Jump to content

    BizHawk 1.5.2 released

    sypherce
    By sypherce,

    Description:

    BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

    Supported Systems

    • Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
    • Super Nintendo (SNES)
    • Gameboy
    • Gameboy Color
    • Super Gameboy
    • Sega Master System
    • SG-1000
    • Game Gear
    • PC-Engine (TurboGrafx-16) / CD-ROM
    • SuperGrafx
    • Atari 2600
    • ColecoVision
    • TI-83 Calculator

    Unofficially Released

    • Sega Genesis (Experimental)
    • Gameboy Advance

    Change log:
    • Rewrite of Cheats, Ram Watch and Ram search
      • adds support for float, and fixed point types
      • more performance and less ram consumption
      • multi-byte cheat support
      • more features, and better design

     

     

    • NESHawk
      • Add ability to set initial register states from movies
        • Currently supported by mapper 228 (Action52)
      • Support more FDS bios files

     

    • SGBHawk
      • New memory domains

     

    • TI83Hawk
      • Added the ability to load programs into a TI-83 calculator. Also reworked the TI-83 link interface to more accurately represent hardware specs.
      • Added support for TI83 group files

     

    • Multiclient
      • Movies -fix multitrack recording
      • N64 Virtual Pad - add reset and power buttons
      • refactor to not repaint more than necessary (helps idling cpu power, and performance)
      • fix turbo hotkey behavior
      • add a "Close and Clear SRAM" context menu option that is visible when the game has an existing sram file
      • tighten up RomGame file loading and in particular for n64 to avoid some buffer copies and re-dearchiving operations
      • Path Config - fix folder browse behavior
      • Default controls - XBox defaults - nintendo A = xbox B, and vice versa
      • Fix saveram to have the .SaveRAM extension
      • solve an apparent threading datastructure conflict bug in input binding vs input poll thread, fixes non-working gamepads on some computers
    • fix pthe --dump-close commandline option

     

    • Hex Editor
      • fix increment/decrement logic with frozen addresses.
      • support increment/decrement on all highlighted addresses at once
      • support poking of multiple addresses

     

    • Lua
      • New functions
        • memory.readfloat(), mainmemory.readfloat()
        • memory.writefloat(), mainmemory.writefloat()
        • mainmemory.getname()
        • client.opentracelogger()
        • client.reboot_core()

    Dolphin 4.0.1 released

    sypherce
    By sypherce,

    Description:

    Dolphin is a Gamecube and Wii emulator. Most games run perfectly or with minor bugs. Games are playable at HD quality, with 1080p and more. This is a remarkable feature the actual Gamecube and Wii consoles are not capable of. As an open source project everyone can commit improvements. The code is hosted on code.google.com. Dolphin is actively developed and almost every day new features are added and bugs fixed as well. Dolphin is a multiplatform project and many operating systems are supported. Dolphin runs on Windows 7 (x86 and x64), Mac OSX andLinux.

    Change log:

    • Fixed single core mode crashes in 64 bit Windows builds
    • Fixed missing music in Super Monkey Ball 2
    • Added missing DirectX runtime installer files
    • Fixed some graphics issues for Metroid: Other M, Skies of Arcadia and Call of Duty: Black Ops
    • Fixed various other minor issues

     

    source: https://dolphin-emu.org/


    download: Dolphin x32 4.0.1

    download: Dolphin x64 4.0.1


    Yanese 0.13 released

    sypherce
    By sypherce,

    Description:


    Yanese is Yet Another NES Emulator


    Change log:




    • VSync support: Games scroll is smoother and screen tearing went away. Anyway it's done syncing with DirectSound. It wasn't a easy task at least for me. So you may expect some sound glitches. I don't want to include any third party .DLL.
    • Removed DirectDraw support:. Yanese now will use Direc3D 9 and can run in basic graphics cards.
    • Removed Disassembler: I think i should make a more powerfull one. Anyway thanks to Blargg for the zip file.
    • Save State Format Changed: Sorry the inconvenient, but it had to be that way.
    • Fixed other bugs.



    download: Yanese x32 0.13


    download: Yanese x64 0.13



    Ami/WinArcadia 21.62 released

    Minuous
    By Minuous,

    WinArcadia 21.62 (Windows): 19 October 2013
    AmiArcadia 21.62 (AmigaOS 3): 19 October 2013
    AmiArcadia 21.62 (MorphOS): 19 October 2013
    AmiArcadia 21.61 (AmigaOS 4): 12 October 2013
    Super Bug Advance 1.3 (GBA): 11 September 2009

    AmiArcadia and WinArcadia are multi-emulators of these machines:

    * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
    Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
    Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
    * Interton VC 4000 console family (Acetronic, Fountain, Interton,
    Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
    * Elektor TV Games Computer (1979);
    * PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
    Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
    * Signetics Instructor 50 trainer (1978);
    * Central Data 2650 computer (1977);
    * Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
    Zaccaria (1979-1982);
    * Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
    * Chaos 2 computer (1983);
    * Dolphin trainer (1977);
    * PHUNSY computer (c. 1980);
    * AY-3-8550/8600-based Pong systems (c. 1976-1977); and
    * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984).

    Features include: ReAction GUI, load/save snapshots, windowed and full-
    screen modes, CPU tracing, trainer, drag and drop support, graphics
    scaling, automatic load/save of configuration/game, keyboard/joystick/
    gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
    recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
    source code, debugger, frame skipping, redefinable keys, save screenshots
    (4 supported formats), ARexx port, network play (IPv4 and IPv6), real-time
    monitor, locale support, game selection sidebar, text-to-speech, printer
    output, undithering, support for ZIPped games, clipboard support, palette
    editor, tone retuning, high score management, force feedback, sprite
    editor, 3D, assembler, CALM support.

    The supported languages are currently English, Dutch, French, German,
    Greek, Italian, Russian and Spanish.

    Changes since V21.61:
    * Instructor 50: "File|Tape|Record..." support.
    * Instructor 50: knowledge of USE BIOS labels/comments/routines.
    * Miscellaneous improvements and bug fixes.

    http://amigan.1emu.net/releases/
    http://amigan.yatho.com/


Portal by DevFuse · Based on IP.Board Portal by IPS
×
×
  • Create New...