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SNEeSe V0.77 Released
For more info or download.. Click Here
The SNES Emulator, SNEeSe has been updated.. Here's the following changes:
-SPC700: Fixed the SPC700 timer bug that was supposed to be fixed in 0.75; not certain how it didn't make it into the release
-Sound: Fixed a serious bug which caused the sound to never be updated on DSP register changes; allows the correct attack 15 timing to work with FF4, thanks to MKendora and Brad Martin for getting me to go back to it
-Sound: Changed behavior of key on and key off registers, should be more accurate
-Render: Added support for dual window clipping with all logic modes of 8x8-tile backgrounds with offset change and no mosaic in modes 2 and 4
-Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with offset change and no mosaic in modes 2 and 4
-65c816: Fixed a bug in which caused the timing position of an IRQ on a new scanline to be incorrectly computed; fixes a problem in Tetris Attack
Meka V0.64C Released
For more info or download.. Click Here
-Among the great Sega Master System / Game Gear emulator has been updated.. Here's the following changes:
-Fixed the bug that would sometimes shut down sound when resetting or loading a savestate in full-screen mode.
-Fixed the bug that would not save battery backed memory when switching the virtual machine Off (thanks Ian Hodgkinson for the precise report!).
-Fixed Light Phaser border limit when left column is blanked. In some cases, the limit was enabled where it should not have.
-Light Phaser is now usable inside of the GUI, although this is obviously not recommended since you can move the game window accidentally.
-Redumped and verified plenty more cartridges. Added and modified entries to the checksum and compatibility lists, including new alternate dumps.
Some particular renaming includes:
James Bond 007: The Duel --> James Bond 007: The Duel
James Bond 007: The Duel [A] --> James Bond 007: The Duel [bR]
Paperboy --> Paperboy
Paperboy [A] --> Paperboy [uSA]
Also modified compatibility list to be coherent with checksum list regarding alternate version naming.
-MEKA now switch back to interface if fullscreen video mode cannot be set, instead of quitting.
-Virtual machine picture positionning in the GUI now takes account of the resolution (in GUI another resolution than default 640x480 is used).
-Updated history section of the documentation.
-Added and modified entries in the checksum and compatibility lists.
-[Windows] Fixed some of the screen corruptions when another application is getting the focus or writing to the screen (untested).
-Added SG-1000 games to the multiplayer games list file (MULTI.TXT).
-Updated Danish translation (by Marc Klemp).
-Added CPU state dumping feature in debug mode.
GEX v0.9 released
For more info or download.. Click Here
Another finest GB/GBC emulator has been updated.. Here's the following changes:
-Better Debugger
-Sound emulation (Very very poor, but it´s something. DirectX needed!)
-Max fps = 60
-Full throttling
-Timing change (some old games work better with timing number 2)
-Timer enable (some games like MK4 or Zelda Oracle of.. works better)