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NeoDev Library Available

Jeff Kurtz has released his dev kit for Neo Geo programming. With this tool out to the public, who knows what sorts of goodies it may bring to the Neo Geo Emulation scene. Only time will tell.
Mame 0.86u4 update !

0.86u4
CPU / Sound Core Improvements
-----------------------------
M37710 update [R.Belmont]
* Added support for externally-pulsed timers (Prop
Cycle uses this to read the pedals
General Improvements:
--------------------
Reorganised and cleaned up the kaneko16.c and related drivers splitting protection
related code into a separate file [sebastien Volpe]
Tile Flipping in NCV2 [Mark McDougall]
Preliminary background zoom in HNG64 [David Haywood]
Misc name changes [Darren Hatton]
Fixed broken controls in Hydra [Pierpaolo Prazzoli]
Misc changes [Curt Coder]
* Lovely Cards
drivers/lvcards.c
vidhrdw/lvcards.c
- Converted to use tilemaps
- Fixed tile rendering, the tile ROM is not a bad dump, the gfx routine was bad!
* Outrunners
drivers/multi32.c
- Changed name to "OutRunners" as per title screen and flyers
* Sonic the Hedgehog
drivers/system32.c
drivers/segac2.c
- Changed "Sonic the Hedgehog" to "Sonic The Hedgehog". "The" is Sonic's
middle name according to "The Ultimate History of Video Games", p. 428:
''The "T" in Sonic The Hedgehog is capitalized. Sega Marketing wizard Al
Nilsen had the "The" registered as Sonic's middle name.''
- Changed "The Revenge Of Shinobi" to "The Revenge of Shinobi"
- Changed "MegaPlay" to "Mega Play" as per system16.com
Hooked up eeprom in rabbit driver [R.Belmont]
Some improvements to tmmjprds in rabbit driver [David Haywood]
Added sound to SWA [R.Belmont]
Improvements to SPI decryption [Ville Linde]
Beast Busters DSW fix [iñigo Luja]
New Games supported or promoted from GAME_NOT_WORKING status:
-------------------------------------------------------------
Hot Blocks - Tetrix II [David Haywood]
eeprom not hooked up
Fighting Basketball [Pierpaolo Prazzoli]
some problems with sprites flickering, incomplete sound emulation
New Clones supported or promoted from GAME_NOT_WORKING status:
--------------------------------------------------------------
Tetris (B-System, YM2203 sound) [Charles MacDonald]
Street Fighter II' - Hyper Fighting (World 921209) [smf]
New Non-Working games / clones supported
----------------------------------------
Paint & Puzzle [David Haywood]
work on this is being continued by another dev
Samurai Shodown 5 Special (samsho5sp.zip) Released


The long awaited Samurai Shodown 5 Special was released today and of course were here to cover it! We already have confirmed that it works, however there is some minor bugs that will be fixed under the course of this month most likely.
--> The Official Samurai Shodown 5 Thread
Please read our newly revised Board Rules before posting in the thread. You are no longer allowed to post rom links, sites, or sites that link to roms. We have also noted this on the bottom of "The Official Samurai Shodown 5 Thread."
Visit our IRC Channel @ » irc://irc.us.gamesurge.net/1emu «
(Paste this link in your address bar if you use Mozilla or Internet Explorer with mIRC!)
You can talk about anything related to gaming, emulation, or even today.. Samurai Shodown 5 Special! We hope to see you there and were already breaking our record in users in the channel today. Also if your new to IRC, we suggest you read this Tutorial.
Cxbx 0.8.0 Pre 2 released


A new version of the XBOX emulator, CxBx, has been released and you can download it from it's homepage. At its current stage it can play Turok: Evolution at very nice speeds. Here is a quote from one of Caustik's (the author) latest updates:
These screenshots are taken on my GeForce FX 5600 (2.8 ghz P4). Turok is completely playable and suffers from only mild glitches like missing polygons and water effects. The gameplay is very smooth, frames per second are real-time. It is even possible to overclock Cxbx and play at 4x+ speed without choking the system.
You can also see a video of Turok running on CxBx on it's homepage. Thanks to Caustik for this great work and his continued effort on this next generation emulator. Here is a picture of it:
You can find more pictures of it in action at the homepage.
Also, this is an open source project so if any of you are interested you can get the source code from here.
>> Official Homepage: CxBx: The Xbox Emulator