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    VisualBoy Advance 1.7.1 released!

    ken_cinder
    By ken_cinder,

    Visualboy Advance is a Gameboy Advance emulator. The Windows and Linux versions have been updated, here are the changes.

     

    Core changes:

    - added SWI call (0xf9 in thumb mode) to exit emulator in SDL version

    - avoid crash when loading an invalid ELF file

    - avoid turning sound on if soundOffFlag is true

    - disabled remove intros option

    - fixed memory leak in ELF support code

    - fixed memory corruption if loading a bigger file than the memory to hold it

    - fixed some compile warnings in the profiling code

    - merged some big endian fixes into the code

    - update battery files more often (a bit after the save memory is last updated)

     

    Gameboy:

    - fixed bug with window support introduced in version 1.7

    - fixed HALT bug when no matching bits for interrupt

     

    Windows:

    - added cartridge save strings to bug report

    - changed default button on disassembly views to Go instead of Close

    - changed power management/screen saver disabling code again to avoid problems

    - fixed compilation problems on VC 7

    - fixed multi-monitor support

    - fixed bug loading memory dumps

    - fixed crash onb map/oam/tile viewers

    - fixed problem 320x240 mode open/save dialogs

    - fixed bug where user selected Gameboy colors were reset and not stored

    - fixed bug rendering the translator URL

    - fixed memory leak in OpenGL code which caused nasty problems

    - store throttle value between restarts of the emulator

    - updated FAQ and URL links to the new site

     

    Get it here


    Mame .79 Released!

    Diso
    By Diso,

    0.79 Changes

     

    General Source Changes

    -----------------------------

    + Fixed most of the bugs caused by changes made in the.78 u cycle, please check any you reported to make sure [Aaron Giles + Various]

    + Updated many Atari / Midway drivers to use new style Memory Maps and cleaned them up [Aaron Giles]

    + YMF278b update, improving sound in Asura Blade [R.Belmont]

    + Fixed a problem with the SH2 speedup previously added [Olivier Galibert]

    + Updated ST-V driver to use new memory system, cleaning up the map [Olivier Galibert]

    + Fixed ASM 68k core to compile again [bUT]

    + Warning screens are now skipped if running with -ftr for less than 5 minutes [Aaron Giles]

    + Fixed Black Dragon & Money Money filenames [chaneman]

    + Fixed poolshrk078u6yel [stefan Jokisch]

    + Fixed crash when taking screenshots of rotated vector games [stefan Jokish]

    + Multiple Session fixes (for Mame32 etc.) [Nathan Woods]

    + unaligned SCU direct mode DMA fix [R.Belmont]

    + Fixed a problem with Star Wars [Aaron Giles]

    + Various compiler specific fixes [Olivier Galibert, smf]

     

    New Games supported or promoted from GAME_NOT_WORKING status:

    ------------------------------------------------------------------------------------------

    Scramble Spirits

    Triv Four (1985 Status) [Pierpaolo Prazzoli]

    Super Triv III (1986 Status) [Pierpaolo Prazzoli]

    Winning Spike [R.Belmont]

    Whizz [Chris Hardy, David Haywood, Pierpaolo Prazzoli]

    More More Plus

    Pairs Love [David Haywood]

     

    New Clones supported or promoted from GAME_NOT_WORKING status:

    ------------------------------------------------------------------------------------------

    Perestrokia Girls (without Fuuki license)

    Changes (EME license) [stefan Jokisch]

    VS. Tennis (Japan) [Pierpaolo Prazzoli]

    Dual Assault [Pierpaolo Prazzoli]

     

    New Non-Working games / clones supported

    ------------------------------------------------------------------------------------------

    Varia Metal [David Haywood]

    Denjin Makai (protected)

    Super Hang On Limited Edition [brian Troha]

    Plasma Sword (parent to Star Gladiator 2) [brian Troha]

     

     

    Get it Here!


    King of Fighters 2003 Released!!

    Alpha
    By Alpha,

    Well after a ton of spamming on all forums I must say, this rom has finally been released. Currently it has been said to cause a enormous amount of problems in the emulation scene. From supposite rumors of people who make emulators for the NeoGeo would stop if this game was released too early, which is now. SNK/Playmore has been making lawsuits even toward the people releasing the roms now. All I can say is, this may be the last rom dump in a while. Enjoy it as much you can.

     

    - The Official King of Fighters 2003 Thread

    (Includes Links, Downloads, Info, & Support)

     

    - The Official King of Fighters 2003 Thread For XBOX

    (Includes Links, Downloads, Info, & Support)


    Dolphin teaser released!

    ken_cinder
    By ken_cinder,

    The authors of the Gamecube emulator, Dolphin, have released a public beta.

     

    The experimental emulator Dolphin runs some commerical games, but is still very much experimental.

     

    Recommended games to try (of course your own ripped GCMs of your legally bought discs):

    Bust-a-Move 3000 (fully playable)

    Crazy Taxi (slow, gfx glitches)

    Zelda (slow, gfx glitches)

    Mario (slow, gfx glitches)

    18 Wheeler (slow, gfx glitches)

    Ikaruga (slow, gfx glitches, crashes after four waves, but still cool)

    and more..

     

    Get it here!


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