsmoke.c

     

    - Converted to use tilemaps

    - Cleaned up driver

    - Merged memory maps

    - Fixed inputs/dips based on manuals

    - Removed GUNSMOKE_HACK and fake dips

     

    * Blue Print

    drivers/blueprnt.c

    vidhrdw/blueprnt.c

     

    - fixed clocks per schematic, sound pitch now higher

    - tilemap conversion

    - merged memory maps

    - fixed inputs/dips per manual

    - fixed rom names per schematic

    - clean up

    - correct 2H/4H clocks

     

    * Night Driver

    drivers/nitedrvr.c

    machine/nitedrvr.c

    vidhrdw/nitedrvr.c

     

    - removed gear/track display hack

    - merged memory map

    - fixed clock per schematic

    - added early revision roms info

    - fixed rom names per schematic

    - clean up

     

    * 1942

    drivers/1942.c

    vidhrdw/1942.c

     

    - merged memory maps

    - fixed inputs/dips per manual

     

     

    Confirmed Libble Rabble Custom IO chip numbers [shaun Stephenson]

     

    jalmah.c improvements [Angelo Salese]

    Further improved the first version protection.Now you can boot in

    urashima/mjzoomin/daireika,with wrong colors(data is extracted from MCU

    code) and wrong tilemap positioning(these games uses the RANGE

    register,which needs further investigation).

     

     

    New Games supported or promoted from GAME_NOT_WORKING status:

    -------------------------------------------------------------

     

    Twin Brats [Pierpaolo Prazzoli]

    incorrect sound banking

     

    B.C. Story [David Haywood]

     

    Clutch Hitter [Charles MacDonald, Nicola Salmoria, David Haywood]

    incomplete sound emulation, some gfx problems

     

    D. D. Crew [Charles MacDonald, Nicola Salmoria, David Haywood]

    incomplete sound emulation, still some serious gfx problems in places

     

    Ping Pong Masters '93 [David Haywood]

    sound not yet emulated

     

    New Clones supported or promoted from GAME_NOT_WORKING status:

    --------------------------------------------------------------

     

    Flash Point (Japan, Original) [Charles MacDonald, Nicola Salmoria]

     

    Senkyu (set 2) [Fabrice Arzeno]

     

     

    New Non-Working games / clones supported

    ----------------------------------------

     

    several system18 sets


    ZiNc GUI 1.94 Released!

    IxI SoNiK IxI
    By IxI SoNiK IxI,

    DaFreak's ZiNc GUI for the ZiNc emulator.

     

    News:

    • Dat Creating runs in the background now
    • Rom Auditing should now work correct
    • Added Network conneciton
    • Removed trainer (will be added when updated)

    Get it from this page.


    Watch the first Nintendo DS Trailer!

    Alpha
    By Alpha,
    What do a lioness, and elephant, Steve-O, Chris Pontius, and Nintendo DS have in common? They all get touchy-feely in this new commercial.

     

    In the newest Nintendo DS commercial, Steve-O nearly gets mauled by a lion while Chris Pontius frags away on Metroid Prime: Hunters while riding atop an elephant. Oh, Chris also says "ass". Welcome to the Nintendo DS hype train.

     

    The commercial was directed by Jeff Tremaine and stars both Wildboyz as they compete wirelessly in the African wild. The highlight is when a female lion hanging out underneath Steve-O's tree decides to climb up and say hello. The event was completely unscripted, but since Steve-O didn't get hurt, the scene was left in. The ad begins airing on MTV today.

     

    Hit the link below to watch both the commercial and a "making of" video from Nintendo's official website.

    I could not stop laughing at the new Nintendo DS trailer, either they are trying to scare people away or somehow boost sails. Either way, the Nintendo DS is looking greater than expected. It will be available in stores November 21st!

     

    In a press teleconference earlier today, Nintendo confirmed that a Nintendo DS Game Card featuring a playable demo of the upcoming Metroid Prime Hunters will be bundled with all Nintendo DS units in North America. The demo, called Metroid Prime Hunters: First Hunt, will have one level of a first-person adventure game that can be played in either single-player mode or against up to three other DS users in wireless multiplayer format. We'll have more information about Metroid Prime Hunters: First Hunt and a full transcript of the teleconference soon.

    This is also great news, most likely the PSP will do the same with their official games. Maybe Metal Gear Solid?

     

    »» Watch the Commercial

    »» Watch the Making of the Commercial


    pre-DS/DSemu v0.0.1b Released!

    Alpha
    By Alpha,

    Currently this new emulator, DSemu is currently now a Gameboy Advance emulator though soon enough it should turn out to be a great DS emulator.

     

    screen_1.png

    Added multiple backgrounds into the Mode0 renderer

     

        Commented out some GPU detritus

     

        Added some more ROMs in the archive.

        Do note however, that multiple backgrounds is currently untested.

    »» Official DSEmu Website

    »» Download It Now!

    Credits: LoRd_SnOw & Spin-X Emulation


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