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    SNEeSe V0.77 Released

    Mag
    By Mag,

    For more info or download.. Click Here

     

    The SNES Emulator, SNEeSe has been updated.. Here's the following changes:

     

    -SPC700: Fixed the SPC700 timer bug that was supposed to be fixed in 0.75; not certain how it didn't make it into the release

     

    -Sound: Fixed a serious bug which caused the sound to never be updated on DSP register changes; allows the correct attack 15 timing to work with FF4, thanks to MKendora and Brad Martin for getting me to go back to it

     

    -Sound: Changed behavior of key on and key off registers, should be more accurate

     

    -Render: Added support for dual window clipping with all logic modes of 8x8-tile backgrounds with offset change and no mosaic in modes 2 and 4

     

    -Render: Added support for dual window clipping with all logic modes of 16x16-tile backgrounds with offset change and no mosaic in modes 2 and 4

     

    -65c816: Fixed a bug in which caused the timing position of an IRQ on a new scanline to be incorrectly computed; fixes a problem in Tetris Attack


    Meka V0.64C Released

    Mag
    By Mag,

    For more info or download.. Click Here

     

    -Among the great Sega Master System / Game Gear emulator has been updated.. Here's the following changes:

     

    -Fixed the bug that would sometimes shut down sound when resetting or loading a savestate in full-screen mode.

     

    -Fixed the bug that would not save battery backed memory when switching the virtual machine Off (thanks Ian Hodgkinson for the precise report!).

     

    -Fixed Light Phaser border limit when left column is blanked. In some cases, the limit was enabled where it should not have.

     

    -Light Phaser is now usable inside of the GUI, although this is obviously not recommended since you can move the game window accidentally.

     

    -Redumped and verified plenty more cartridges. Added and modified entries to the checksum and compatibility lists, including new alternate dumps.

    Some particular renaming includes:

    James Bond 007: The Duel --> James Bond 007: The Duel

    James Bond 007: The Duel [A] --> James Bond 007: The Duel [bR]

    Paperboy --> Paperboy

    Paperboy [A] --> Paperboy [uSA]

    Also modified compatibility list to be coherent with checksum list regarding alternate version naming.

     

    -MEKA now switch back to interface if fullscreen video mode cannot be set, instead of quitting.

     

    -Virtual machine picture positionning in the GUI now takes account of the resolution (in GUI another resolution than default 640x480 is used).

     

    -Updated history section of the documentation.

     

    -Added and modified entries in the checksum and compatibility lists.

     

    -[Windows] Fixed some of the screen corruptions when another application is getting the focus or writing to the screen (untested).

     

    -Added SG-1000 games to the multiplayer games list file (MULTI.TXT).

     

    -Updated Danish translation (by Marc Klemp).

     

    -Added CPU state dumping feature in debug mode.


    GEX v0.9 released

    Mag
    By Mag,

    For more info or download.. Click Here

     

    Another finest GB/GBC emulator has been updated.. Here's the following changes:

     

    -Better Debugger

    -Sound emulation (Very very poor, but it´s something. DirectX needed!)

    -Max fps = 60

    -Full throttling

    -Timing change (some old games work better with timing number 2)

    -Timer enable (some games like MK4 or Zelda Oracle of.. works better)


    MAME V.65 RELEASED

    alexis
    By alexis,

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