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    KiGB v1.03 Released

    XXLEnigma
    By XXLEnigma,

    KiGB is a Gameboy and Gameboy Color emulator for Windows, Linux and MS-DOS.

     

    What's new:

     

    Fixed the RAM bank switching bug for RAM+RUMBLE cartridges - Super Robot War F (Chinese) is fully playable

     

    Implemented a sound buffer for Sound Channel 3 - sharp noise disappeared

     

    Better display handling

     

    Get it from this site -


    VisualboyAdvance News Update

    XXLEnigma
    By XXLEnigma,

    "Forgotten" has posted the following news for his GameboyAdvance emulator for Windows, BeOS and Mac, VisualboyAdvance, over at the official site:

     

    New Ports:

     

    Mac OS X.

     

    BeOS version.

     

    New Translations:

     

    Spanish

     

    Korean and Serbian

     

    Italian

     

    Brazilian Portuguese

     

    German

     

    Polish

     

    Simplified Chinese

     

    Thanks to Shadow Lady for this news.


    TR64 OpenGL Plugin v0.7.4 Source Code

    XXLEnigma
    By XXLEnigma,

    IcePir8" has released the source-code to his OpenGL plugin for Nintendo64 emulators on this thread. He has done quite a large amount of work to this plugin, So if you do indeed decide to use the source, Give him some credit.

     

    GET MORE INFO AT THIS LINK - http://www.emutalk.net/showthread.php?s=&threadid=9714


    SNEeSe v0.74 IS OUT NOW GET IT HERE

    XXLEnigma
    By XXLEnigma,

    A new version of SNEeSE, a Open-Source SNES emulator for DOS, has been released today. Here's the list of changes to v0.74:

     

     

    Render: Altered clip window setup code

     

    Sound: Corrected behavior of invalid range values in BRR header byte, thanks to Brad Martin for the correction

     

    Sound: Corrected bug in ADSR/GAIN switching; when switching from GAIN to ADSR, envelope update time was not set based on current ADSR state

     

    Sound: Restructed BRR decoding

     

    Render: Changed the back area color addition hack to actually add to color 0 instead of replacing it, helps many games

     

    Render: Added support for dual window clipping with OR or AND logic modes of 8x8-tile backgrounds with no offset change or mosaic

     

    Sound: Corrected sample loop behavior, erroneously changed it in 0.73, fixes Sidmania

     

    Sound: Added emulation of 4-point pitch-regulated gaussian interpolation of sample data

     

    Sound: Added emulation of SNES echo effect and its corresponding FIR filter

     

    Get it from http://www.emuunlim.com/sneese/sn074b.zip/


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