- Right-to-left text layout improvements.
- NTLM and Negotiate authentication for RPC over HTTP.
- More glyphs in the built-in Wingdings font.
- Better system tray support in the Mac driver.
- Activation context improvements.
- Various bug fixes.
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- Joystick support through both Direct Input and xInput (thanks Zlika)
- Supports Mapper 0, 1, 2, 3, 4, 5, 7, 9, 10, 11, 15, 19, 21, 22, 23, 24, 25, 26, 33, 34, 38, 41, 48, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 75, 76, 78, 79, 86, 87, 88, 89, 92, 93, 94, 97, 107, 112, 113, 118, 119, 140, 152, 154, 180, 182, 185, 200, 201, 203, 206, 212, 213, 214, 225, 226, 229, 231, 240, 241, 242, 244, 246, 255
- SRAM save support (no save states however)
- Game Genie and Action Replay cheat code support
- Accurate sound core
- Fast video code with NTSC filter (filter is still slow)
- Full screen support
- Cross-platform portable
- Added options dialog for remapping of keys
- Added support for NSF music files. (All expansions are supported except FDS.)
- Added mapper for Super Spike V'Ball/Nintendo World Cup combo cartridge
- Changed sprite DMA timings (fixes Battle Chess again)
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Wine 1.7.2 released
Description:
Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, Mac OSX, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.
Wine began in 1993 under the initial coordination of Bob Amstadt as a way to support running Windows 3.1 programs on Linux. Very early on, leadership over Wine's development passed to Alexandre Julliard, who has managed the project ever since. Over the years, as the Windows API and applications have evolved to take advantage of new hardware and software, Wine has adapted to support new features, all while being ported to other OSes, becoming more stable, and providing a better user-experience.
An ambitious project by definition, work on Wine would steadily continue for 15 years before the program finally reached v1.0, the first stable release, in 2008. Several releases later, Wine is still under active development today, and although there is more work to be done, millions of people are estimated to use Wine to run their Windows software on the OS of their choice.
Change log:
2013-09-13 Recent Releases
An exceptionally quiet week...
fceux r2994 - http://www.fceux.com/web/download.html
jpcsp r3376 - http://www.jpcsp.org/
MAME Plus Extended 0.149u1r5088 - http://www.emulab.it/p_emulators.php
mGalaxy v5.0 released
Hours and hours in development, a lot of additions, listening for (nearly) every users wishes, making mGalaxy more opened, more practical,...more powerful.
New and updated in this release:
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• : Xbox 360 controller support.
• : Vertical (portrait) theme support.
• : Database support extended to all systems.
• : Multiple extensions support.
• : mGalaxy is now “portable”.
• : Clock display added.
• : “Filtering on Players” notification icon added.
• : New key added: ‘Info window’
• : New key added: ‘Pick a random game’
• : Change in the way AutoIt scripts are used.
• : mGalaxy_Runway: “Exclusion Words” field.
• : mGalaxy_Runway: new “Use database file (if available)” button.
• : mGalaxy_Runway: new “Import database file” button.
• : mGalaxy_Runway: new “Use script file (if available)” button.
• : mGalaxy_Runway: last folder kept in memory.
... Note that since v4.0 mGalaxy is multi-emulator compatible!
Spread the news !!
More info and download on http://www.mgalaxy.com
halfnes 055 released
Description:
HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it is available as a standalone Java SE application.
Current Features:
Change log: